USSAmerica
Posts: 18715
Joined: 10/28/2002 From: Graham, NC, USA Status: offline
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quote:
ORIGINAL: bradfordkay quote:
ORIGINAL: Smeulders quote:
ORIGINAL: bradfordkay quote:
ORIGINAL: Reg As Andy will tell you, what you see in game is a compromise (long and hard thought about..) for the very reasons described above. To utilise Australian armour effectively, you will need to set the units to 'Do not Upgrade' or the Matildas will quickly be replaced by Lee/Grants and you won't be able to downgrade. I don't have my game up and running right now, but I thought that our only option was "replacements on " or "replacements off", with no switch for upgrades. If you leave replacements off once your units get Matildas they won't upgrade to Lee/Grants, but then any losses won't be made up either... Nope, to upgrade TOE you have to fulfil at least three conditions 1) Allow replacements 2) Be in rest mode 3) Be in range of a command (so not army, air, corps, ...) HQ I understood this already - my point is that I can't find a way to allow replacements without allowing upgrades - unless allowing replacements when not in the range of a command HQ gives you the replacements without upgrading? I think Brad is right. Individual devices can upgrade without the entire TOE upgrading. You can prevent the TOE upgrade by staying out of Rest mode, etc, but to prevent individual devices from upgrading you have to turn off replacements for the unit.
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