[GD]Vernichter
Posts: 14
Joined: 1/24/2009 From: Tuebingen Status: offline
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I had no problems with muzzleflashes, i could always see them (haven't played H2H yet, my campaign will start today ). I had just a very very hard time locating some troops in SP. I'll give you an example: The battle took place on Easy Red in the second turn after my troops had landed. I had four squads (very healthy at first) located in the ditch facing the big upper german bunker. They had just redeloyed there by "moving fast". In front of my squads were bodies of three different german squads, but none was destroyed. There were no trenches, just the regular underground (grass with some little scrubs) distance was 30m at max. The surviving Germans kept raining fire on my men, who btw had a clear LOS to the muzzleflashes, I used every other unit in range to provide suppressive fire, but the germans killed one man after another while my men could only shoot at the flashes but failed to do any damage. The result: I lost four squads in that ditch and never got a visual on the surviving enemy troops. And my troops were well supported (two heavy mortar teams, two MMGs, and 4-5 squads providing suppression fire). In the older CC-Games, and the subsequent re-releases I have never witnessed such a failure. Normally, my troops would spot their enemies after some seconds into the firefight, sometimes too late and sometimes they were even wiped out in a matter of seconds (when my opponent had laid a perfect ambush). But the firefight I described went on for some minutes! PS: Grüsse nach Hessen
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Panzergrenadiere! - Dran! Drauf! Drüber!
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