ralphtricky
Posts: 6685
Joined: 7/27/2003 From: Colorado Springs Status: offline
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*EDIT* I need two more strings, please. <s_4859 t="DOUBLECLICK_PLANNER_STRING" v="Double click opens planner"/> <s_4860 t="DOUBLECLICK_PLANNER_HELP_STRING" v="Click here to make a double click open the attack planner"/> I need help with translations! If possible, by about May 29, 2010. I've attached a zip file with all the language files. Chinese, Deutsch, English, Español, Français, Italiana, Polski. I need a person or persons to please download and unzip the attacked file and upload a zipped xml file with the appropriate translations. I'll update this main post with the changes as they happen. Around line 4879, there are some items that need to be translated. These need to be edited with a program that understands UTF-8. One program that someone reccomended was NotePad++, it apparently has several laguage versions available. http://notepad-plus.sourceforge.net/ Most of the changes are around 4879, although there are a couple of editor specific changes later on, in the editor menu dealing with the new setting and the additional PO tracks. I've re-organized the menu in the English version, I moved the Options(or view) menu into a separate high-level menu instead of a sub-menu under the other one. I also removed the 'Simple/Advanced' Option in favor of it being in the first options dialog. Thanks in advance, and please post with any questions. <s_4839 t="WITHDRAW_FORMATION_EFFECT_HELP" v="Do NOT use"/> <s_4840 t="WITHDRAW_FORMATION_EFFECT_STRING" v="Do NOT use"/> Not used <s_4841 t="FORCE_ZOCCOST_TITLE_STRING" v="FORCE ZONE OF CONTROL"/> <s_4842 t="CHANGE_FORCE_ZOCCOST_PROMPT" v="Please enter a force ZOC Percent cost (0%-1000%)."/> <s_4843 t="ZOC_0_EVENT_EFFECT_HELP" v="Force 1 ZOC Cost level will be set at "value"%."/> <s_4844 t="ZOC_1_EVENT_EFFECT_HELP" v="Force 2 ZOC Cost level will be set at "value"%."/> <s_4845 t="ZOC_0_EVENT_EFFECT_STRING" v="ZOC Cost 1"/> <s_4846 t="ZOC_1_EVENT_EFFECT_STRING" v="ZOC Cost 2"/> <s_4847 t="ZOC_EVENT_GETINT_STRING" v="Please enter the force ZOC level (0-1000)."/> <s_4848 t="ZOC_EVENT_INFO_STRING" v="Current force ZOC cost level:"/> <s_4849 t="EVENT_EFFECT_ZOC_HELP" v="Click here to set the force ZOC cost value."/> The editor can change the cost to move out of the ZOC of a unit to simulate more fluid conflicts. <s_4850 t="GR_CONTRAST_STRING" v="Contrast Percent (0-1000)"/> <s_4851 t="GR_CONTRAST_HELP_STRING" v="Click here to set Contrast Percent (0-1000)"/> <s_4852 t="GR_BRIGHTNESS_STRING" v="Brightness Percent (0-1000)"/> <s_4853 t="GR_BRIGHTNESS_HELP_STRING" v="Click here to set Brightness Percent (0-1000)"/> Visual effects, I haven't played with them much. <s_4854 t="ASSAULT_RATIO_STRING" v=" (AR=%d)"/> The attack planner now shows a rough ratio of attacker strength to defender strength. Attacks below 100 will cause the defender to suffer fewer supply penalties. Attacks below 10% are more severe. <s_4855 t="CLASSIC_OPTIONS" v="Classic Defaults"/> <s_4856 t="MODERN_OPTIONS" v="Updated Defaults"/> There are two UI defaults. I'll put up a post about the details of this. <s_4857 t="MOVING_SELECTS_NEXT_UNIT_STRING" v="Moving selects next unit"/> <s_4858 t="MOVING_SELECTS_NEXT_UNIT_HELP_STRING" v="Click here to select next unit in stack after moving"/> In one of the movement modes (Updated Defaults) after moving a unit, the next unit in the stack will automatically be selected.
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< Message edited by ralphtrick -- 5/18/2010 3:24:29 AM >
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Ralph Trickey TOAW IV Programmer Blog: http://operationalwarfare.com --- My comments are my own, and do not represent the views of any other person or entity. Nothing that I say should be construed in any way as a promise of anything.
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