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AKE overloaded

 
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AKE overloaded - 6/20/2010 8:23:16 PM   
Ametysth

 

Posts: 74
Joined: 12/10/2009
Status: offline
Anyone else seen this?



Disbanded fully loaded AKE in Babel to reload my BBs in and around Celebs early in the game. When I disbanded it to the base I thought it was fully loaded, at least at that point I didn't notice anything special. Few turns later I was looking to the ships list of the base and it reported AKE to have over 65'000 units of supplies loaded into it!

I thought it was just display mistake and created a support TF to make sure. Still the 3000 unit AKE had 20 times the capacity of supplies so I unloaded it to the base, which it did. If I had to guess it took the supplies from the base, as Babel seemed to be a bit low on supplies on few occasions (have a CS transporting supplies from Tokyo), but it is hard to be sure, as I had launched several amphi ops from here and didn't really keep close eye on amount of supplies.

Sorry, don't have the save anymore.
Post #: 1
RE: AKE overloaded - 6/20/2010 8:30:33 PM   
Don Bowen


Posts: 8183
Joined: 7/13/2000
From: Georgetown, Texas, USA
Status: offline

Known issue which we think has been fixed in Patch 4. What version are you running?

To fix, put the AKE in a TF and set to load supplies.

(in reply to Ametysth)
Post #: 2
RE: AKE overloaded - 6/20/2010 8:41:53 PM   
Ametysth

 

Posts: 74
Joined: 12/10/2009
Status: offline
I'm running Patch 3.

I keep the fix in mind. Thank you for speedy reply.

(in reply to Don Bowen)
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RE: AKE overloaded - 6/28/2010 10:16:41 PM   
RevRick


Posts: 2617
Joined: 9/16/2000
From: Thomasville, GA
Status: offline
She's sittin' on the bottom and ammo is stacked four pallets tall on her main decks. The Smoking Lamp Is OUT!!!!!!!!!!!!

_____________________________

"Action springs not from thought, but from a readiness for responsibility.” ― Dietrich Bonhoeffer

(in reply to Ametysth)
Post #: 4
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