Dave32
Posts: 5
Joined: 4/1/2010 Status: offline
|
I've played a game to the state when almost all (standard) galaxy is developed, and my race has the most colonies (about 90), and it's easy to see DW engine simply unable to work with such scale. Go to expansion window, - the number of potential colonies is impossible for manual colonization (even if they fix very annoying feature - having clicked "build and send colony ship" the list redraws and jumps to the top), - ok - but open the list of resource targets (by any priority) - my Core2Quad CPU opens this list for about 20 seconds, then you click to send some construction ship to build a mining station and wait another 20s while the list opens again, - unusable. The engine can't handle this many, and I don't think any patch can fix this - it's the basis of the game. Ok, this all can be done by AI (it seems current AI can't? then too complex to patch, wait for DW4.0) - what about wars when 30 colonies empire vs. another same size empire or several? - In any game for sure there'd be player's system where other race'd colonize a planet and would be angry with your forces in their system thus war - several times this occured in my game - how can you handle manualy simultaneous attack at all your 30 colonies? or better to say guard your hundreds of ships (freighters etc) and mining stations? Manually - impossible, you get multple attack messages every second. Current AI can't handle this, and I don't see how the current game engine can be scaled for this. (and they didn't think of multhicore CPU support!! this also can't be fixed by patch - it's a core of the game, completely new game to develop) And even if it can be scaled, in some DW4.0 version - what'll it be for a player? Everything is automated, watch and accept trade agreements/wars. All the attraction is at start of a new game and few hours more. So, the great idea "1000 stars ets" in this implementation won't work. I think after fixing a lot of bugs/features (in few months) DW can handle small galaxies, 100-200 stars, not more. And they sell it as much bigger product? BTW, how could they release it with all those bugs and unfriendly interface everywhere? DW sales would fail, there'd be no DW2 thus no new game engines capable to scale that much. DW has no future. Sorry but. I'm out of this.
< Message edited by Dave32 -- 4/3/2010 8:05:52 PM >
|