sbach2o
Posts: 378
Joined: 3/26/2010 Status: offline
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quote:
ORIGINAL: taltamir quote:
The AI definitely chose not to use the advantage to colonize Ice planets while it was available. Perhaps so, but it lost that capability forever once the population ratio dropped. it should not lose the ability to colonize ice planets due to migration. On this we sort of agree. That only the majority race on a planet decides what the colonizers are populated with is understandable, though, if not exactly something to like. It is just much easier in game implementation. Right now, I never use Expansion Planner to order construction of colony ships. I think I can do a better job of deciding where to build a colony ship. I queue the construction manually, then use the Planner to assign the colonization target. And I am constantly annoyed over which colonies show up or not (this is fixed in 1.0.4), and how often the planner doesn't show all colony ships which should be able to colonize a given environment type. There are still gaps in the current, simple implementation, and adding a degree of freedom in letting the game choose from all races on a given planet would probably add to the mess. (I am still playing 1.0.3, as mentioned above, this might be among the things that have gotten better?) Not that this is any excuse that a planet with 15 mio Ugnari (and Ugnari alone) can colonize any Ice planet, while a planet with 1.5 billion which just happen to be in the minority can't.
< Message edited by sbach2o -- 5/3/2010 11:03:09 AM >
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