taltamir
Posts: 1290
Joined: 4/2/2010 Status: offline
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in regards to this thread: http://www.matrixgames.com/forums/tm.asp?m=2447954&mpage=1&key= I just did a clean install of 1.03 final. and loaded up my save from 1.03 (started and played only with 1.03) other then me there are 20 other empires. 4 of them have a positive balance of money (I can tell by initiating a trade proposal and seeing how much money they can offer). I am going to try giving ALL my tech and galaxy map to those moneyless empire and seeing if any of them grow. Actually, I just figured out the ULTIMATE attack against an AI... design super gas miners (regular miners are destroyed when a planet is colonized) that cost 10k or so to maintain, each... and are loaded with weapons and shields and have their own collectors (impossible to destroy). disable all automation... build those in a system belonging to an AI empire... then give them all those "disputed" bases. Since the private sector is one big communist family that uses colony income to pay for bases and ships who provide services and goods for free without having any individual cash flow, their economy will collapse under crushing debt. So, yea... 1. A single planet empire is getting all my maps and tech. 2. Another single planet empire is gettting all my maps, tech, and tons of money. 3. A huge empire is getting expensive bases from me :P Lets see how it ends up... All in 1.03. Starting Point: Format: <Empire Name> (<Number of Planets>): <Cash Balance> My Empire: The Protectorate (573): 6,848,668 The following empires have non negative cash balances: Beta Kapola Empire (29): 63251 Imperial Kiadian Nation (4): 113,276 Tranthillex Coalition (4): 6940 Kurolag Major Kingdom (5): 602384 (I am pretty sure they sold me their racial tech for 6 million in cash, as did many other races, I have all racial techs in such a manner) The following empires are in debt (I gave them money, then I opened trade and saw how much they can give back... and calculated difference) Haakonish Realm (1): -4,311 Haakonish Hegemony (13): -18,982 Undos Dominion (2): -9725 Sastea Domain (14): -3996 Clatuueni Coalition (2): -53103 Irgishoe Commonwealth (12): -47539 VERY broke: Sluken Authority (7): -137,834 Muunos Mandil Junction Territory (4): -162,008 Securan Paradise (30): -192,135 Boskara Collective (22): -172,350 Ikkuro Territory (14): -292,727 Zhar Minor Hegemony (25): -454,725 Imperial Zenox Dominion (5): -499,524 Securan Territory (63): I gave them 2 MILLION (my arm is sore now! you can only add 10k per click!) and they are still in the negatives! Haakonish Supremacy (140): I have them 700,000 (also made my arm sore) and they are still in negatives. Haakonish Industries (35): I have them half a million and they are still in negatives. Ok, I have reloaded the game from before I gave everyone money to figure out their current money amounts... lets try an experiment... Experiment A: I am giving haakonish realm my galaxy map, 100,000, and all my tech. And I made a defensive pact with them. actually. I offered free trade, they agreed. I offered protectorate, they refused. then they offered mutual defense and I agreed. I also started trading them my super luxury items Korrabian spice and lorros fruit... Alright, so far so good, they built a bunch of ships, including capital ships, defensive bases, a colony ship, and are now building a construction ship and a second colony ship... Then out of the blue I got a notice saying my engineerings invented "Megatron Z4"... apperantly you CAN invent racial tech you just need enough research :P They build a few colony ships, but couldn't colonize, they always went for the best planets, and were always beaten to the planet. I suspect the idiots traded the galaxy map I gave them, this giving everyone knowledge of the location of all uncolonized planets. I went until the graphics crashed (where you get to click continue, get a white display with a red X on either the main screen, mini map, or other portion of the screen. Saved and ended experiment A... I should have focused on the ruination experiment anyways. Experiment B: Loading back to the same starting point. I will attempt to ruin all 4 nations currently making money. I will do so by designing super tough gas mining bases that cost a bundle, build it in their area, then give it to them. This is supposed to emulate many not so expensive bases... I will also leave my empire on auto and see if I myself end up bankrupt or not (currenly I am making 100,000) I designed the uber wasteful gas miner, built 9 modern construction ships and set each to a different key, and activated trade of korbebbian spice and loros fruit to everyone. I built a few and traded it to the first empire on my "hit list"... and then the game crashed. It takes too long to load and save and it crashes too often... I am going to abandon this experiment for now. I will try it in a later version when the crashing are resolved.
< Message edited by taltamir -- 4/24/2010 7:38:02 AM >
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I do not have a superman complex; for I am God, not Superman.
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