lordxorn
Posts: 768
Joined: 12/6/2009 Status: offline
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Well I was trying to remain civil in my reply to your trolling, but since you throw out "fanboy attitude" I will call your reply what it is, TROLLING. Why don't you start a Haters Thread then, I explained clearly the purpose of this thread. quote:
Original: nim8or "Which is exactly why we don't need the immature fanboy attitutude, Lordxorn. Presenting a one-sided, Pollyanna view of the game will only lead to disappointment from those with unrealistic expectations if they buy the game expecting perfection and gaming Utopia. Let's give them a bit of realistic perspective while we're at it, eh?" First of all if you even played Armada you would understand why I am definitely recommending DW over Armada. Also you misused the term Pollyanna CHECK THIS. This game is superior to Armada in every which way you can define a 4x game. Matter of fact, with the current state of the 4x market, it is the best option at the moment. I would venture to say that my words will be proven true in the months to come, because I believe Matrix has a sleeper hit here. quote:
Original: nim8or Let's list a few aspects of the game that need further refinement: Refueling, Visual queues on anything wider than a system level to indicate where battles are happening, Upgrading existing designs to implement new technologies, (especially mid-to-late game when you have hundreds or thousands of ships), Colony management mid-to-late game, (again when you have scores to hundreds of planets and a screaming long list to scroll through), Color management; ever fight against an empire that is the same color as your empire? Major confusion! Most of the screens could use improvement, small windows that don't scroll horizontally, no comparison information, ship components not sorted, etc... etc... Refueling can be a major pain if you don't put any of your ships on auto. Otherwise having my fleets set on manual is easy enough to manage. Your missing the whole point about having the fuel mechanic in a 4x where it kind of reminds me of hex based type games, and adds a whole new dimension to your strategy. I am sure a patch is coming to fix this one. Is it enough to not recommend a buy, NO. Visual queues for battles galaxy wide, and you complain about the colors blending in together between empires? You are truly bipolar. So you want visual queues plastered all over the galaxy screen for every battle talk about overkill, did you not notice the pop ups, or scrolling event list notifying you of battles occurring? Plus you would be crazy to try and watch and personally track every combat that takes place. The work around for this is that I will only manually control a few main invasion fleets, and then auto the rest of my military forces. So all the little skirmishes that don't need my attention, will be taken care of by my forces on auto. I am guessing you leave all your ships on manual, then maybe you didn't notice that ships on auto will retrofit, or retire, when you upgrade existing designs. The benefits are some tech bonuses, and of course economy bonuses because the civilian side orders new ships from your ship yards. How is colony management different then say Gal Civ when you also have list of colonies to scroll through? TROLL Ship Components are sortable by clicking on the tabs. quote:
Original: nim8or Let's just say that you and I have vastly differing opinions in terms of what is enjoyable in a game. Watching the AI play is anything but fun for me. Again I already eluded earlier to your bipolar-ism. You make it sound like there are only two options for the game, auto or manual. This is furthest from the truth, as you can decide to leave many or few things to the ai, like building ships, fleets, new colonies, suggest new treaties, and so forth. So why would someone be forced to watch the AI you TROLL? Comparing GalCiv2 is unfair because like you mention it is a more refined product because it is a SEQUEL you TROLL. It would be more fair to compare DW to GalCiv1, and I would even say if both were released today I would still prefer Distant Worlds. Why? Combat is vastly superior Economy has more depth Real Time Grander in Scope
< Message edited by lordxorn -- 3/29/2010 8:35:30 AM >
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