Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

Question on Fuel Usage

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> Distant Worlds 1 Series >> The War Room >> Question on Fuel Usage Page: [1]
Login
Message << Older Topic   Newer Topic >>
Question on Fuel Usage - 5/9/2010 12:29:32 PM   
Axefire

 

Posts: 15
Joined: 4/19/2010
Status: offline
Suppose a ship design has:
10 static energy usage
20 energy usage from weapons
26 energy usage from engines (sprint thrust and vectoring)
60 energy usage from hyper-drive (when used)
210 energy output reactor with 2.59 fuel units per 1,000 energy units

how much fuel is used per unit time?
1) based on actual usage, 10 + 20 + 26 = 56 energy units when on real space and 60 energy units when in hyperspace?
2) based on reactor output, 210 energy units?

Has anyone found out?
Post #: 1
RE: Question on Fuel Usage - 5/9/2010 5:27:17 PM   
Alex Gilbert

 

Posts: 140
Joined: 9/20/2002
From: New York City
Status: offline

quote:

ORIGINAL: Axefire

Suppose a ship design has:
10 static energy usage
20 energy usage from weapons
26 energy usage from engines (sprint thrust and vectoring)
60 energy usage from hyper-drive (when used)
210 energy output reactor with 2.59 fuel units per 1,000 energy units

how much fuel is used per unit time?
1) based on actual usage, 10 + 20 + 26 = 56 energy units when on real space and 60 energy units when in hyperspace?
2) based on reactor output, 210 energy units?

Has anyone found out?


Your energy use comes from your stored energy. Reactors add energy to stored energy. So, if your energy stores are at max, then #1 is correct (your reactors are replacing the energy you are spending). If your storage is not at its max, then the reactors will churn out energy at their top rate until energy stores are replenished, so #2 would be correct.

(in reply to Axefire)
Post #: 2
RE: Question on Fuel Usage - 5/9/2010 6:03:06 PM   
Rustyallan

 

Posts: 193
Joined: 4/27/2010
Status: offline
One thing you can do to reduce fuel costs is install enough Energy Collectors to power your static usage.  Then ships with a nearby sun will run on the collectors instead of draining fuel.

(in reply to Alex Gilbert)
Post #: 3
RE: Question on Fuel Usage - 5/10/2010 9:38:55 AM   
Axefire

 

Posts: 15
Joined: 4/19/2010
Status: offline

quote:

ORIGINAL: Alex Gilbert

Your energy use comes from your stored energy. Reactors add energy to stored energy. So, if your energy stores are at max, then #1 is correct (your reactors are replacing the energy you are spending). If your storage is not at its max, then the reactors will churn out energy at their top rate until energy stores are replenished, so #2 would be correct.


Thank you. That makes sense.

(in reply to Alex Gilbert)
Post #: 4
Page:   [1]
All Forums >> [New Releases from Matrix Games] >> Distant Worlds 1 Series >> The War Room >> Question on Fuel Usage Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

1.250