Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

FLak: BTR is way too effective

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> Gary Grigsby's Eagle Day to Bombing the Reich >> FLak: BTR is way too effective Page: [1]
Login
Message << Older Topic   Newer Topic >>
FLak: BTR is way too effective - 6/20/2010 12:28:39 AM   
Rusty1961

 

Posts: 1219
Joined: 2/4/2010
Status: offline
Just my opinion/observation. I don't bother hitting airfields any more as I'll always lose more planes than I'll kill. Hitting airfields with fighters and FBs isn't prodcutive.

It's very frustrating.
Post #: 1
RE: FLak: BTR is way too effective - 6/20/2010 9:32:31 AM   
invernomuto


Posts: 986
Joined: 10/8/2004
From: Turin, Italy
Status: offline
I agree. In BTR, sending FBs in bombing mission or fighters in sweep mission against an A/F with AA was suicidal.
I found BoB more balanced.
Bye


_____________________________


(in reply to Rusty1961)
Post #: 2
RE: FLak: BTR is way too effective - 6/20/2010 11:32:37 AM   
Erkki


Posts: 1461
Joined: 2/17/2010
Status: offline
http://www.youtube.com/watch?v=B7uWhp_aMZg

Probably the game just doesnt take into account, that there are trees, buildings, hills etc and low-flying aircraft will be obscured by them. The lower they fly the less time a single flak gun has to shoot them, after it has turned to the target, and the required deflection to hit is greater. The problems in finding the target and lining up for the bombing run early enough seem to be in the game already, as nap of the earth strikes miss very often, even if the target was nearly unprotected.

_____________________________


(in reply to invernomuto)
Post #: 3
RE: FLak: BTR is way too effective - 6/20/2010 8:10:35 PM   
wernerpruckner


Posts: 4148
Joined: 5/5/2005
Status: offline
recce, recce and more recce.
If your opponent puts his FlaK onto A/Fs he is not putting it elsewhere.......

Sweep only crowded or overcrowded A/Fs....anything with less than a Gruppe on it isn´t worth sweeping!
Use patrol points instead of sweeps if you are sure that he will cross your path.

BTW - BoB and BtR are now using the same game engine

_____________________________


(in reply to Erkki)
Post #: 4
RE: FLak: BTR is way too effective - 6/20/2010 9:09:16 PM   
Rusty1961

 

Posts: 1219
Joined: 2/4/2010
Status: offline

quote:

ORIGINAL: swift

recce, recce and more recce.
If your opponent puts his FlaK onto A/Fs he is not putting it elsewhere.......

Sweep only crowded or overcrowded A/Fs....anything with less than a Gruppe on it isn´t worth sweeping!
Use patrol points instead of sweeps if you are sure that he will cross your path.

BTW - BoB and BtR are now using the same game engine


It isn't just FS. Bombing fields from 10K to 15K isn't worth it either.

Flak is Waaaaaaaaaaaaaaaaaaaaaaaaaaaaaayyyyyyyyyyyy to effective.

(in reply to wernerpruckner)
Post #: 5
RE: FLak: BTR is way too effective - 6/20/2010 9:11:23 PM   
Rusty1961

 

Posts: 1219
Joined: 2/4/2010
Status: offline

quote:

ORIGINAL: swift

recce, recce and more recce.
If your opponent puts his FlaK onto A/Fs he is not putting it elsewhere.......

Sweep only crowded or overcrowded A/Fs....anything with less than a Gruppe on it isn´t worth sweeping!
Use patrol points instead of sweeps if you are sure that he will cross your path.

BTW - BoB and BtR are now using the same game engine



Also, opponents have this nasty habit of putting their planes on fields with tons of light-AA.
Thus no point in attacking fields.

(in reply to wernerpruckner)
Post #: 6
RE: FLak: BTR is way too effective - 6/20/2010 10:00:02 PM   
Rusty1961

 

Posts: 1219
Joined: 2/4/2010
Status: offline
In the old USAAF game one could attack Flak guns specifically.  THis game needs that command. 

(in reply to Rusty1961)
Post #: 7
RE: FLak: BTR is way too effective - 6/21/2010 6:10:47 AM   
Dobey455

 

Posts: 445
Joined: 12/28/2007
Status: offline
Might be bad luck or lack of recce or something in the way your sweeps go in, but in most of my games I get about 1/3 or more of my total kills from strafing, and unless I run into a flak trap (through lack of recon or outright impatience) I would rarely loose more than 1 or 2 planes in each sweep.

Bombing an airfield, weather by bomber or fighter-bomber rarely costs more than a single A/C over the target, but there a usually several damaged ones that don't always make it back.

Try making your sweeps\attacks only with sturdy A/C like the Typhoon or P-47. Spits and Mustangs are too fragile unless you are sure there is not too much AA.

Don't use multiple squadrons or waves, after the first attack the flak is alerted and will be more effective.

Set your patrol point (if sweeping) back towards home base so that after the attack your planes start egressing rather than cirling the airfield.


< Message edited by Dobey -- 6/21/2010 6:11:56 AM >

(in reply to Rusty1961)
Post #: 8
RE: FLak: BTR is way too effective - 6/21/2010 12:48:38 PM   
Erkki


Posts: 1461
Joined: 2/17/2010
Status: offline
~100 Typhoons at 1000ft to Villacoublay airfield. Airfield had 100 machine guns, 100 20mm and 20mm quad guns, 60 37mm guns and 5 heavy guns. 44 were shot down on their way in, 2 more on their way out, Fw 190s got 2 more and 3 later crashed. The airfield was operated by a single Staffeln, all of it being airborne.

EDIT: see the youtube vid above.

< Message edited by Erkki -- 6/21/2010 12:49:46 PM >


_____________________________


(in reply to Dobey455)
Post #: 9
RE: FLak: BTR is way too effective - 6/21/2010 1:29:47 PM   
Hard Sarge


Posts: 22741
Joined: 10/1/2000
From: garfield hts ohio usa
Status: offline
yea but, that is your fault, poor play, results in poor results

each follow up unit is going to have a worse chance vs the AA, those MG's have a bonus at that Alt, plus 20 Guads and 37s are murder at low level, don't blame the game for doing something a real commander would never of done

I agree with some of what you said, but you also missed the main point, a low level, quick attack could get in and get out, before the guns could get into action, pick targets, a large raid, or planes that came back, tended to get shot up (a very Large rule, was only make one pass, more then one, and you had a good chance of being dead)

now that is different then a large planned sweep, where different squadrons would be tasked to attack the flak, while the others would have high cover and attack duties, and most of them, would make a pass, and then get into high cover, and the next would take the attack over, when it worked right, the gun crews didn't get to the guns in time, and then while under attack, stayed away from the guns, while the field was worked over, but in the long run, those were few and far between

remember, the US lost very few Aces to air to air combat, most of there Aces were lost on sweeps

there are reasons why the VIIIth  FC was told that a ground kill would count the same as a air kill, most people didn't want to do it, it was dangerous, most times, much more then air combat was

and most of your large kill numbers came later in the war


_____________________________


(in reply to Erkki)
Post #: 10
RE: FLak: BTR is way too effective - 6/21/2010 4:45:30 PM   
Nikademus


Posts: 25684
Joined: 5/27/2000
From: Alien spacecraft
Status: offline
I'd rather have overeffective flak (not that i think it is in the game thus far), vs. undereffective flak. Long standing WitP problem. Led to the perenial 6000 foot attack syndrome regardless of target defensive strength. Lord knows i didn't get enough of Soft Sarge's bombers when he was hitting my volkswagon bug plants in our last game at just below 20k. Wish i'd had some SA-2's.





_____________________________


(in reply to Hard Sarge)
Post #: 11
RE: FLak: BTR is way too effective - 6/22/2010 5:26:41 PM   
Ikazuchi0585

 

Posts: 108
Joined: 1/25/2008
From: United States
Status: offline
In RL, even if those 100 Typhoons wouldn't have been seen, they most definately would have been heard. The best bet would have been to go in at tree top level, but even then, it'd still be suicidal. At 1000ft, most shells would be at your altitude in about a second.

_____________________________

the three most common expressions (or famous last words) in aviation are: "why is it doing that?", "where are we?" and "oh s--t!!!!"

(in reply to Nikademus)
Post #: 12
RE: FLak: BTR is way too effective - 6/22/2010 6:32:44 PM   
Erkki


Posts: 1461
Joined: 2/17/2010
Status: offline
At 1000ft, the distance between the flak gun and its target is 1000ft only when the targeted aircraft is directly above the gun. At 360kmph(!), which is pretty slow, and aircraft travels 100m or something like 102 yards every second. Add to that, that you dont know exactly where the target is coming from, and estimating its speed, flight direction and required lead is a nightmare - even if the lead was right for some time, the projectile dispersion and gun's rate of fire make hitting the target a nightmare.

But this only for a single gun, 300 guns protecting a target getting attacked by 100 aircraft do not get to fire at all the aircraft, or HIT 2/3 of 100 Typhoons, let alone down 40+% them.

By the way, why doesnt the flak fire at those aircraft that attack landing planes? Day or night, its the same thing. Those attackers dont even have to dive to the deck to do that, 20,000ft seems to work as well or almost as well..

_____________________________


(in reply to Ikazuchi0585)
Post #: 13
RE: FLak: BTR is way too effective - 6/22/2010 7:10:34 PM   
Rob Brennan UK


Posts: 3685
Joined: 8/24/2002
From: London UK
Status: offline
quote:

By the way, why doesnt the flak fire at those aircraft that attack landing planes? Day or night, its the same thing. Those attackers dont even have to dive to the deck to do that, 20,000ft seems to work as well or almost as well..


good point .. they shoot at my own planes enough times

_____________________________

sorry for the spelling . English is my main language , I just can't type . and i'm too lazy to edit :)

(in reply to Erkki)
Post #: 14
RE: FLak: BTR is way too effective - 6/22/2010 8:38:56 PM   
Ikazuchi0585

 

Posts: 108
Joined: 1/25/2008
From: United States
Status: offline
You're still not factoring in sound. Its not like you have dummies manning AA guns. These planes aren't traveling the speed of sound either. You'll hear the planes and be able to tell a general direction before the planes actually arrive. Knowing a general direction, all you then have to do is put up a wall of flak. The more guns you have, the less precise you have to be. especially when you have 120 20mm and 37mm guns.
Slant Range; a target doesn't only have to be 1000ft vertically from the target. No AA gunner starts firing at a target when its directly above them.

"300 guns protecting a target getting attacked by 100 aircraft do not get to fire at all the aircraft, or HIT 2/3 of 100 Typhoons, let alone down 40+% them" why can't they hit 2/3 of the target? just because you say so? A shell doesnt have to completely destroy an a/c to bring it down.

"By the way, why doesnt the flak fire at those aircraft that attack landing planes? Day or night, its the same thing. Those attackers dont even have to dive to the deck to do that, 20,000ft seems to work as well or almost as well.. " ask the devs, I didnt program the game. I'm just saying that flying well within the effective range of 300+ guns is suicidal.


_____________________________

the three most common expressions (or famous last words) in aviation are: "why is it doing that?", "where are we?" and "oh s--t!!!!"

(in reply to Erkki)
Post #: 15
RE: FLak: BTR is way too effective - 6/22/2010 9:24:30 PM   
Richard III


Posts: 710
Joined: 10/24/2005
Status: offline


In his book " The Big Show" Pierre Clostermann recounts the results of an attack in 1943 by Hurricane FB`s his Spit Sq. was escorting, on a V-1 site in France. It was defended by 37mm and 20mm Flak. 11 of the attacking Hurricanes were shot down and one made it back with a badly wounded pilot to crash on the airfield.

In the late war, a 4 plane section of his Tempest Wing went in to attack a truck convoy in Holland, 3 were shot down by Flak concealed along the road. This occurred more often then not.

Having said all that, the losses from flak in the Game is probably based on % numbers, so 10 AC attacking a flak defended position take 20% or 2 AC losses and 100 AC attacking the same flak position take 20% or 20 AC losses. That`s not the best CRT system.

If the attacker gets a bad die roll ( 40% losses ) then you see these crippling losses some people are getting.
It`s shouldn`t work that way. That`s always been the problem in the game I think.

quote:

"300 guns protecting a target getting attacked by 100 aircraft do not get to fire at all the aircraft, or HIT 2/3 of 100 Typhoons, let alone down 40+% them" why can't they hit 2/3 of the target? just because you say so? A shell doesnt have to completely destroy an a/c to bring it down.

(in reply to Ikazuchi0585)
Post #: 16
RE: FLak: BTR is way too effective - 6/23/2010 1:35:30 AM   
CarnageINC


Posts: 2208
Joined: 2/28/2005
From: Rapid City SD
Status: offline

quote:

ORIGINAL: Richard III



In his book " The Big Show" Pierre Clostermann recounts the results of an attack in 1943 by Hurricane FB`s his Spit Sq. was escorting, on a V-1 site in France. It was defended by 37mm and 20mm Flak. 11 of the attacking Hurricanes were shot down and one made it back with a badly wounded pilot to crash on the airfield.

In the late war, a 4 plane section of his Tempest Wing went in to attack a truck convoy in Holland, 3 were shot down by Flak concealed along the road. This occurred more often then not.

Having said all that, the losses from flak in the Game is probably based on % numbers, so 10 AC attacking a flak defended position take 20% or 2 AC losses and 100 AC attacking the same flak position take 20% or 20 AC losses. That`s not the best CRT system.

If the attacker gets a bad die roll ( 40% losses ) then you see these crippling losses some people are getting.
It`s shouldn`t work that way. That`s always been the problem in the game I think.

quote:

"300 guns protecting a target getting attacked by 100 aircraft do not get to fire at all the aircraft, or HIT 2/3 of 100 Typhoons, let alone down 40+% them" why can't they hit 2/3 of the target? just because you say so? A shell doesnt have to completely destroy an a/c to bring it down.



I think that this is more accurate picture of AA, I think the the AA in the game is way underpowered IMO the lower you go.

_____________________________


(in reply to Richard III)
Post #: 17
RE: FLak: BTR is way too effective - 6/23/2010 1:35:37 AM   
K.Pooley


Posts: 709
Joined: 4/15/2008
From: Crystal Palace, London.
Status: offline

quote:

ORIGINAL: Richard III

Having said all that, the losses from flak in the Game is probably based on % numbers, so 10 AC attacking a flak defended position take 20% or 2 AC losses and 100 AC attacking the same flak position take 20% or 20 AC losses. That`s not the best CRT system.

If the attacker gets a bad die roll ( 40% losses ) then you see these crippling losses some people are getting.

It`s shouldn`t work that way. That`s always been the problem in the game I think.



That's interesting, where did you find those details of how the system works. I can't remember having come across them in the manual.

Kevin

_____________________________

Kev

Y Ddraig Goch am Byth

(in reply to Richard III)
Post #: 18
RE: FLak: BTR is way too effective - 6/23/2010 3:35:53 AM   
Richard III


Posts: 710
Joined: 10/24/2005
Status: offline
Not in the manual that I saw, that`s just my feeling about how the Flak CRT works, based on the results we see and Gary`s previous game designs. I`d like to think there`s modifiers in there too, but it seems pretty much straightforward die rolling by the AI.

Perhaps I`m wrong.

I`d love to hear the Devs opinion/views on this.



quote:

ORIGINAL: Richard III

Having said all that, the losses from flak in the Game is probably based on % numbers, so 10 AC attacking a flak defended position take 20% or 2 AC losses and 100 AC attacking the same flak position take 20% or 20 AC losses. That`s not the best CRT system.

If the attacker gets a bad die roll ( 40% losses ) then you see these crippling losses some people are getting.

It`s shouldn`t work that way. That`s always been the problem in the game I think.



That's interesting, where did you find those details of how the system works. I can't remember having come across them in the manual.

Kevin


(in reply to K.Pooley)
Post #: 19
RE: FLak: BTR is way too effective - 6/23/2010 8:40:18 AM   
harley


Posts: 1700
Joined: 10/13/2005
Status: offline
GG's routine is largely in tact. I reviewed it line by line, and couldn't make it better.

It obeys the laws of gravity & physics.
It obeys the theory/law of diminishing returns.
It supports cone-fire
It supports alert states
Big Guns can't attack low altitudes
Accuracy diminishes with altitude and distance
It disrupts formations, making A2A defense more difficult.

That's off the top of my head...




_____________________________

gigiddy gigiddy gig-i-ddy

(in reply to Richard III)
Post #: 20
RE: FLak: BTR is way too effective - 6/23/2010 11:52:45 PM   
bigmilt

 

Posts: 50
Joined: 8/17/2004
Status: offline
I think one of the problems is that all the guns are manned all the time. Which in real life never happens. Especially on a low level a/f raid.
The guys at the air field always hear planes comming and going. Plus those gun crews at the air fields were most likely pulling double duty
with being on the gun crew part as a secondary function. The heavy flak guns did have dedicated crews but they had plenty of warning that a
heavy bomber raid was comming and could get ready.

(in reply to harley)
Post #: 21
RE: FLak: BTR is way too effective - 6/24/2010 1:59:02 AM   
Peter Fisla


Posts: 2503
Joined: 10/5/2001
From: Canada
Status: offline
German AAs were more effective and shut down more allied planes than Luftwaffe fighters...that's a fact. I red a book(Fighting the Bombers - Luftwaffe Struggle against The Allied Bomber Offensive) where Galland mentions that Fighters should have concentrated on Allied fighters and let the AA do the work on Allied bombers. And pretty much that's what I do...for the most part.

(in reply to bigmilt)
Post #: 22
RE: FLak: BTR is way too effective - 6/24/2010 4:55:00 PM   
Nikademus


Posts: 25684
Joined: 5/27/2000
From: Alien spacecraft
Status: offline

1345 BC aircraft downed by flak at night vs. 2278 shot down by night fighters.
5400 USAAF aircraft downed by flak vs. 4300 shot down by Allied fighters.

breakdown of flak losses by org:

1798 - VIII AF
2076 - MAAF (med allied air forces)
2415 - IX and XII AF


Overall German flak accounted for roughly 50% of of American 4E losses during the war. Figures for aircraft damaged by flak are far higher - 54,539.

Unfortunately flak's overall effect tends to get tunnel visioned into losses. the "hidden" effects of flak were just as important if not more so, including planes damaged by flak that resulted in later kills for fighters. Fighter and AA defenses were both needed for a viable defense.

(figures from Westermann "Flak: German Anti-Aircraft Defenses 1914 - 1945)

_____________________________


(in reply to Peter Fisla)
Post #: 23
Page:   [1]
All Forums >> [New Releases from Matrix Games] >> Gary Grigsby's Eagle Day to Bombing the Reich >> FLak: BTR is way too effective Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

1.043