Xmudder
Posts: 119
Joined: 2/15/2010 Status: offline
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In my game against 19 AI opponents, I have 25% of all colonies... and only need 33% to win. I was able to do this by having all my planets, including my new colonies, building colony ships continuously and playing a race that allows landing on oceans. By the time I ran out of oceans, I was able to colonize marshy swamps, and I just picked up the ability to colonize deserts. Granted, some of my colonies are awfully far flung (musta swapped galaxy maps with someone), but I also make up 15% of all the galaxy's economy by now. I think there needs to be someway to prevent 10million planets from building ships, or at least making them build very slowly. One tenth the building speed of a big planet may seem like a lot, but when you have 10+ colony worlds, it adds up quickly. Also, building speeds go up awfully fast, and hit 400 really soon. Should probably be closer to a billion for full speed colonial ship construction. It's not even all the difficult to do, just remember to build another colony ship every time you settle a new planet or an older planet spits one out. The colonizer will usually dispatch them to new locations fairly soon after you start building, or you can do it yourself. Doesn't work with humanoid races though, they only get Continental planets and there aren't many of them to go around. But a Desert race might even do better than an amphibian race, as desert planets have a larger population limit.
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