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Nuclear Devastators - 4/1/2010 4:56:24 PM   
rickbdotcom

 

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Are Nuclear Devastators completely ineffective against ships? Because they have 0 firepower and just do bombard damage, which is just damage against planets, right? I ask because when I upgrade my ships it's changing out the regular torpedoes with these guys, which I'm guessing is *not* want by default. I think I popped this tech from a ruin or something, so maybe it's getting confused since I haven't researched the torpedo tech up to that point?
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RE: Nuclear Devastators - 4/1/2010 5:05:51 PM   
Wade1000


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So, the auto upgrade is causing your ship attack components(Torpedos) to be replaced with particular planetary bombardment components(Nuclear Devastators)?

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Wish list:population centers beyond planetary(http://en.wikipedia.org/wiki/The_Culture):Ships,Ring Orbitals,Sphere Orbitals,Ringworlds,Sphereworlds;ability to create & destroy planets,population centers,stars;AI competently using all advances & features.

(in reply to rickbdotcom)
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RE: Nuclear Devastators - 4/1/2010 5:21:02 PM   
licker

 

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quote:

ORIGINAL: Wade1000

So, the auto upgrade is causing your ship attack components(Torpedos) to be replaced with particular planetary bombardment components(Nuclear Devastators)?


This has happened to me. Also the autodesign likes to pack devastators onto space stations, which seems utterly useless.

(in reply to Wade1000)
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RE: Nuclear Devastators - 4/1/2010 5:26:25 PM   
Nemo84

 

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I've seen it before, already put a bug report in the Tech Support subforum a couple of days ago so hopefully it will be included in the next patch.

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RE: Nuclear Devastators - 4/2/2010 9:43:12 AM   
Gertjan

 

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Thanks, nice job Nemo!

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RE: Nuclear Devastators - 4/2/2010 10:12:26 AM   
Deto

 

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quote:

ORIGINAL: licker
This has happened to me. Also the autodesign likes to pack devastators onto space stations, which seems utterly useless.


Oh this is extremely useful if those little peasants have slightest free thought brewing in their minds.

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RE: Nuclear Devastators - 4/2/2010 4:47:51 PM   
rickbdotcom

 

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The problem went away as soon I had researched the shard torpedo. Until then I just had to go in and replace the suckers every time I upgraded.

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RE: Nuclear Devastators - 4/2/2010 6:33:28 PM   
ASHBERY76


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I would class this as a major bug.If you use auto design which most will I suspect until the design problems are sorted out, it is making non combative ships.

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RE: Nuclear Devastators - 4/2/2010 6:35:22 PM   
licker

 

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quote:

ORIGINAL: Deto


quote:

ORIGINAL: licker
This has happened to me. Also the autodesign likes to pack devastators onto space stations, which seems utterly useless.


Oh this is extremely useful if those little peasants have slightest free thought brewing in their minds.


Well my understanding is that orbitals are controlled by whomever controls the planet, so it really doesn't help.

(in reply to Deto)
Post #: 9
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