Dancing Bear
Posts: 1003
Joined: 2/21/2008 Status: offline
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Can we axe file exchanges for siege combats? This is really annoying, and takes a lot of unnecessary time. I see two options: a) The game should have a default order in which the sieged force losses occur. Something like 1) Morale 2 or less minor infantry (in alphabetic order of nationality), 2) militia (lowest political status takes losses first), 3) morale 3 or higher minor infantry, 4) feudal Inf, 5) fuedal cav, 6) major power infantry, 7) morale 2 or less minor nation cav, 8) morale 3 or higher minor nation cav, 9) major power guard, 10) major power artillery, 11) major power cav. The above list could be accessed by the controlling major power by "standing orders", and various unit types pushed up and down scale, similar to how France and GB choose when they move. If the list is not accessed, it stays as above. OR b) Change one line of code, and only do file exchanges if there are 2 or more CORPS present (e.g. change so that garrison factors don't count as corps for seige combats). Otherwise let the AI decide on the losses. It does it all the time in player vs AI games, so the coding for what losses to take must already be there. I like b), but whatever is done, can we please axe file exchanges for siege combats. How hard is it to implement b)?
< Message edited by Dancing Bear -- 4/26/2010 2:03:47 AM >
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