JWE
Posts: 6580
Joined: 7/19/2005 Status: offline
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Not funny at all when you consider the constraints of the original game engine the developers had to work with. Yes, Japan is “able” to do certain things in the interests of flexibility; hopefully, implementing an “ability” in one area will preclude or limit an “ability” in another area. Since Japan has very limited resources/capabilities, it makes sense to allow them flexibility. It does NOT make sense to allow the Allies similar flexibility with their infinite cornucopia. Design decision that will not change, so just deal with it. The game is being played correctly by several hundred people, including several military organizations, without problems. Because the game is so complex, there are many opportunities for people to cheat. So what if people want to cheat or game the system? Just because one can cheat, doesn’t mean the game is broken, it just means that the game is flexible and the player is broken. They may cheat away, for all I care. Yeah, Sydney can’t do over 30k tons, as irl, so just deal with it.
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