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Read me first - 1/2/2008 1:19:11 PM   
Vic


Posts: 8262
Joined: 5/17/2004
Status: offline
If you report a bug or an issue:

- please state the version of AT you are running
- if possible have a savefile ready from which the bug is repeatable (send to vic@xs4all.nl), if you dont have a savefile then please specify the scenario and the exact thing you did.
- copy & paste the exception information from the error pop-up

That will help me catch things quicker.

kind regards,
Vic

< Message edited by Vic -- 1/2/2008 7:01:02 PM >
Post #: 1
RE: Read me first - 3/7/2008 9:14:11 PM   
brucebbi

 

Posts: 14
Joined: 7/15/2004
Status: offline
Vic,

I'm using ver 1.10L, world at war v 27, and the German 88 flak is supposed to have an AA range of 1 but  it has a range of 0.

Bruce Schweitzer

(in reply to Vic)
Post #: 2
RE: Read me first - 8/10/2008 3:22:10 AM   
Tagwyn

 

Posts: 58
Joined: 10/23/2006
Status: offline
Is there a vs. 1.20?  Where is it please?  Tag

(in reply to brucebbi)
Post #: 3
RE: Read me first - 8/10/2008 7:43:17 PM   
rickier65

 

Posts: 14231
Joined: 4/20/2000
Status: offline
quote:

ORIGINAL: Tagwyn

Is there a vs. 1.20?  Where is it please?  Tag


Check on the AT community site. http://www.advancedtactics.org/. YOu may also be able to get it here in the members section, not sure though.

Rick

< Message edited by Rick -- 8/10/2008 7:45:16 PM >

(in reply to Tagwyn)
Post #: 4
RE: Read me first - 8/10/2008 11:56:23 PM   
Tac2i


Posts: 2001
Joined: 4/12/2005
From: WV USA
Status: offline
View this post to download the AT 1.2.0 public beta patch:

http://www.matrixgames.com/forums/tm.asp?m=1858691

You will also need to replace the advanced.ptmaster file provided with the patch with this one:

http://advancedtactics.org/advanced.ptmaster (put in your scenarios folder)

Vic fixed a permanently destroyed city bug with updated file.

< Message edited by Webizen -- 8/10/2008 11:59:54 PM >

(in reply to rickier65)
Post #: 5
RE: Read me first - 6/17/2010 2:36:36 AM   
aegis_777

 

Posts: 4
Joined: 6/16/2010
Status: offline
I have v1.22 and cannot seem to save WAW scenarios when I am playing a human player with all other factions as AI. The button does not appear above the quit button. Am I missing something?

(in reply to Tac2i)
Post #: 6
RE: Read me first - 6/17/2010 3:12:54 AM   
aegis_777

 

Posts: 4
Joined: 6/16/2010
Status: offline
Sorry....forget I asked. I had the PBEM settings activated!

(in reply to aegis_777)
Post #: 7
RE: Read me first - 5/3/2011 11:19:49 AM   
SMK-at-work

 

Posts: 3396
Joined: 8/28/2000
From: New Zealand
Status: offline
When I run the setup right after download I ge multiple hits from GaelicumA virus - in dotnetfx.exe, ATGoldRez.exe and MetFx64.exe.

AVG says it fixes them, but the game won't run from the menu - the update, manual and various other links work fine, but not the "PLAY" link :(

(in reply to aegis_777)
Post #: 8
RE: Read me first - 6/5/2017 12:37:08 PM   
skyberry

 

Posts: 3
Joined: 11/27/2011
Status: offline
Is there an easy way to give a turn limit to a given game?
About half way through a game if you see you are going to win why carry on?
If you give your self a short time limit you give the game an entirely different focus.

(in reply to SMK-at-work)
Post #: 9
RE: Read me first - 6/5/2017 5:08:04 PM   
Vic


Posts: 8262
Joined: 5/17/2004
Status: offline

quote:

ORIGINAL: skyberry

Is there an easy way to give a turn limit to a given game?
About half way through a game if you see you are going to win why carry on?
If you give your self a short time limit you give the game an entirely different focus.


There is no easy way to do that except for a house rule.

If less easy way is option... ATG is open to advanced scripting. Maybe better ask this question in the modding forum if you really want to see this rule enforced by the game.

_____________________________

Visit www.vrdesigns.net for the latest news, polls, screenshots and blogs on Shadow Empire, Decisive Campaigns and Advanced Tactics


(in reply to skyberry)
Post #: 10
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