Rising-Sun
Posts: 2082
Joined: 11/5/2009 From: Clifton Park, NY Status: offline
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quote:
ORIGINAL: Tomokatu IMNSHO any increased emphasis on 3D graphics would be a waste of resources. They convey no extra information and are only eye-candy. When they appear unbidden for the first time, I for one, turn them OFF. Turned off the movies in Panzer General, too. 3D graphics have their place in tactical infantry battles (either FPS or ancients, like the Total War series) but not in a top-level game like either SotP or WWII:ToW. There. That's an opinion - deal with it! Not true, its how it laid out. I dont mean something like Hearts of Iron III that have 3D models instead of counters. When the battle occur, bring the combat phase up the next window. Its almost like watching a movie, you dont control these units though. Who ever been assign to this group will have to carry them out (better or worst). This will bring the ideas what warfare is like and the taste what destruction can do. Ever wanna see what heavy strategic bombers can do a town or city? Most ppls have no clues. its almost like a god view but watching and panning around the battlefields. Just have to use your imagations, i have been designing games for along time but never get thru programing and no proof of skills. Just natural talents, i have modded so many games range from roleplaying to WWII strategy games in the last 20yrs. And i wont deal with it, i make it more realistic :)
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