Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

RE: Sweep vs Escorts

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> War in the Pacific: Admiral's Edition >> RE: Sweep vs Escorts Page: <<   < prev  2 3 [4] 5 6   next >   >>
Login
Message << Older Topic   Newer Topic >>
RE: Sweep vs Escorts - 7/15/2010 8:02:42 PM   
EUBanana


Posts: 4552
Joined: 9/30/2003
From: Little England
Status: offline

quote:

ORIGINAL: Kwik E Mart
understood...but is this because Escort is usually lower than CAP and CAP is usually lower than Sweep and in these cases there is usually more chance for "bounce"? or is there something more at play here?


I think escort is penalised in particular, escorts usually get slaughtered. It's a high risk maneuver for the fighters.

But what you say is certainly a factor too. As I say, altitude trumps all, quite possibly even escorts. However, as you're not going to achieve anything by bombing higher than 25,000', it's pretty much a moot point.

_____________________________


(in reply to Kwik E Mart)
Post #: 91
RE: Sweep vs Escorts - 7/15/2010 8:42:54 PM   
EUBanana


Posts: 4552
Joined: 9/30/2003
From: Little England
Status: offline

quote:

ORIGINAL: LoBaron

This is not lack of depth.



God stats are generally considered to be a lack of depth. God stats with a whole bunch of other immaculately stuff is just spurious.

I mean, I do try to fly the P40s, knowing I can't get the bounce, at a good altitude. I also know it makes no difference. It's kinda like sticking a bit of lucky heather up in the cockpit.


_____________________________


(in reply to LoBaron)
Post #: 92
RE: Sweep vs Escorts - 7/16/2010 12:41:11 AM   
TheElf


Posts: 3870
Joined: 5/14/2003
From: Pax River, MD
Status: offline

quote:

ORIGINAL: EUBanana

Some stratosweeps, restarting the game each time. Tallies taken from air losses alone (no ops) underneath each and so can assumed to be accurate.


AFTER ACTION REPORTS FOR Apr 16, 43
--------------------------------------------------------------------------------
Morning Air attack on Kiska Island , at 157,51

Weather in hex: Partial cloud

Raid spotted at 26 NM, estimated altitude 30,000 feet.
Estimated time to target is 9 minutes

Japanese aircraft
A6M2 Zero x 11



Allied aircraft
P-40E Warhawk x 16


Japanese aircraft losses
A6M2 Zero: 1 destroyed

Allied aircraft losses
P-40E Warhawk: 1 destroyed



CAP engaged:
452 Ku S-1 with A6M2 Zero (3 airborne, 8 on standby, 0 scrambling)
11 plane(s) intercepting now.
Group patrol altitude is 25000 , scrambling fighters to 25000.
Raid is overhead



--------------------------------------------------------------------------------
Morning Air attack on Kiska Island , at 157,51

Weather in hex: Partial cloud

Raid spotted at 16 NM, estimated altitude 32,000 feet.
Estimated time to target is 5 minutes

Japanese aircraft
A6M2 Zero x 8



Allied aircraft
P-40E Warhawk x 2


No Japanese losses

No Allied losses



CAP engaged:
452 Ku S-1 with A6M2 Zero (0 airborne, 0 on standby, 0 scrambling)
8 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 25000 , scrambling fighters to 25000.
Time for all group planes to reach interception is 117 minutes


P40s 2, Zeroes 1

AFTER ACTION REPORTS FOR Apr 16, 43
--------------------------------------------------------------------------------
Morning Air attack on Kiska Island , at 157,51

Weather in hex: Severe storms

Raid spotted at 30 NM, estimated altitude 32,000 feet.
Estimated time to target is 10 minutes

Japanese aircraft
A6M2 Zero x 11



Allied aircraft
P-40E Warhawk x 16


Japanese aircraft losses
A6M2 Zero: 2 destroyed

Allied aircraft losses
P-40E Warhawk: 1 destroyed



CAP engaged:
452 Ku S-1 with A6M2 Zero (0 airborne, 8 on standby, 0 scrambling)
8 plane(s) intercepting now.
0 plane(s) not yet engaged, 3 being recalled, 0 out of immediate contact.
Group patrol altitude is 25000 , scrambling fighters to 25000.
Time for all group planes to reach interception is 2 minutes



--------------------------------------------------------------------------------
Morning Air attack on Kiska Island , at 157,51

Weather in hex: Severe storms

Raid spotted at 25 NM, estimated altitude 32,000 feet.
Estimated time to target is 8 minutes

Japanese aircraft
A6M2 Zero x 6



Allied aircraft
P-40E Warhawk x 2


Japanese aircraft losses
A6M2 Zero: 1 destroyed




CAP engaged:
452 Ku S-1 with A6M2 Zero (0 airborne, 0 on standby, 0 scrambling)
5 plane(s) not yet engaged, 1 being recalled, 0 out of immediate contact.
Group patrol altitude is 25000 , scrambling fighters between 26000 and 28000.
Time for all group planes to reach interception is 77 minutes



P40s 4, Zeroes 1

AFTER ACTION REPORTS FOR Apr 16, 43
--------------------------------------------------------------------------------
Morning Air attack on Kiska Island , at 157,51

Weather in hex: Severe storms

Raid spotted at 30 NM, estimated altitude 32,000 feet.
Estimated time to target is 10 minutes

Japanese aircraft
A6M2 Zero x 11



Allied aircraft
P-40E Warhawk x 16


Japanese aircraft losses
A6M2 Zero: 2 destroyed

Allied aircraft losses
P-40E Warhawk: 1 destroyed



CAP engaged:
452 Ku S-1 with A6M2 Zero (0 airborne, 8 on standby, 0 scrambling)
8 plane(s) intercepting now.
0 plane(s) not yet engaged, 3 being recalled, 0 out of immediate contact.
Group patrol altitude is 25000 , scrambling fighters to 25000.
Time for all group planes to reach interception is 2 minutes



--------------------------------------------------------------------------------
Morning Air attack on Kiska Island , at 157,51

Weather in hex: Severe storms

Raid spotted at 25 NM, estimated altitude 32,000 feet.
Estimated time to target is 8 minutes

Japanese aircraft
A6M2 Zero x 6



Allied aircraft
P-40E Warhawk x 2


Japanese aircraft losses
A6M2 Zero: 1 destroyed




CAP engaged:
452 Ku S-1 with A6M2 Zero (0 airborne, 0 on standby, 0 scrambling)
5 plane(s) not yet engaged, 1 being recalled, 0 out of immediate contact.
Group patrol altitude is 25000 , scrambling fighters between 26000 and 28000.
Time for all group planes to reach interception is 77 minutes



P40s 4, Zeroes 1


AFTER ACTION REPORTS FOR Apr 16, 43
--------------------------------------------------------------------------------
Morning Air attack on Kiska Island , at 157,51

Weather in hex: Severe storms

Raid spotted at 30 NM, estimated altitude 32,000 feet.
Estimated time to target is 10 minutes

Japanese aircraft
A6M2 Zero x 11



Allied aircraft
P-40E Warhawk x 16


Japanese aircraft losses
A6M2 Zero: 2 destroyed

Allied aircraft losses
P-40E Warhawk: 1 destroyed



CAP engaged:
452 Ku S-1 with A6M2 Zero (0 airborne, 8 on standby, 0 scrambling)
8 plane(s) intercepting now.
0 plane(s) not yet engaged, 3 being recalled, 0 out of immediate contact.
Group patrol altitude is 25000 , scrambling fighters to 25000.
Time for all group planes to reach interception is 2 minutes



--------------------------------------------------------------------------------
Morning Air attack on Kiska Island , at 157,51

Weather in hex: Severe storms

Raid spotted at 25 NM, estimated altitude 32,000 feet.
Estimated time to target is 8 minutes

Japanese aircraft
A6M2 Zero x 6



Allied aircraft
P-40E Warhawk x 2


Japanese aircraft losses
A6M2 Zero: 1 destroyed




CAP engaged:
452 Ku S-1 with A6M2 Zero (0 airborne, 0 on standby, 0 scrambling)
5 plane(s) not yet engaged, 1 being recalled, 0 out of immediate contact.
Group patrol altitude is 25000 , scrambling fighters between 26000 and 28000.
Time for all group planes to reach interception is 77 minutes



P40s 4, Zeroes 1



Here is what I find to be decisive about this test. No one seems to have consider the impact of what I have bolded above...no...pretty clear that CAP does not have the benefit of radar here. whatr

_____________________________

IN PERPETUUM SINGULARIS SEDES



(in reply to EUBanana)
Post #: 93
RE: Sweep vs Escorts - 7/16/2010 12:43:19 AM   
Shark7


Posts: 7937
Joined: 7/24/2007
From: The Big Nowhere
Status: offline

quote:

ORIGINAL: dr.diplodocus

green button me.. i dont care, it won't hurt my feelings.
this statement makes me a troll? so make sure you know your shi* before you end up making youself look like a dumbass
I'm a troll when I quote TheElf, if i understand correctly the designer of the air portion of the game?
hardly a troll, but better a troll than someone who hides from others they don't agree with.


No, but being a troll is being abrasive and attempting to incite a flame war. I just won't participate. You can reply however you wish to this, I won't see it or respond past this point. I'm not fool enough to be dragged into such a situation.

Besides the fact that you have resorted to foul language and insults speaks volumes.

_____________________________

Distant Worlds Fan

'When in doubt...attack!'

(in reply to dr.diplodocus)
Post #: 94
RE: Sweep vs Escorts - 7/16/2010 12:45:11 AM   
TheElf


Posts: 3870
Joined: 5/14/2003
From: Pax River, MD
Status: offline

quote:

ORIGINAL: EUBanana

Someone suggested they'd lose less aircraft at 5000' (de Nile isn't just a river in Egypt you know ), so lets try that out.

Same situation as above, again, I restarted the game for each test.

AFTER ACTION REPORTS FOR Apr 16, 43
--------------------------------------------------------------------------------
Morning Air attack on Kiska Island , at 157,51

Weather in hex: Severe storms

Raid spotted at 30 NM, estimated altitude 8,000 feet.
Estimated time to target is 10 minutes

Japanese aircraft
A6M2 Zero x 11



Allied aircraft
P-40E Warhawk x 16


No Japanese losses

Allied aircraft losses
P-40E Warhawk: 2 destroyed



CAP engaged:
452 Ku S-1 with A6M2 Zero (0 airborne, 8 on standby, 0 scrambling)
8 plane(s) intercepting now.
0 plane(s) not yet engaged, 3 being recalled, 0 out of immediate contact.
Group patrol altitude is 25000 , scrambling fighters to 25000.
Time for all group planes to reach interception is 2 minutes



--------------------------------------------------------------------------------
Morning Air attack on Kiska Island , at 157,51

Weather in hex: Severe storms

Raid spotted at 33 NM, estimated altitude 8,000 feet.
Estimated time to target is 11 minutes

Japanese aircraft
A6M2 Zero x 7



Allied aircraft
P-40E Warhawk x 2


Japanese aircraft losses
A6M2 Zero: 1 destroyed




CAP engaged:
452 Ku S-1 with A6M2 Zero (0 airborne, 0 on standby, 0 scrambling)
7 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 25000 , scrambling fighters between 28000 and 31000.
Time for all group planes to reach interception is 56 minutes



P40s 1, Zeroes 3


AFTER ACTION REPORTS FOR Apr 16, 43
--------------------------------------------------------------------------------
Morning Air attack on Kiska Island , at 157,51

Weather in hex: Severe storms

Raid spotted at 30 NM, estimated altitude 8,000 feet.
Estimated time to target is 10 minutes

Japanese aircraft
A6M2 Zero x 11



Allied aircraft
P-40E Warhawk x 16


No Japanese losses

Allied aircraft losses
P-40E Warhawk: 2 destroyed



CAP engaged:
452 Ku S-1 with A6M2 Zero (0 airborne, 8 on standby, 0 scrambling)
8 plane(s) intercepting now.
0 plane(s) not yet engaged, 3 being recalled, 0 out of immediate contact.
Group patrol altitude is 25000 , scrambling fighters to 25000.
Time for all group planes to reach interception is 2 minutes



--------------------------------------------------------------------------------
Morning Air attack on Kiska Island , at 157,51

Weather in hex: Severe storms

Raid spotted at 33 NM, estimated altitude 8,000 feet.
Estimated time to target is 11 minutes

Japanese aircraft
A6M2 Zero x 7



Allied aircraft
P-40E Warhawk x 2


Japanese aircraft losses
A6M2 Zero: 1 destroyed




CAP engaged:
452 Ku S-1 with A6M2 Zero (0 airborne, 0 on standby, 0 scrambling)
7 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 25000 , scrambling fighters between 28000 and 31000.
Time for all group planes to reach interception is 56 minutes



P40s 1, Zeroes 3

AFTER ACTION REPORTS FOR Apr 16, 43
--------------------------------------------------------------------------------
Morning Air attack on Kiska Island , at 157,51

Weather in hex: Severe storms

Raid spotted at 30 NM, estimated altitude 8,000 feet.
Estimated time to target is 10 minutes

Japanese aircraft
A6M2 Zero x 11



Allied aircraft
P-40E Warhawk x 16


No Japanese losses

Allied aircraft losses
P-40E Warhawk: 2 destroyed



CAP engaged:
452 Ku S-1 with A6M2 Zero (0 airborne, 8 on standby, 0 scrambling)
8 plane(s) intercepting now.
0 plane(s) not yet engaged, 3 being recalled, 0 out of immediate contact.
Group patrol altitude is 25000 , scrambling fighters to 25000.
Time for all group planes to reach interception is 2 minutes



--------------------------------------------------------------------------------
Morning Air attack on Kiska Island , at 157,51

Weather in hex: Severe storms

Raid spotted at 33 NM, estimated altitude 8,000 feet.
Estimated time to target is 11 minutes

Japanese aircraft
A6M2 Zero x 7



Allied aircraft
P-40E Warhawk x 2


Japanese aircraft losses
A6M2 Zero: 1 destroyed




CAP engaged:
452 Ku S-1 with A6M2 Zero (0 airborne, 0 on standby, 0 scrambling)
7 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 25000 , scrambling fighters between 28000 and 31000.
Time for all group planes to reach interception is 56 minutes



P40s 1, Zeroes 3


AFTER ACTION REPORTS FOR Apr 16, 43
--------------------------------------------------------------------------------
Morning Air attack on Kiska Island , at 157,51

Weather in hex: Severe storms

Raid spotted at 30 NM, estimated altitude 8,000 feet.
Estimated time to target is 10 minutes

Japanese aircraft
A6M2 Zero x 11



Allied aircraft
P-40E Warhawk x 16


No Japanese losses

Allied aircraft losses
P-40E Warhawk: 2 destroyed



CAP engaged:
452 Ku S-1 with A6M2 Zero (0 airborne, 8 on standby, 0 scrambling)
8 plane(s) intercepting now.
0 plane(s) not yet engaged, 3 being recalled, 0 out of immediate contact.
Group patrol altitude is 25000 , scrambling fighters to 25000.
Time for all group planes to reach interception is 2 minutes



--------------------------------------------------------------------------------
Morning Air attack on Kiska Island , at 157,51

Weather in hex: Severe storms

Raid spotted at 33 NM, estimated altitude 8,000 feet.
Estimated time to target is 11 minutes

Japanese aircraft
A6M2 Zero x 7



Allied aircraft
P-40E Warhawk x 2


Japanese aircraft losses
A6M2 Zero: 1 destroyed




CAP engaged:
452 Ku S-1 with A6M2 Zero (0 airborne, 0 on standby, 0 scrambling)
7 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 25000 , scrambling fighters between 28000 and 31000.
Time for all group planes to reach interception is 56 minutes



P40s 1, Zeroes 3

Not sure what this test is supposed to show...Sweeping Zeroes from the sky below 10k' is a good idea?

_____________________________

IN PERPETUUM SINGULARIS SEDES



(in reply to EUBanana)
Post #: 95
RE: Sweep vs Escorts - 7/16/2010 12:46:08 AM   
Shark7


Posts: 7937
Joined: 7/24/2007
From: The Big Nowhere
Status: offline

quote:

ORIGINAL: TheElf


quote:

ORIGINAL: EUBanana

Some stratosweeps, restarting the game each time. Tallies taken from air losses alone (no ops) underneath each and so can assumed to be accurate.


AFTER ACTION REPORTS FOR Apr 16, 43
--------------------------------------------------------------------------------
Morning Air attack on Kiska Island , at 157,51

Weather in hex: Partial cloud

Raid spotted at 26 NM, estimated altitude 30,000 feet.
Estimated time to target is 9 minutes

Japanese aircraft
A6M2 Zero x 11



Allied aircraft
P-40E Warhawk x 16


Japanese aircraft losses
A6M2 Zero: 1 destroyed

Allied aircraft losses
P-40E Warhawk: 1 destroyed



CAP engaged:
452 Ku S-1 with A6M2 Zero (3 airborne, 8 on standby, 0 scrambling)
11 plane(s) intercepting now.
Group patrol altitude is 25000 , scrambling fighters to 25000.
Raid is overhead



--------------------------------------------------------------------------------
Morning Air attack on Kiska Island , at 157,51

Weather in hex: Partial cloud

Raid spotted at 16 NM, estimated altitude 32,000 feet.
Estimated time to target is 5 minutes

Japanese aircraft
A6M2 Zero x 8



Allied aircraft
P-40E Warhawk x 2


No Japanese losses

No Allied losses



CAP engaged:
452 Ku S-1 with A6M2 Zero (0 airborne, 0 on standby, 0 scrambling)
8 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 25000 , scrambling fighters to 25000.
Time for all group planes to reach interception is 117 minutes


P40s 2, Zeroes 1

AFTER ACTION REPORTS FOR Apr 16, 43
--------------------------------------------------------------------------------
Morning Air attack on Kiska Island , at 157,51

Weather in hex: Severe storms

Raid spotted at 30 NM, estimated altitude 32,000 feet.
Estimated time to target is 10 minutes

Japanese aircraft
A6M2 Zero x 11



Allied aircraft
P-40E Warhawk x 16


Japanese aircraft losses
A6M2 Zero: 2 destroyed

Allied aircraft losses
P-40E Warhawk: 1 destroyed



CAP engaged:
452 Ku S-1 with A6M2 Zero (0 airborne, 8 on standby, 0 scrambling)
8 plane(s) intercepting now.
0 plane(s) not yet engaged, 3 being recalled, 0 out of immediate contact.
Group patrol altitude is 25000 , scrambling fighters to 25000.
Time for all group planes to reach interception is 2 minutes



--------------------------------------------------------------------------------
Morning Air attack on Kiska Island , at 157,51

Weather in hex: Severe storms

Raid spotted at 25 NM, estimated altitude 32,000 feet.
Estimated time to target is 8 minutes

Japanese aircraft
A6M2 Zero x 6



Allied aircraft
P-40E Warhawk x 2


Japanese aircraft losses
A6M2 Zero: 1 destroyed




CAP engaged:
452 Ku S-1 with A6M2 Zero (0 airborne, 0 on standby, 0 scrambling)
5 plane(s) not yet engaged, 1 being recalled, 0 out of immediate contact.
Group patrol altitude is 25000 , scrambling fighters between 26000 and 28000.
Time for all group planes to reach interception is 77 minutes



P40s 4, Zeroes 1

AFTER ACTION REPORTS FOR Apr 16, 43
--------------------------------------------------------------------------------
Morning Air attack on Kiska Island , at 157,51

Weather in hex: Severe storms

Raid spotted at 30 NM, estimated altitude 32,000 feet.
Estimated time to target is 10 minutes

Japanese aircraft
A6M2 Zero x 11



Allied aircraft
P-40E Warhawk x 16


Japanese aircraft losses
A6M2 Zero: 2 destroyed

Allied aircraft losses
P-40E Warhawk: 1 destroyed



CAP engaged:
452 Ku S-1 with A6M2 Zero (0 airborne, 8 on standby, 0 scrambling)
8 plane(s) intercepting now.
0 plane(s) not yet engaged, 3 being recalled, 0 out of immediate contact.
Group patrol altitude is 25000 , scrambling fighters to 25000.
Time for all group planes to reach interception is 2 minutes



--------------------------------------------------------------------------------
Morning Air attack on Kiska Island , at 157,51

Weather in hex: Severe storms

Raid spotted at 25 NM, estimated altitude 32,000 feet.
Estimated time to target is 8 minutes

Japanese aircraft
A6M2 Zero x 6



Allied aircraft
P-40E Warhawk x 2


Japanese aircraft losses
A6M2 Zero: 1 destroyed




CAP engaged:
452 Ku S-1 with A6M2 Zero (0 airborne, 0 on standby, 0 scrambling)
5 plane(s) not yet engaged, 1 being recalled, 0 out of immediate contact.
Group patrol altitude is 25000 , scrambling fighters between 26000 and 28000.
Time for all group planes to reach interception is 77 minutes



P40s 4, Zeroes 1


AFTER ACTION REPORTS FOR Apr 16, 43
--------------------------------------------------------------------------------
Morning Air attack on Kiska Island , at 157,51

Weather in hex: Severe storms

Raid spotted at 30 NM, estimated altitude 32,000 feet.
Estimated time to target is 10 minutes

Japanese aircraft
A6M2 Zero x 11



Allied aircraft
P-40E Warhawk x 16


Japanese aircraft losses
A6M2 Zero: 2 destroyed

Allied aircraft losses
P-40E Warhawk: 1 destroyed



CAP engaged:
452 Ku S-1 with A6M2 Zero (0 airborne, 8 on standby, 0 scrambling)
8 plane(s) intercepting now.
0 plane(s) not yet engaged, 3 being recalled, 0 out of immediate contact.
Group patrol altitude is 25000 , scrambling fighters to 25000.
Time for all group planes to reach interception is 2 minutes



--------------------------------------------------------------------------------
Morning Air attack on Kiska Island , at 157,51

Weather in hex: Severe storms

Raid spotted at 25 NM, estimated altitude 32,000 feet.
Estimated time to target is 8 minutes

Japanese aircraft
A6M2 Zero x 6



Allied aircraft
P-40E Warhawk x 2


Japanese aircraft losses
A6M2 Zero: 1 destroyed




CAP engaged:
452 Ku S-1 with A6M2 Zero (0 airborne, 0 on standby, 0 scrambling)
5 plane(s) not yet engaged, 1 being recalled, 0 out of immediate contact.
Group patrol altitude is 25000 , scrambling fighters between 26000 and 28000.
Time for all group planes to reach interception is 77 minutes



P40s 4, Zeroes 1



Here is what I find to be decisive about this test. No one seems to have consider the impact of what I have bolded above...no...pretty clear that CAP does not have the benefit of radar here. whatr


Radar would account for lopsided results. Easy to pick off fighters if you see them but they can't see you.

On the other hand, with so few scrambled it can also be a good thing...fewer planes airborne to get swept.

_____________________________

Distant Worlds Fan

'When in doubt...attack!'

(in reply to TheElf)
Post #: 96
RE: Sweep vs Escorts - 7/16/2010 7:24:57 AM   
EUBanana


Posts: 4552
Joined: 9/30/2003
From: Little England
Status: offline

quote:

ORIGINAL: TheElf
Not sure what this test is supposed to show...Sweeping Zeroes from the sky below 10k' is a good idea?


It just shows that altitude is the priority. It's always best to be above the enemy, the maneuver bands are very much secondary. If you try sweeping at the altitude at which you perform best you will lose - it's better to just be as high as possible, all the time. Thats why so many people are getting into these stratospheric battles, there's no penalty for doing so, and it's always the best tactic, even for aircraft like the P40 which perform poorly at altitude.

The Japs have a single Type 2 radar at Kiska Island if that makes any odds.

The P40s manage to be diving on some Zeroes even sweeping at low level, the odd kill they get they seem to have dived on. I'm not sure if thats new Zeroes trying to launch or Zeroes that dived from 25k feet that find themselves below the P40s after they dive.

_____________________________


(in reply to TheElf)
Post #: 97
RE: Sweep vs Escorts - 7/16/2010 7:27:20 AM   
Sardaukar


Posts: 9847
Joined: 11/28/2001
From: Finland/Israel
Status: offline
BTW, check what is the Defensive skill of the pilots. Maybe trying to train that up for couple of weeks and see how much it has effect on defending against bounce. 

_____________________________

"To meaningless French Idealism, Liberty, Fraternity and Equality...we answer with German Realism, Infantry, Cavalry and Artillery" -Prince von Bülov, 1870-


(in reply to EUBanana)
Post #: 98
RE: Sweep vs Escorts - 7/16/2010 9:37:17 AM   
EUBanana


Posts: 4552
Joined: 9/30/2003
From: Little England
Status: offline

quote:

ORIGINAL: Sardaukar

BTW, check what is the Defensive skill of the pilots. Maybe trying to train that up for couple of weeks and see how much it has effect on defending against bounce. 


The Zeroes have experience 75 on average and the P40s about 55.

Kinda interesting in it own right, as average pilots in an awful plane (maneuver rating 2 when they fight at 25k feet I think, no?) bouncing expert pilots in a good plane whip them.

Well, I only say 'awful' based solely on maneuverability, but it does ram home that relative maneuver ratings seem to be very low down in the list of important things that influence air combat outcomes.

_____________________________


(in reply to Sardaukar)
Post #: 99
RE: Sweep vs Escorts - 7/16/2010 10:16:26 AM   
Sardaukar


Posts: 9847
Joined: 11/28/2001
From: Finland/Israel
Status: offline
I ment Defensive skill, which, according to The Elf is important surviving the bounce, not general Exp.

_____________________________

"To meaningless French Idealism, Liberty, Fraternity and Equality...we answer with German Realism, Infantry, Cavalry and Artillery" -Prince von Bülov, 1870-


(in reply to EUBanana)
Post #: 100
RE: Sweep vs Escorts - 7/16/2010 11:53:51 AM   
EUBanana


Posts: 4552
Joined: 9/30/2003
From: Little England
Status: offline
quote:

ORIGINAL: Sardaukar

I ment Defensive skill, which, according to The Elf is important surviving the bounce, not general Exp.


Don't know exactly, I assume it's about the same as the Exp. However, the Zero pilots are very good, the P40s less so.

Though I can find out exactly what tonight...

< Message edited by EUBanana -- 7/16/2010 11:54:16 AM >


_____________________________


(in reply to Sardaukar)
Post #: 101
RE: Sweep vs Escorts - 7/16/2010 11:57:03 AM   
Sardaukar


Posts: 9847
Joined: 11/28/2001
From: Finland/Israel
Status: offline
I'll try to run some tests during weekend too, to see how much high Defensive skill helps vs. bounce.

_____________________________

"To meaningless French Idealism, Liberty, Fraternity and Equality...we answer with German Realism, Infantry, Cavalry and Artillery" -Prince von Bülov, 1870-


(in reply to EUBanana)
Post #: 102
RE: Sweep vs Escorts - 7/16/2010 12:48:22 PM   
LoBaron


Posts: 4776
Joined: 1/26/2003
From: Vienna, Austria
Status: offline

quote:

ORIGINAL: EUBanana

Kinda interesting in it own right, as average pilots in an awful plane (maneuver rating 2 when they fight at 25k feet I think, no?) bouncing expert pilots in a good plane whip them.



The point is that there is no such thing as a manouver rating in reality. Its not a value for - insert random attribute like turnrate, rollrate,... here -.
The only reason why this values exists is to modify the speed value to resemble varying performance at different altitude depending on aircraft type.
So just because a plane has a rating of 2 @ high alt does not mean that it was a flying brick at this alt. It only means that there is a significant (but unrelated to any specific characteristic) overall
performance drop compared to lower altitudes.
(remember that the manouver-value is only a modifier for the speed value)


quote:

ORIGINAL: EUBanana

quote:

ORIGINAL: TheElf

Not sure what this test is supposed to show...Sweeping Zeroes from the sky below 10k' is a good idea?



It just shows that altitude is the priority. It's always best to be above the enemy, the maneuver bands are very much secondary.



This is getting monotonous. Altitude IS the primary advantage in A2A combat (or energy if you like that better). The alt bands are there to give planes a fighting chance who cannot
compete at altitude. That they still are in a position of disadvantage is historical and clear as glass to everybody who knows only a little bit about ACM.
That it is not the ONLY thing that counts is also easy to note and can be influenced.

If you fly a plane, which has a ceiling of 28k but performs much better at 15k, at 28k to defend against an opponent who can easily engage from 32k you are doing the wrong thing.

If you fly CAP against superiour numbers of superiour airframes then you are doing the wrong thing.

We have a highly abstracted but very well thought out simulation of reality here.







_____________________________


(in reply to EUBanana)
Post #: 103
RE: Sweep vs Escorts - 7/16/2010 2:22:36 PM   
Sardaukar


Posts: 9847
Joined: 11/28/2001
From: Finland/Israel
Status: offline
Indeed.

I'll try to test how much Exp and Defensive skill helps against altitude advantage, when I have time. I hope that decent Defensive skill will have some noticeable impact.

Energy is life, so to speak. And that comes in 2 forms also in fighter combat, kinetic and potential. First is speed, latter is altitude.

_____________________________

"To meaningless French Idealism, Liberty, Fraternity and Equality...we answer with German Realism, Infantry, Cavalry and Artillery" -Prince von Bülov, 1870-


(in reply to LoBaron)
Post #: 104
RE: Sweep vs Escorts - 7/16/2010 2:23:54 PM   
EUBanana


Posts: 4552
Joined: 9/30/2003
From: Little England
Status: offline
quote:

ORIGINAL: LoBaron
We have a highly abstracted but very well thought out simulation of reality here.


True, but it's leading to 39,000' patrol altitudes being used as the norm. I also don't think I've ever heard of maximum ceiling being a critical statistic in warplane performance before, at least not until you had things like MiG-25s trying to fly higher than the SAMs could reach.

< Message edited by EUBanana -- 7/16/2010 2:26:16 PM >


_____________________________


(in reply to LoBaron)
Post #: 105
RE: Sweep vs Escorts - 7/16/2010 2:29:20 PM   
LoBaron


Posts: 4776
Joined: 1/26/2003
From: Vienna, Austria
Status: offline
Sardaukar thanks, if the results are conclusive this will be interesting for sure!


EUBanana: Yes. Exactly. Being used as the norm. Usually against opponents who do not admit being outclassed, outnumbered, or don´t go lower to get into better performance envelopes.




_____________________________


(in reply to Sardaukar)
Post #: 106
RE: Sweep vs Escorts - 7/16/2010 3:06:03 PM   
Shark7


Posts: 7937
Joined: 7/24/2007
From: The Big Nowhere
Status: offline

quote:

ORIGINAL: EUBanana

quote:

ORIGINAL: LoBaron
We have a highly abstracted but very well thought out simulation of reality here.


True, but it's leading to 39,000' patrol altitudes being used as the norm. I also don't think I've ever heard of maximum ceiling being a critical statistic in warplane performance before, at least not until you had things like MiG-25s trying to fly higher than the SAMs could reach.


There probably should be some type of penalty for operating at the max ceiling. Most missions fell between 15-20k feet for a reason. Pilots would require supplemental Oxygen to operate at those very high altitudes, so you are limited to Very High altitude flight time by size of Oxygen cylinder the plane carries.

Another point...what sense does it make for a P-40 that manuevres like a brick at very high to actually move up there to fight?

Final thought, if you get 'the bounce' doesn't that basically mean that you made a dive on the unsuspecting enemy. Past the initial bounce, air combat should take place at the altitude band of the defender or lower, and the stats for that altitude band used to resolve combat.

_____________________________

Distant Worlds Fan

'When in doubt...attack!'

(in reply to EUBanana)
Post #: 107
RE: Sweep vs Escorts - 7/16/2010 3:15:39 PM   
castor troy


Posts: 14330
Joined: 8/23/2004
From: Austria
Status: offline

quote:

ORIGINAL: LoBaron

Sardaukar thanks, if the results are conclusive this will be interesting for sure!


EUBanana: Yes. Exactly. Being used as the norm. Usually against opponents who do not admit being outclassed, outnumbered, or don´t go lower to get into better performance envelopes.






could you please post every combat report of your upcoming PBEM please? You don´t have to comment it if you don´t like, I would just would like to see the results.

_____________________________


(in reply to LoBaron)
Post #: 108
RE: Sweep vs Escorts - 7/16/2010 3:25:47 PM   
LoBaron


Posts: 4776
Joined: 1/26/2003
From: Vienna, Austria
Status: offline
I won´t promise anything as playing a GC PBEM alone will be the upper limit because I don´t have so much sparetime, but I will try
to provide a series of creps from time to time if you like. We are planning to do an AAR anyway, my contribution in it will be low though...

_____________________________


(in reply to castor troy)
Post #: 109
RE: Sweep vs Escorts - 7/16/2010 3:29:59 PM   
EUBanana


Posts: 4552
Joined: 9/30/2003
From: Little England
Status: offline
quote:

ORIGINAL: LoBaron
EUBanana: Yes. Exactly. Being used as the norm. Usually against opponents who do not admit being outclassed, outnumbered, or don´t go lower to get into better performance envelopes.


Jesus H Christ. I did that test for a reason.

Going lower to get into a better performance envelope has an effect so negligible it's probably lost in the noise. To be honest I think it likely it does not have any measurable effect at all. If it did, you would see P40Ks displaying somewhat different performance to P40Es.

And what evidence do you have for this 'usually'? That is just an assumption, yet more faith based reasoning. Put up some tests to demonstrate the correctness of your opinions.

< Message edited by EUBanana -- 7/16/2010 3:30:12 PM >


_____________________________


(in reply to LoBaron)
Post #: 110
RE: Sweep vs Escorts - 7/16/2010 3:33:23 PM   
LoBaron


Posts: 4776
Joined: 1/26/2003
From: Vienna, Austria
Status: offline
No. I don´t need to. Because the only reason for an attacker to go strato is if the defender out of a position of inferiority does the same
even if that does not benefit him.

_____________________________


(in reply to EUBanana)
Post #: 111
RE: Sweep vs Escorts - 7/16/2010 3:37:22 PM   
EUBanana


Posts: 4552
Joined: 9/30/2003
From: Little England
Status: offline
quote:

ORIGINAL: LoBaron

No. I don´t need to. Because the only reason for an attacker to go strato is if the defender out of a position of inferiority does the same
even if that does not benefit him.


There is no evidence that P40s perform better at 5000' than they do 29,000'. There is your faith that they do, versus my experience and tests that suggests that they do not.

At 29k feet they will be bounced by Oscars, but on the other hand they will always bounce any bomber escort of any bombers that plan on doing any damage. Given they apparently do not better at 5k feet, may as well leave them at ceiling.

Why so stubborn? I like proof. Stick up some proof and maybe I'll change my mind.

_____________________________


(in reply to LoBaron)
Post #: 112
RE: Sweep vs Escorts - 7/16/2010 3:48:48 PM   
Nikademus


Posts: 25684
Joined: 5/27/2000
From: Alien spacecraft
Status: offline
your spot on about the range factor.



_____________________________


(in reply to EUBanana)
Post #: 113
RE: Sweep vs Escorts - 7/16/2010 4:14:25 PM   
LoBaron


Posts: 4776
Joined: 1/26/2003
From: Vienna, Austria
Status: offline

quote:

ORIGINAL: EUBanana

quote:

ORIGINAL: LoBaron

No. I don´t need to. Because the only reason for an attacker to go strato is if the defender out of a position of inferiority does the same
even if that does not benefit him.


There is no evidence that P40s perform better at 5000' than they do 29,000'. There is your faith that they do, versus my experience and tests that suggests that they do not.

At 29k feet they will be bounced by Oscars, but on the other hand they will always bounce any bomber escort of any bombers that plan on doing any damage. Given they apparently do not better at 5k feet, may as well leave them at ceiling.

Why so stubborn? I like proof. Stick up some proof and maybe I'll change my mind.



The evidence that the P40 performs better at 5k than at 29k is in the plane detail window right where the numerical values next to
the altitude bands stand.

That the relative performance increase of the P40 is often completely negated by the fact, that the opponent you are always referring to, the Zero,
is also an high performer on low altitudes doesn´t say anything about the absolute performance of the P40 in the respective altitude bands.

That the dive increases casualties for the guy on the receiving end is a no brainer.

That going high even if you do not even stand a remote chance for getting the dive instead of setting the altitude with the best performance delta
for the concerned planetypes is not the best way to engage such situations is obvious.

That the complaining about strato sweeps starts mostly when sombody gets whacked around at 29k because he is facing planes that completely
outclass his available assets at this altitude but refuses to change his tactics or weight of force or pull back is something that I have noticed
quite a lot of times already.

When you get into a spinning wheel that makes you end up on the receiving end, because you strato CAP, so kill loads of the attackers escorts, so provoke the opponent
to sweep you into the ground (if he is able to) to prevent you from killing escorts from high up (which is an adaption to the situation you created) and then refuse
to again adapt to this new threat, stay up high, don´t change tactics, weight of force or pull back, I´d regard this as a logical consequence of your style of play.

What exactly was it you need evidence for?

_____________________________


(in reply to EUBanana)
Post #: 114
RE: Sweep vs Escorts - 7/16/2010 4:37:30 PM   
EUBanana


Posts: 4552
Joined: 9/30/2003
From: Little England
Status: offline
quote:

ORIGINAL: LoBaron
The evidence that the P40 performs better at 5k than at 29k is in the plane detail window right where the numerical values next to
the altitude bands stand.


I say those numbers are irrelevant. They do not measurably influence the outcome of combat, therefore they are irrelevant, except possibly in the very unusual situation where two adversaries are at exactly the same altitude.

quote:

That the complaining about strato sweeps starts mostly when sombody gets whacked around at 29k because he is facing planes that completely
outclass his available assets at this altitude but refuses to change his tactics or weight of force or pull back is something that I have noticed
quite a lot of times already.


Oh look, yet more veiled insults.

quote:


What exactly was it you need evidence for?


Because you just make assertions that are not backed up actual results. Apparently you'd rather just believe what you believe than run the risk of being found to be in error. I'm actually interested in the truth, ie what actually happens in the engine in different circumstances, not faith based assertions - especially when those faith based assertions run contrary to the evidence of my own eyes.

< Message edited by EUBanana -- 7/16/2010 4:38:33 PM >


_____________________________


(in reply to LoBaron)
Post #: 115
RE: Sweep vs Escorts - 7/16/2010 4:55:41 PM   
Sardaukar


Posts: 9847
Joined: 11/28/2001
From: Finland/Israel
Status: offline
Cannot we just get along...

I think that with "relatively equal planes with relatively equal pilots", it's "no-brainer" (so to speak) that one with more altitude does have significant advantage.

What interests me is other factor that can lessen the impact. I hope to have time to test if Exp and Def skill have measurable effect to lessen the impact of altitude advantage. One other thing interests me too is using other a/c than typical Zero vs. P-40. For example, Oscar vs. F4U should have less success, altitude advantage or not etc.

Historically, when encountering superior a/c with altitude advantage, one usually refused to fight (unless surprised or out of other options). This was demonstrated by P-39 "fishing fleet" in Port Moresby (ordered to take off and "flee" until they could climb up). Similar effect was with second generation US fighters (P-38/F4U) vs. Rabaul Zeroes. So in this sense, game is very historical.

What I want to find out, if there is possibility to create situations like Guadalcanal, where it was possible for "inferior" F4F Wildcats to successfully fight Zeroes.  

_____________________________

"To meaningless French Idealism, Liberty, Fraternity and Equality...we answer with German Realism, Infantry, Cavalry and Artillery" -Prince von Bülov, 1870-


(in reply to EUBanana)
Post #: 116
RE: Sweep vs Escorts - 7/16/2010 5:02:28 PM   
LoBaron


Posts: 4776
Joined: 1/26/2003
From: Vienna, Austria
Status: offline

quote:

ORIGINAL: EUBanana

quote:

ORIGINAL: LoBaron
The evidence that the P40 performs better at 5k than at 29k is in the plane detail window right where the numerical values next to
the altitude bands stand.


I say those numbers are irrelevant. They do not measurably influence the outcome of combat, therefore they are irrelevant, except possibly in the very unusual situation where two adversaries are at exactly the same altitude.


Yes, I noticed that you think that these numbers are irrelevant, this is basically the point where we disagree most.

quote:


quote:

That the complaining about strato sweeps starts mostly when sombody gets whacked around at 29k because he is facing planes that completely
outclass his available assets at this altitude but refuses to change his tactics or weight of force or pull back is something that I have noticed
quite a lot of times already.


Oh look, yet more veiled insults.


What exactly did you regard as insult? The whacked around thing, the "not change tactics" thing or the complaining thing?

quote:

quote:


What exactly was it you need evidence for?



Because you just make assertions that are not backed up actual results. Apparently you'd rather just believe what you believe than run the risk of being found to be in error. I'm actually interested in the truth, ie what actually happens in the engine in different circumstances, not faith based assertions - especially when those faith based assertions run contrary to the evidence of my own eyes.


I already wrote a couple of posts ago that I will surely admit that I am completely off with my analysis and experience up to now, should situations occur in my next PBEM
that contradict what I said.
Up to now, based on the games against AI I played plus the PBEMs I played, where I have been on the side with superiour assets as well as on the receiving end, taught me that
there are loads of things you can do to reduce the impact of stratosphere attacks, whether this is on tactical or operational level, until you reach a point where ne opposing
numerical advantage forces you to reconsider your line of defense anyway.

So I rate the chances quite low that I have to change my mind.




_____________________________


(in reply to EUBanana)
Post #: 117
RE: Sweep vs Escorts - 7/16/2010 5:08:03 PM   
LoBaron


Posts: 4776
Joined: 1/26/2003
From: Vienna, Austria
Status: offline
I think this should be possible. Rob Brennan did not have to use his Wildcats very often but except when heavily outnumbered performed well
enough. Against him my Zeke´s where mostly challenged by P40/39´s in stacked patrols and in general the result was quite even as long
as none of us was able to bring weight of numbers to bear.

_____________________________


(in reply to Sardaukar)
Post #: 118
RE: Sweep vs Escorts - 7/16/2010 6:05:14 PM   
SuluSea


Posts: 2358
Joined: 11/17/2006
Status: offline
I see nothing wrong at all with the sweep modelling, both sides benefit from the bonus.

Looking at it from the allied POV.

If you have plenty of CAP in your best airframes, in layers, with quality leaders, Air HQs, Bofors and/or other AAA, radar and your best TRAINED pilots you'll make any battle over your airspace more painful to the enemy than it is to you. The enemy will be losing pilots over your airspace and you'll be getting a good majority of your pilots shot down back at some point. Who was it that said "to defend everywhere is to defend nowhere?"

If I have any concerns it's at the height combat takes place, I'd like to see the maneveur bands change to lower levels and plane ceilings be noted but  combat ceilings be lowered to historical levels. All in all well done by the team on this, IMO.

< Message edited by SuluSea -- 7/16/2010 6:11:23 PM >


_____________________________

"There’s no such thing as a bitter person who keeps the bitterness to himself.” ~ Erwin Lutzer

(in reply to LoBaron)
Post #: 119
RE: Sweep vs Escorts - 7/16/2010 6:22:08 PM   
Kwik E Mart


Posts: 2447
Joined: 7/22/2004
Status: offline
quote:

ORIGINAL: Shark7


quote:

ORIGINAL: EUBanana

quote:

ORIGINAL: LoBaron
We have a highly abstracted but very well thought out simulation of reality here.


True, but it's leading to 39,000' patrol altitudes being used as the norm. I also don't think I've ever heard of maximum ceiling being a critical statistic in warplane performance before, at least not until you had things like MiG-25s trying to fly higher than the SAMs could reach.


There probably should be some type of penalty for operating at the max ceiling. Most missions fell between 15-20k feet for a reason. Pilots would require supplemental Oxygen to operate at those very high altitudes, so you are limited to Very High altitude flight time by size of Oxygen cylinder the plane carries.
flying above 10k' without oxygen or pressurization leads to bad things (see "Officer and a Gentleman" pressure chamber scene - "Ace of spades, ace of spades, ace of spades..."). the penalty should be that (depending on weather, ground terrain, sea state, etc) stratosweep should have significant trouble spotting planes below them. in this case, the radar directed CAP would have big advantage, i would think. if no radar, we see similar results to the Kiska test on this thread. the CAP simply didn't have time to respond since the warning was practically nil

Another point...what sense does it make for a P-40 that manuevres like a brick at very high to actually move up there to fight
he's not up there to fight...he's up there to get energy/altitude advantage...if he sees something below, he dives on them...if he encounters something at his altitude, he dives and runs like hell (not sure, but probably outdive and outrun a light Zero)...if he encounters something above him, he may be in trouble.

Final thought, if you get 'the bounce' doesn't that basically mean that you made a dive on the unsuspecting enemy. Past the initial bounce, air combat should take place at the altitude band of the defender or lower, and the stats for that altitude band used to resolve combat.
according to Elf in previous posts, "bounce" includes altitude advantages, but is not limited to it...IOW, it could be surprise or other factors that leads one side to get the "bounce" on another side. agree that it would make sense to continue the combat post-bounce at the defenders alt or lower...unless he climbs to get away!!!



edited for sloppy formatting...





< Message edited by Kwik E Mart -- 7/16/2010 6:25:10 PM >


_____________________________

Kirk Lazarus: I know who I am. I'm the dude playin' the dude, disguised as another dude!
Ron Swanson: Clear alcohols are for rich women on diets.


(in reply to Shark7)
Post #: 120
Page:   <<   < prev  2 3 [4] 5 6   next >   >>
All Forums >> [New Releases from Matrix Games] >> War in the Pacific: Admiral's Edition >> RE: Sweep vs Escorts Page: <<   < prev  2 3 [4] 5 6   next >   >>
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

1.203