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All Forums >> [New Releases from Matrix Games] >> Close Combat Series >> Close Combat: Last Stand Arnhem >> Edit Opponent Page: [1]
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Edit Opponent - 7/9/2010 2:36:32 AM   
CaptRio

 

Posts: 77
Joined: 10/26/2006
Status: offline
Hey guys!

Thats a pretty neat release! Congrats!

Ive been playing the CC series since the old and good Tournament HOuse CCIII ladders. It was great fun back there.

I have all the CC games, and this one is the most polished and pretty so far, hands down!

But why didnt you guys remove the "Edit Opponent" option in the force pool screen? Isnt it like cheating? And do you guys plan to implement some kind of "fog of war"? Cause I really doubt the soldiers in real war knew exactly waht kind of forces they'd face before the battles.

Great game and looking forward for all the mods and some nice AAR's.

See you.
Post #: 1
RE: Edit Opponent - 7/9/2010 2:37:53 AM   
squadleader_id


Posts: 302
Joined: 10/29/2006
Status: offline
Real grognards automatically ignore that button

(in reply to CaptRio)
Post #: 2
RE: Edit Opponent - 7/9/2010 2:39:09 AM   
CaptRio

 

Posts: 77
Joined: 10/26/2006
Status: offline

quote:

ORIGINAL: squadleader_id

Real grognards automatically ignore that button


Yeah, I alway do that!

But in the strategic map, you shouldnt be able to know exactly the enemy forces facing you.

(in reply to squadleader_id)
Post #: 3
RE: Edit Opponent - 7/9/2010 2:47:46 AM   
Tejszd

 

Posts: 3437
Joined: 11/17/2007
Status: offline
It is there only for single player as some players use it to "assist" the AI in selecting the best units for the battle/map.

(in reply to CaptRio)
Post #: 4
RE: Edit Opponent - 7/9/2010 4:49:23 AM   
jomni


Posts: 2827
Joined: 11/19/2007
Status: offline
Yes ignore that button.  And if you're up to the challenge, also ignore editing your own force.

True, the AI does not select the best force so you might want to give them a boost if you want.


_____________________________


(in reply to Tejszd)
Post #: 5
RE: Edit Opponent - 7/9/2010 6:53:30 AM   
JudgeDredd


Posts: 8573
Joined: 11/14/2003
From: Scotland
Status: offline
No need to remove the EDIT ENEMY button at all imo. It can be used for people who want to make the game easier/harder whilst others can ignore it...everyone gets what they want then. It'd be a different case if it was being automatically displayed.

_____________________________

Alba gu' brath

(in reply to jomni)
Post #: 6
RE: Edit Opponent - 7/9/2010 2:51:26 PM   
RD Oddball

 

Posts: 4836
Joined: 2/10/2007
Status: offline
Agreed JD.

quote:

ORIGINAL: Tejszd

It is there only for single player as some players use it to "assist" the AI in selecting the best units for the battle/map.


That's what I use it for. Or if I'm glutton for punishment and want to load up the AI BG with everything it can buy.

(in reply to Tejszd)
Post #: 7
RE: Edit Opponent - 7/9/2010 10:26:14 PM   
CSO_Talorgan


Posts: 768
Joined: 3/10/2007
Status: offline
That button is useful for modders but you'd never dream of using it while playing.

(in reply to RD Oddball)
Post #: 8
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