HsojVvad
Posts: 1036
Joined: 3/24/2010 Status: offline
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Now that I am back, I am not in a rush to write a post. Someone said DW is suppose to be a Macro game, that is true, but there is too much micro going on that is not fun. Trying to fill up each troop carrier is not fun. I find it tedious, and I am hoping that CF and Matrix will fix it. I don't really like how the tech tree is. I am finally getting use to it, but when discovering a new tech, it just dosn't seem as rewarding getting a new tech like other games. But here is a big BUT. At least they all have different names, non of this crap shields 1 shields 2, lazers 1 lazers 2 etc. I hated when you get a new tech level it is a generic name, so it's great that they have orignal names. I guess this is where the tech tree dosn't seem fullfilling. You don't know the order of wich things are. Yes they are randomly from game to game, but so was the first MOO, but it felf fullfilling though somehow. But what makes DW a great game is all the little things when added up, make this a great game. I find the graphics great for this game. I don't expect good graphics for a 4X space game, but I find the graphics great when playing. While the graphics in the design screen and tech screem a blah, the main screen when zoomed in really up close are really well done. The planets, moons look awsome to me. I was floored when I first saw them, and I love just watching the moons orbiting the planets while the planets orbit the stars. I love how when zoomed in up close to a star or starport or what ever, you get the noise of it. If it's a star or black hole, it sounds like a star or black hole, or the clanking of a shipyard at work making ships. I love how we have blinking lights on the ships. When mining, you get the noise and smoke or exhaust from them. As I said before, this makes the game come alive. It's not static or dead, but a living game. Combat is just basically point and click. No other options or tactics to deal with. It sucks at the begining of the game, when you have only a few ships, but in the mid to end games, when you can have up to 4, 5, or how many battles at once, you don't really miss the lack of combat then. So it's a cach 22. I complained about the lack of combat in the begining of the game, now when I just want to be playing the game, and if there is multiple combats at once or almost after each other, lots of times I don't want to bother with combat, so now I like the simplicity of it. I like diplomacy. I wish and hope they change it a bit. Just saying -5 for not liking you without giving a better explanation as to why sort of makes it hard to make them like you more. But I find diplomacy much better than most 4X games I ever played. Maybe the best so far. I felt in Gal Civ II diplo suffered a bit, and I find DW alot better. Still not perfect, but I am finding I am having a blast of how the diplo game works. Ship creation is good. I don't like the layout of the design screen and after reading the AAR on how to do ship construction, I enjoy designing my own ships now. Ship classes don't mean anything, you can make a capital as small as you want, and an escort as big as you want. They are good for the human player to think of the as small big and bigger and biggest ships without worrying about the nitty gritty on how they should really be. So as long as you think it should be this way, then it works great. Some people seem to not like it, but I think they did a good job. No fighters or carriers in the game, but alot of asked for it, so maybe in an expansion pack they might come in. Now that I know how the spy game works, I love it now. The screen is a bit boring to look at, but I like how it works. If the spy dosn't get caught he or she or it, gets experiance points and makes taskes a bit easier the next time. And you can change their names to what ever you want. In fact you can change the name to almost anything in the game. You can rename your planets you colonize. You can also colonize planets as well. You can make bases where ever you want. On asteroids, planets, moons, stars or even deep space if you are foolish enough to do that. CodeForce also give as an editor wich can be used while playing the game. You can rename anything in the game by double clicking on it, add or remove stars planets, etc. I hope they give us the option to change the tech tree and tech later on. I can see why if they don't though. There is so much that can be done in the game, you have explorers who scout, constructors to build bases or repair bases or ships. Spies who can steal tech, (just tech points, not a whole tech per say) Spies who can sabotage constructions, steal maps or operations, insite rebellions or revolts. You can automate everything or nothing. I am more hands on so I don't automate much. There is alot of complaints about how automations works, but CodeForce is doing a great job in changing how this works by changing them in patches. While I hate when a game company patches games, you can see that CodeForce and Matrix listen to what we have to say and make patches to what we like, or what we don't like and have no fun it. We wanted a quick save, they put it in. We want ships to be able to refule them selves, they put it in. Lots of people have crashes, (thank god I haven't had one yet), they ask you to upload a save game, and they try and fix what they can, no matter what system or computer you have. They are trying to fix what they can, and do it fast. It's been 2 or 3 weeks, and the they are on their 4th patch now fixing or putting in new things what people ask for. But as I said, it's all the small things they do right, make this a great game. Sadly there is no demo, but if there was a demo, it woudln't do the game justice. They are a small company with a small budget, so I can see why there is no demo. Some people might say this is an RTS game, but it dosn't really play like an RTS game. This is not really a point and click fest. While yes you have to click and point alot, you don't have to do it in supper speed if you don't want to. You can pause the game when ever you want. You can order and issue orders when paused. I felt like and ass, when I was playing the game for 5 minutes and then I wundered why nothing was happening. I forgot to unpause the game lol. Like I said before, if you like EU, or HoI played as MOO or GCII, then you should like this game. If you don't like HoI or EU, then most likely you will not like this game. Hope this helps.
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