Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

Looking for an opponent

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [Current Games From Matrix.] >> [American Civil War] >> American Civil War – The Blue and the Gray >> Opponents Wanted >> Looking for an opponent Page: [1]
Login
Message << Older Topic   Newer Topic >>
Looking for an opponent - 4/21/2010 7:36:54 AM   
warlord1963


Posts: 26
Joined: 3/26/2010
Status: offline
Hi,
I just bought this game and I'm looking for someone to teach me how to play it via pbem!
Thanks!
Post #: 1
RE: Looking for an opponent - 9/8/2010 4:41:42 PM   
MilRevKo

 

Posts: 293
Joined: 11/8/2006
From: Main Line, PA
Status: offline
If you want to play let me know

_____________________________

Stultum est timere quod vitare non potes -Publilius Syrus

(in reply to warlord1963)
Post #: 2
RE: Looking for an opponent - 11/21/2010 12:14:50 AM   
Joe Meyer


Posts: 22
Joined: 11/20/2010
Status: offline
Gentlemen,

Regarding The American Civil War - The Blue and the Gray, we've got some great opponents waiting for you in the American Civil War Game Club! You will find us at http://www.wargame.ch/wc/acw/.

< Message edited by Joe Meyer -- 11/21/2010 12:17:03 AM >


_____________________________

"General" Jos. C. Meyer, ACWGC UA
Union Army Chief of Staff


(in reply to MilRevKo)
Post #: 3
Page:   [1]
All Forums >> [Current Games From Matrix.] >> [American Civil War] >> American Civil War – The Blue and the Gray >> Opponents Wanted >> Looking for an opponent Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

1.016