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Is there a way to detect incoming hostile?

 
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All Forums >> [New Releases from Matrix Games] >> Distant Worlds 1 Series >> The War Room >> Is there a way to detect incoming hostile? Page: [1]
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Is there a way to detect incoming hostile? - 4/7/2010 11:48:27 PM   
nammafia

 

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I have not gone deep into the game yet but I would like to know a way to detect incoming hostiles, including pirate. I hate the idea that pirates just jump into a system and attacking without knowing that they are coming before a message pop-up. Can we deploy sensors or something similar?
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RE: Is there a way to detect incoming hostile? - 4/8/2010 12:10:03 AM   
PDiFolco

 

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Yes, that's the Long Range scanner. It's big and fit on bases or on specialized "AWACS" ships.
You have to make research for it at start - well, in my games I have it sometimes at start but not always.


(in reply to nammafia)
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RE: Is there a way to detect incoming hostile? - 4/8/2010 4:03:39 AM   
YvesDelecroix

 

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Whether you have the tech at the beginning depends on your starting race. This goes for all techs as well: every race starts with a different amount/specialization of tech in the beginning.

(in reply to PDiFolco)
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RE: Is there a way to detect incoming hostile? - 4/8/2010 6:40:07 AM   
Coupon


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quote:

ORIGINAL: YvesDelecroix

Whether you have the tech at the beginning depends on your starting race. This goes for all techs as well: every race starts with a different amount/specialization of tech in the beginning.


I have only played as humans and you do get some randomly chosen tech at start. Sometimes you get the long range sensor, other times its improved shields.

(in reply to YvesDelecroix)
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