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Help! Can't start SUDG

 
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Help! Can't start SUDG - 6/28/2002 5:43:26 AM   
Lee-Jackson

 

Posts: 3
Joined: 6/28/2002
Status: offline
Help! I'm seeking technical support.

I just loaded SUDG and upon attempting to start it, I get a message:

Playme error
Failed (0x800c000d) in Renderfile (C:\...\SUDG\movie\matrix.avi)

After that, a logo screen comes up, and then the screen goes black. The only think I can do at that time is reboot my machine.

I have reloaded the game and continue to get the same message and result.

I am operating on a Sony VAIO with Windows ME with DirectX 8.

If this forum is not the place to address this request, can someone advise me where I should.

Thank you.
Post #: 1
Well... - 6/29/2002 11:14:14 AM   
Kahn

 

Posts: 30
Joined: 5/11/2002
From: Abingdon, MD
Status: offline
Try applying the latest patch and try again.

Though if this doesn't work, if memory serves me correct, the VAIO does come with proprietary sound and screen drivers that have a few bugs. So you might want to check to see if there are any updates for these drivers.

Hope this helps.

_____________________________

"The one you have to watch out for is the one you don't see comming!"
[B]Kahn[/B]

(in reply to Lee-Jackson)
Post #: 2
- 7/4/2002 3:29:16 AM   
madmax88

 

Posts: 143
Joined: 1/14/2002
From: Montreal, Canada
Status: offline
Also,
It's been said that the cd autorun menu (matrix menu) is flawed So don't use it to play the game, instead run the sudg executable from your Sudg directory.

_____________________________

- -mAdMAx

(in reply to Lee-Jackson)
Post #: 3
Still Won't Work - 7/16/2002 12:11:19 PM   
Lee-Jackson

 

Posts: 3
Joined: 6/28/2002
Status: offline
Guys,

Thanks for the recommendations. Unfortunately, I'm still getting a black screen immediately after the Matrix logo screens.

I checked for video driver updates from Sony (none for this model), loaded DirectX 8.1, turned off virus checkers, and launched from my program files. Same result.

Anyone else with this problem? Any other ideas? I'd love to play this game.

L-J

(in reply to Lee-Jackson)
Post #: 4
running out of ideas.... - 7/16/2002 1:06:06 PM   
Kahn

 

Posts: 30
Joined: 5/11/2002
From: Abingdon, MD
Status: offline
What program are you using for your .avi playback? Whatever you do, don't let Quicktime handle .avi's! It'll screw up every time on a windows OS. (Hence, why I hate Simon & Schuster products. Never seen any of their stuff run for any appreciable length of time without crashing, or requiring the computer to be "customized" in it settings such that any other apps become unplayable!)

_____________________________

"The one you have to watch out for is the one you don't see comming!"
[B]Kahn[/B]

(in reply to Lee-Jackson)
Post #: 5
- 7/16/2002 8:47:12 PM   
Andrew Ewanchyna

 

Posts: 229
Joined: 8/24/2001
Status: offline
I suggest you uninstall the game and try again. Use the Control Panel > Add/Remove Programs method as the one in the Start menu doesn't work. Check to make sure there's no extra Starships Unlimited Divided Galaxies in the Add/Remove Programs list. Then reinstall the game and then the latest patch, just make sure *you* tell the patch the correct path, it *will* place it in the *wrong* path (something about an extra space) if you don't manually change it. I normally install games into my own directory structure anyways (e.g. d:games).

Once installed, you can move aside the intro movies by going into the SUDG subfolder called Movies and moving the .avi files temporarily. It seems that you're having problems playing the movies, though. They're just standard .avi's.

_____________________________

Developer of Starships Unlimited

(in reply to Lee-Jackson)
Post #: 6
Success - 7/18/2002 6:28:11 AM   
Lee-Jackson

 

Posts: 3
Joined: 6/28/2002
Status: offline
Thanks Alan & Kahn!

Moving the Intro movie file out of the Movies folder worked. Strangely, the two logo movies (Matrix and Apezone) worked fine, but my machine was hanging up on the Intro movie. I was able to view it independently with the Windows Media Player.

Now, at the risk of being a pest, one more question:

Can I change the game's screen size to better fit my machine? I tried altering my machine's video modes (to both larger and smaller displays), but that had no effect on the actual playing screen. I didn't find a way to adjust it inside the game. Am I missing something?

L-J

(in reply to Lee-Jackson)
Post #: 7
Sorry.... - 7/18/2002 10:15:12 AM   
Kahn

 

Posts: 30
Joined: 5/11/2002
From: Abingdon, MD
Status: offline
Glad Andrew's suggestion worked for you. As far as the screen resolution is concerned, you're stuck with only the supported resolution in this version. Though I think Andrew may have something up his sleeve for version 2.

P.S.: I have seen that "irunin.ini" file saves the current resolution of your display, but I believe this is only used for the intros. :cool:

_____________________________

"The one you have to watch out for is the one you don't see comming!"
[B]Kahn[/B]

(in reply to Lee-Jackson)
Post #: 8
- 7/18/2002 10:52:17 PM   
Andrew Ewanchyna

 

Posts: 229
Joined: 8/24/2001
Status: offline
If you're talking about your monitor showing a smaller than expected screen, then you can adjust your monitor's display width and height. You have to do this for different screen resolutions. Your plug-and-play monitor will then remember your settings.

_____________________________

Developer of Starships Unlimited

(in reply to Lee-Jackson)
Post #: 9
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