Emmet333
Posts: 7
Joined: 3/29/2010 Status: offline
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I also find it irritating that you cannot default your newly built military ships to *not* be automated. I've placed this request in the "Wish List" thread. I'd recommend keeping an eye on your scrolling messages (at the top center), which you should do anyways, and when you see a "new ship constructed" message go to your ship list and throw it into a fleet of some sort, and give that fleet any order to disable any automation going on (tell it to refuel, patrol, go to position x, whatever). If you've lost track of a number of automated military ships, just filter your ship list for military ships, sort the list by fleet, then cntrl-click on all the ships w/o a fleet and assign them one, *then* give that fleet a mission. Protip: If your fleet is idling around some sort of fuel point (i.e. colony, starport or deployed refueling ship), go to the fleet menu and set the fleet's home to that location. That way the fleet will periodically refuel on its own (and this is the only way fleets do that currently - it must be next to its "home"). In regards to civilian building: you *want* the civilian ships building mining and research facilities on their own (although you can, and I do, prioritize a new facility location from time to time) - the universe is a big place and your micro-management would quickly wear you out. Just think of it like our modern society: nations have companies that have interests all over the world, sometimes that obligates the nation to intervene for protection, but it is always a financial benefit to that nation regardless (via taxes and resource access).
< Message edited by Emmet333 -- 3/29/2010 4:49:51 PM >
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