Wade1000
Posts: 771
Joined: 10/27/2009 From: California, USA Status: offline
|
quote:
ORIGINAL: Duckfang quote:
ORIGINAL: Wade1000 So, I undertsnd "Up to 20 opponents" to mean as it says: up to 20 out of 20 AI opponent FACTIONS, PLUS the pirate factions. So, there can not be more than 20 of the 20 main races...PLUS there are pirate race factions. Also, yes, it has been said that you can have, for example, 20 Human factions(player plus 19 AI) for the 20 faction limit in a game. That is how I understand it all. Just to add to this: I got the impression that 20 is the max you can start with. I recall Elliot mentioning that the random independent factions can, if left long enough, decide they fancy having a bash at the old empire lark at which point they become a fully-fledged faction themselves. In addition, he mentioned that you can also see splinter factions from existing empires form and become an empire in their own right. quote:
ORIGINAL: rhohltjr From Da Man: quote:
There's no upper limit to factions that I've seen - if you have 20 races and they all have splinter factions, then you've got 40 factions, etc. _____________________________ Erik Rutins Director of Product Development and Business Relations Those are right! Cool! I forgot about reading that information. So we can start with 20 main factions PLUS pirate factions then later MORE MAIN factions might come about.
< Message edited by Wade1000 -- 3/17/2010 12:05:48 AM >
_____________________________
Wish list:population centers beyond planetary(http://en.wikipedia.org/wiki/The_Culture):Ships,Ring Orbitals,Sphere Orbitals,Ringworlds,Sphereworlds;ability to create & destroy planets,population centers,stars;AI competently using all advances & features.
|