Canoerebel
Posts: 21100
Joined: 12/14/2002 From: Northwestern Georgia, USA Status: offline
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1/4/43 and 1/5/43 A complicated and important series of attacks over two days goes very well, but with some losses: 1. Talaud Island: This is the most important move - not because the base is heavily defended but because of its location. The landings go very well. After two days the Allies have ashore 250 AV 100% prepped. The defense is less than 100 AV under-prepped consisting of one Naval Guard unit. I did forget that the landings wouldn't trigger an auto attack (not an atoll), so my 'chutes battalions didn't get any help. They did, however, land in good shape and will help in the attack. Forts are two. Unless I'm missing something or the Japanese immediately reinforce, this base should fall quickly. There were no air or sea attacks - a huge relief. 2. Salajar Island: Both sides bumped heads in an interesting way - Miller REALLY wants this island back! First, CA San Francisco and CA Frobisher led a TF that faced off against a stout Japanese combat TF including CAs Tone, Nachi, Mogami, and Myoko. SF took heavy damage and an Allied DD went under. Damage to the Japanese TF was minimal. But the Allied TF kept going and plowed into a transport TF sinking an xAK, five AKL, and five E-class boats with some 691 ground troop casualties reported. This had to sting (and the fact that Miller keeps bringing reinforcements by AKL tells me he's fairly short of transports and had to put this together on the fly). Japanese LBA did finish off CA San Fran, CL Helena, and a DD or two. Later, an Allied DM TF visited the island. Many more Japanese strike aircraft sortied, but they took major losses without scoring a hit. 3. Moulmein: After resting four days the Allies deliberate attack. I had hoped to drop forts, but no such luck. But the results are okay: Allied assault odds: 1 to 2 (fort level 4) Combat modifiers Defender: terrain(+), forts(+), leaders(+), preparation(-) Attacker: Japanese ground losses: 4270 casualties reported Squads: 7 destroyed, 128 disabled Non Combat: 80 destroyed, 185 disabled Engineers: 74 destroyed, 27 disabled Guns lost 2 (2 destroyed, 0 disabled) Vehicles lost 19 (2 destroyed, 17 disabled) Allied ground losses: 3216 casualties reported Squads: 16 destroyed, 201 disabled Non Combat: 39 destroyed, 176 disabled Engineers: 11 destroyed, 40 disabled Guns lost 2 (0 destroyed, 2 disabled) Vehicles lost 57 (10 destroyed, 47 disabled) Overall a very successful day for the Allies. Talaud Island is huge. And now that it appears that the Allies will take it I might be able to devote a little more effort to Salajar. But I'm still worried about the KB. It could show up someplace inconvenient - Salajar, Moulmein, or Talaud Island - and mess up any ships I have too far from CAP.
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