Apollo11
Posts: 24082
Joined: 6/7/2001 From: Zagreb, Croatia Status: offline
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Hi all, quote:
ORIGINAL: bretg80 quote:
ORIGINAL: n01487477 quote:
ORIGINAL: bretg80 Hey Leo, Yes, I would love to enhance the tool, but in order to add the changes you requested I need access to the save file and Matrix has not responded yet to my inquiries yet about getting access to the save files. So until I can read a save file, I'm out of luck unless I make it a two step process and use WitpTracker first which will make the tool awkward to use. I am also looking at enhancements to the view so that you can see combat by hex or area. That is a bit more work and I'll look into it. Keep up the suggestions and I'll look at enhancing the tool as time goes on. Bret Bret, you wouldn't need access to the save file for this, the OP's report gives the info (if you parsed it correctly - size, direction etc) Sighting report: 2 Japanese ships at 85,70 near Batan Island , Moving East E13A1 Jake sighting report: 3 Allied ships at 123,56 near Kushiro, speed 16, Moving Southwest Tracker doesn't give this information ... yet ... and the savefile wouldn't help you in this manner anyway. I must say though that I'm thoroughly impressed with your work so far and it certainly is a great benefit to any player. Well done. hmm, yes I could parse that and produce a similar screen with that information. I hadn't noticed that information before. I guess I'll have to go back and take a look at that particular report. Thanks for the heads up. Thanks! And yes... just as "n01487477" wrote - all info is already there in "Combat Report" file - you just need to parse the data in it and show it graphically on screen! I will keep my fingers crossed... Leo "Apollo11"
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Prior Preparation & Planning Prevents Pathetically Poor Performance! A & B: WitW, WitE, WbtS, GGWaW, GGWaW2-AWD, HttR, CotA, BftB, CF P: UV, WitP, WitP-AE
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