castor troy
Posts: 14330
Joined: 8/23/2004 From: Austria Status: offline
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ORIGINAL: JuanG Even though the Tojo was smaller, its smaller wing area meant it had a higher wing loading than Tony which would argue that Tony should have been the better turner. However, the point made about combat flaps is interesting, but I dont know if Tony also had them. The Tony did not have the butterfly flaps that the Ki-43 and Ki-44 did. The Ki-44 Tojo was developed to be a high altitude interceptor and maneuverability was not initially judged to be a high priority. Combat experience by the experimental group 47th Indendent Air Group in Indochina showed otherwise and butterfly flaps were fitted to subsequent production aircraft. The Ki-44 had a much faster roll rate than the Ki-61 due to its nearly 3 meter shorter wingspan. This allowed it to enter turns faster and the butterfly flaps allowed it to maintain a tighter turn for much longer. The Ki-61, a much heavier aircraft, lost airspeed very rapidly in a turn. The Ki-44 could also easily outclimb the Ki-61 but could not keep up with it in a dive. The Ki-61 was faster in level flight than the Ki-44 when the Ha-40 engine ran well but in the real world, the Ki-61 was far slower. Chez Ahh...All I have to do is sit back and watch. Thanks Steve. same as I do in my PBEM to watch Tojos achieving kill rates of 6-16:1 vs. P-40, P,39, Hurricane and P-38 when the single squadron kamikaze sweeps meet them on Cap. Must have been a great dogfighter. Or wait, was it expected to be an intercepter? Glad when I catch halve a dozen of them on leaking Cap though, then the kill ratio is reversed. As far as the typical IJ fighter it was more of an interceptor than pure dogfighter like the A6M and Ki-43, HOWEVER, it was still a superior plane to the AC you list, except the later models of P-38. The butterfly flaps gave it an edge even though it was a High wingloaded AC, and the most Western of the Early to mid war IJ designs. the first version of the Tojo was a better aircraft than the P-38H? In my PBEM, my P-38 are only E and F models but my "test" game has later versions available too and they do no better. Not really suprising anyway with nearly identical ratings (except that they´re slightly faster and got more range). In my particular case it´s not the problem that the Tojo got uber stats or something like that, it´s what is happening. Example: 5 squadrons on sweep (meeting all conditions but having all of them at the same HQ), 5 single squadron kamikaze sweeps, of which 4 usually get dived on and slaughtered with above mentioned rates (pilots 70 skill). Usually the other way around when I catch a couple of fighters leaking Cap. Works the other way around too though, when you see your squadrons going in alone on and on in 95%+ of the time you just ask for disasters. This usually only gets "visible" in the game later on as early on you don´t have a lot of material to throw at the enemy. Neither has the enemy so usually you see "some" aircraft on Cap vs. "some" aircraft on sweep. It gets really bloody when you got "a lot" of aircraft on Cap vs. "a lot" of aircraft on sweep (coming in one by one squadron). Maybe you just suck at WITP.... perhaps. Perhaps you just suck designing? A pity I have missed your AAR that does better. Glad I haven´t missed your comrades AARs that fail just as miserable when it comes down to "coordinate". lol. And the loops in "my" games are just the same as in other AARs too. The overall situation is ok in the end as four times minus makes two times a plus. So two big loops on one side are neutralized by four smaller loops on the other, making it an ok kill rate in the end (considering the timeframe you´re in and the circumstances). Actually I am quite convinced that the only way you'll be satisfied is If we were to make this game fool-proof. Then you might be able to play it and have no complaints.... If you like to, you can think and be convinced about whatever you want. Foolish is to see ongoing loops. Loops aren´t the exception, they happen quite often. Recent thread about B-25H? Have you missed it? A dozen B-25H taking down 9 Tojos for no loss on their sided? How often would that happen in real life? Once? Twice? In the whole war? I guess Miller was the lucky one to exactly achieve this one time special example... I´ve always thought my B-25H will be quite poor in fending off enemy fighters and wasn´t really looking forward to them as I´ve thought the more or less forward firing armament would be very poor and could only be made of good use for low level strafing attacks but I was told different and they seem to be even better fighter killers than the 4Es. What I really do recommend is PLAYING and doing an AAR with the daily combat reports with all details to show the ranting fools like me how it is done. There are a couple of other people who seem to develop themself into the same direction as me it seems, as all those "complain, bitch, whine" threads have not come from me lately. And you will still not believe me, those threads coming from those people (including me) have not got the purpose to attack you guys, well knowing that you will always see it as attacks and therefor react to them. Like I´ve said earlier, I´m glad there are members of the official club doing AARs, unfortunetely not all doing daily combat reports as this is where you can really see what happens. And they look just like I´m used to. How come? This would mean fools within the official member club too. This "product" is by far not as good as you think about it (who wonders, it´s your product), nor is it as bad as all those complain, bitch, whine threads are saying. It is something in between and it´s the mirror of the WITP release when it took halve a dozen patch releases to actually make WITP what it was in the end. The difference back then was that the "developers" didn´t freak out all the time when people were "complaining" about something. Well, there´s still the excuse that those were paid and you weren´t. As there won´t be anything else than bug busting in AE anymore for the time to come (?), our nice discussion probably won´t end anyway.
< Message edited by castor troy -- 4/28/2010 8:57:41 AM >
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