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Fleet Numbering Issue

 
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Fleet Numbering Issue - 5/7/2010 1:04:11 AM   
Marcuso

 

Posts: 82
Joined: 11/23/2009
Status: offline
I'd like to mention one thing that I kind of have beef with that I never realized before.

When you create a new fleet and disband it, why can't the fleet number be reused? For instance, I had a "2nd Fleet" and then I disbanded it accidentally. When I re-created it, it became the "3rd Fleet," and so on. I cannot go back to the 2nd fleet; it is gone forever.

Can this be changed in the future? It's just annoying missing a fleet number. :-)

EDIT: Ignore. You can rename fleets. Sorry for the post. :-P

To rename a fleet, just go to the fleet menu, select it, and manually type in the name. I never realized I could do this.

< Message edited by Marcuso -- 5/7/2010 1:05:43 AM >
Post #: 1
RE: Fleet Numbering Issue - 5/7/2010 2:06:38 AM   
lostsm

 

Posts: 170
Joined: 7/10/2009
Status: offline
thanks for the tip i didn't know you could do that, and the numbering thing always bothered me (i like having a 1st fleet)

(in reply to Marcuso)
Post #: 2
RE: Fleet Numbering Issue - 5/7/2010 5:51:52 AM   
Dadekster

 

Posts: 141
Joined: 4/18/2010
Status: offline
You can rename a lot of things in this game. Is there a way to rename a system though? I can' stand having system AZ310 or something. Sure the planet I can rename, but not the system?

(in reply to lostsm)
Post #: 3
RE: Fleet Numbering Issue - 5/7/2010 6:33:32 AM   
Fishman

 

Posts: 795
Joined: 4/1/2010
Status: offline
All the "nameless" systems are all apparently empty anyway, so you would never really see them, they are just wasted space on the map. Try renaming the star in the editor?

(in reply to Dadekster)
Post #: 4
RE: Fleet Numbering Issue - 5/7/2010 9:43:04 PM   
beserko


Posts: 164
Joined: 2/10/2005
From: The United States Of America
Status: offline
I renamed all my planets with my wife, kids, cats and dog names. It seems to make things easier. I sold my wife though .................... 

_____________________________

as we know, there are known knowns; there are things we know that we know. There are known unknowns; that is to say, there are things that we now know we don't know. But there are also unknown unknowns—there are things we do not know we don't know."

(in reply to Fishman)
Post #: 5
RE: Fleet Numbering Issue - 5/8/2010 7:08:51 AM   
shinobu


Posts: 214
Joined: 12/12/2009
Status: offline
To rename a system, go into the editor and DOUBLE-CLICK on the star, rename it in the name box, then DOUBLE-CLICK on all planets and do the same. Copy and pasting helps expedite the work...

(in reply to beserko)
Post #: 6
RE: Fleet Numbering Issue - 5/8/2010 11:15:30 AM   
hewwo

 

Posts: 276
Joined: 4/22/2010
Status: offline

quote:

ORIGINAL: beserko

I sold my wife though .................... 


haha!

(in reply to beserko)
Post #: 7
RE: Fleet Numbering Issue - 5/8/2010 11:40:16 AM   
taltamir

 

Posts: 1290
Joined: 4/2/2010
Status: offline
quote:

ORIGINAL: beserko

I renamed all my planets with my wife, kids, cats and dog names. It seems to make things easier. I sold my wife though .................... 


Now you get to conquer her :)
Also, don't let her find out you did that.

_____________________________

I do not have a superman complex; for I am God, not Superman.

(in reply to beserko)
Post #: 8
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