Charles22
Matrix Hero

Posts: 912
Joined: 5/17/2000 From: Dallas, Texas, USA Status: offline
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Wild Bill: Have you ever considered that with a platoon vs a section, that there are also disadvantages to having two commanders? What I'm talking about, is how effective is the subordinate tank if the leader is destroyed? With a platoon, you can keep the leader hidden, as I often do, and then bring it up after the enemy has pretty much committed to destroying the three subordinates. Protecting the leader, and getting it perhaps easy kills during mop-ups, has quite an effect during campaigns. If one buys sections because there's more leaders/versatility, and you use your leader just as combative as the subordinates, then the command ability can really suffer (for half of your losses will be leaders). Perhaps you aren't a campaigner, but still. I do on occassion prefer sections, particularly if the visibility is low (when buying support), because that way they can cover twice the area for the fires that'll break out when on the defensive.
Hmm, now I got to thinking again. IF a commander's tank is destroyed, do the subordinate units only suffer if the leader's crew is destroyed also? I don't know, but I apparently hadn't taken that into account since the versions that included surviving crews. Here's a question: Do leaders generally have higher experience/morale ratings than the subs (maybe a dumb question, but I've never noticed)? If so, and if a leader tank getting destroyed, but not losing the crew doesn't hurt the subordinate, then surely the edge has to go to sections over platoons, however, the section that doesn't protect the leader, may be less versatile for no longer having transport (a major consideration for the nations consistently without radios) for the leader, as opposed to a platoon which has protected the leader.
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