code99
Posts: 33
Joined: 3/2/2010 Status: offline
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quote:
ORIGINAL: richieelias quote:
ORIGINAL: code99 quote:
ORIGINAL: nubbin77 To be clear, is the galaxy size (x , y) always the same, its just the density of the amount of starts changes from 100 to 1400? If that's the case I think I will start making most of my games using like 100 stars. That way each system becomes that much more important and travel time is increased (just more my cup of tea). I also want to be able to support less ships and such. I like maneouver and positioning to be most important in regards to military aspect of the game. no, the galaxy size (talking about x and y) changes along with the star density. That is because if u had the galaxy (x, y) the size of the 1400 stars galaxy but only 100 stars in it, then warping between stars would have been very very very slow due to fuel shortage (unless u build ships with tons of fuel cells), even with enough fuel and latest warp drive going from one corner of the galaxy to the other would take quite some time. I understand why you would like it to be that way, imo the game would appear more realistic and more strategic oriented. Actually... the galaxy size (x,y) "does" stay exactly the same. A-J x 1-10, and each sector is the same size. The stars are simply spaced out quite a bit more when you play on 100 vs 1400. Warping between stars in a 100 star galaxy actually IS very slow compared to a 1400 star galaxy. hmmm, i tought it changed the x,y too, probably didnt pay attention to that everyday discovering something new :D
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