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RE: Here come the Rebels! (Canoe v. Q-Ball)

 
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RE: Here come the Rebels! (Canoe v. Q-Ball) - 7/10/2010 10:10:32 PM   
Chickenboy


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quote:

ORIGINAL: Canoerebel
For instance, wiping out a bunch of KB pilots is no longer a big deal since the Japanse can easily replace them and train them. 


Just a friendly reminder to clear with Q-ball your expectations re: 'expanding' air units to fit carriers. If this is done (as I'm sure Miller did in your game), this can effectively treble or quadruple the number of pilots that can be brought into some of the IJN training squadrons.

If there is an understanding about this practice (I think Q-ball has indicated in past thread posts that he is opposed to this behavior), this will significantly limit IJN pilot training capabilities and give you the pilot parity which you seek earlier in the war.

It may be worth discussing in more detail.


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Post #: 31
RE: Here come the Rebels! (Canoe v. Q-Ball) - 7/11/2010 12:25:06 PM   
Miller


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quote:

ORIGINAL: Chickenboy


quote:

ORIGINAL: Canoerebel
For instance, wiping out a bunch of KB pilots is no longer a big deal since the Japanse can easily replace them and train them. 


Just a friendly reminder to clear with Q-ball your expectations re: 'expanding' air units to fit carriers. If this is done (as I'm sure Miller did in your game), this can effectively treble or quadruple the number of pilots that can be brought into some of the IJN training squadrons.

If there is an understanding about this practice (I think Q-ball has indicated in past thread posts that he is opposed to this behavior), this will significantly limit IJN pilot training capabilities and give you the pilot parity which you seek earlier in the war.

It may be worth discussing in more detail.



I have not used that tactic in my game with Dan, I dont need to as as I have plenty of training sqds on the board anyway.

And Dan, good luck in this new game, however I think you will come to regret one day turns.......

(in reply to Chickenboy)
Post #: 32
RE: Here come the Rebels! (Canoe v. Q-Ball) - 7/11/2010 1:10:57 PM   
Canoerebel


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Miller, I'm so ignorant about pilot training that I an incapable of understanding the mechanics of that move.  I certainly didn't think you had been doing that (partially because I didn't even know about it enough to think that you might be).

As for one-day turns:  yes, a drudge compared to the speed of the two-day turns.

(in reply to Miller)
Post #: 33
RE: Here come the Rebels! (Canoe v. Q-Ball) - 7/11/2010 4:56:43 PM   
Chickenboy


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quote:

ORIGINAL: Miller


quote:

ORIGINAL: Chickenboy


quote:

ORIGINAL: Canoerebel
For instance, wiping out a bunch of KB pilots is no longer a big deal since the Japanse can easily replace them and train them. 


Just a friendly reminder to clear with Q-ball your expectations re: 'expanding' air units to fit carriers. If this is done (as I'm sure Miller did in your game), this can effectively treble or quadruple the number of pilots that can be brought into some of the IJN training squadrons.

If there is an understanding about this practice (I think Q-ball has indicated in past thread posts that he is opposed to this behavior), this will significantly limit IJN pilot training capabilities and give you the pilot parity which you seek earlier in the war.

It may be worth discussing in more detail.



I have not used that tactic in my game with Dan, I dont need to as as I have plenty of training sqds on the board anyway.


I stand corrected, Miller. Sorry for the false suggestion.

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Post #: 34
RE: Here come the Rebels! (Canoe v. Q-Ball) - 7/11/2010 5:34:28 PM   
Miller


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No problem, as I said I have more than enough sqds spare to train with, the problem is finding the airframes to fill them.

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Post #: 35
RE: Here come the Rebels! (Canoe v. Q-Ball) - 7/11/2010 7:07:01 PM   
topeverest


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Good guys...bad guys. It's all the same!

Sc 2 seems tough.

So you dont want to engage in attirtion air warfare? if you dont start now, wont it take that much longer to burn them out, or am i missing something.

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Post #: 36
RE: Here come the Rebels! (Canoe v. Q-Ball) - 7/12/2010 2:43:41 AM   
Canoerebel


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Scenario Two is REALLY weird (and Scenario One may be too, but I don't have any experience with it).

In WitP, the Allies wanted to engage in air battles to attrit the enemy because by doing so you would eventually, sooner rather than later, weaken the enemy.

Not so in Scenario Two.  The Japanese will readily replace any losses and can train pilots at least as fast as you can.  Moreover, the Allies can ACTUALLY RUN LOW ON LAND-BASED FIGHTERS!!!!!!!!!  This is one of the most startling aspects of Scenario Two.  The Allies can run out of fighters before the Japanese even if the Japanese have taken much heavier losses.  How is this possible?  I have no idea.

So a war of attrition in Scenario Two benefits the Japanese.  I think the Allies will be better served training and protection fighter squadrons and pilots and fighting only when it's advantageous - which means over friendly bases.

That's my opinion and I'm sticking to it until I discover that I'm wrong.

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Post #: 37
RE: Here come the Rebels! (Canoe v. Q-Ball) - 7/12/2010 3:40:24 AM   
BrucePowers


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I know it sounds funny and it is, but that is why I like this game. You now have to come up with a different way to beat the enemy. I know people think of this as a simulation. However I like to think of it as a game. With a game we do not have to simulate real world possibilities. We can put in out own "what if" hypothesis'.

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Post #: 38
RE: Here come the Rebels! (Canoe v. Q-Ball) - 7/12/2010 4:46:21 PM   
terje439


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The one advantage the allied fighters still have is altitude. Use it!
I am playing two scn 2 games, and as long as I can come in over the Japanese I will gain 5-6:1 in kill ratio, only losing the least experienced pilots. I find that my main deficit in airframes are;
-Catalinas
-Brit TBs
-American TBs
-Chinese AC in general, it helps when the AVG is disbanded as those fighters then become available to the Chinese.

However TBs seems useless against Japanese AA fire if attacking a big TF, so place your trust in the 1000lb's of your DBs.

And I would strongly advice a limited Sir Robin atleast, as you will lose most of the Pacific if you try to defend to thinly over too many places, Noumea can be held but it is risky and will most likely cost you a lot of shipping.
It might also be worthwhile to ships some excess AP convertable AKs from India to the US since the US are most likely to lose alot of APs.

But then again this is basic knowledge so I am guessing you are allready aware of this
Going to enjoy following this, so good luck!

Terje



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Post #: 39
RE: Here come the Rebels! (Canoe v. Q-Ball) - 7/12/2010 11:22:24 PM   
Canoerebel


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12/13/41
 
The news continues to pour in from throughout the Pacific.  Nothing particularly good is happening, so I am tempted to sign off right here and now.  There's a nice looking lady hovering around outside my office and word has it that she is particularly fond of men whose father's served in the Confederate Army.  Since my father was a lieutenant with the 6th Georgia Cavalry, I'm feeling chipper.  That said, here are some of today's events:

Unwelcome Visitors:  The Japanese are invading lots of places - Lingayen and Victoria Point fell and Ambon will soon.

Unwelcome Nibblers:  I-23 picked off AP Coolidge near Palmyra.  To be honest, I'm not sure what Coolidge was doing there; where she came from; or where she was going.  I do know that she wasn't carrying troops.

Welcome Nibblers:  Sturgeon torpedoed an xAK near Kyushu, her second score of the war (she torpedoes Hosho or Shoho or Ho Ho or Whoah or Whoa Ho a few days ago).

Stingers:  I had two CL/DD forces steaming north from Soerabaja to target some shipping around Jolo.  One stumbled across a sub, so Q-Ball, a clever opponent, probably surmises what's up.  I recalled one of the two forces but have committed the other - for good or ill.

Sir Robin:  I intend to play cautiously given the ability of my opponent, but undoubtedly I'll succumb to the need to strike back.  So I'll probably develop complicated, unlikely plans that won't work out as well as they should have given the clever ingenuity that went into their planning.  But I certainly don't foresee an invasion of the Kuriles in early '43 as one player did in a match...

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RE: Here come the Rebels! (Canoe v. Q-Ball) - 7/12/2010 11:29:37 PM   
rader


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quote:

ORIGINAL: Canoerebel

Rader, yes, I know.  My father's grandfather and great-uncle served in the 3rd Georgia Volunteer Infantry.  If memory serves, their names were George Washington Roper and Andrew Jackson Roper.  They spent part of their duty as guards at Camp Sumter (Andersonville prisoner-of-war camp).

My mother's side of the family didn't serve in the Confederate Army...but only because her side lived in Nova Scotia at the time.


There were a lot of Canadians in the civil war :) Mostly in the union army (die-hard abolitionists and such), but as I recall, about 70 fighting for the Confederacy.

Wikipedia says between 33,000 and 55,000 Canadians in the Union army!! And several hundred confederates.

< Message edited by rader -- 7/12/2010 11:34:28 PM >

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Post #: 41
RE: Here come the Rebels! (Canoe v. Q-Ball) - 7/13/2010 2:28:04 AM   
Chickenboy


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quote:

ORIGINAL: Canoerebel
But I certainly don't foresee an invasion of the Kuriles in early '43 as one player did in a match...

Yeah. Doing that is sheer lunacy.

Regards to the good lookin' woman in the hallway.

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Post #: 42
RE: Here come the Rebels! (Canoe v. Q-Ball) - 7/13/2010 2:48:27 PM   
Canoerebel


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12/14/41
 
The Allies get in more licks than they take.  Even though the damage is slight it's a rare occasion to celebrate during these dark days.

Brit MTBs:  The patrol squadron from Hong Kong snaked across the northern South China Sea in the company of a fleeing xAK in order to refuel, then motored south to Luzon where it intercepted a big Japanese transport fleet.  The MTBs sank a DMS and torpedoed two xAK.  Two of the patrol boats went under.

Subs:  SS-39 torpedoed an xAK at Cam Ranh Bay.  I-164 got CM Kung Wo near Toboali.

Stingers:  Q-Ball did see my CL/DD force heading north through the Makassar Strait.  LBA and Mini-KB strike air sortied but couldn't touch the nimble force.  I've ordered the ships to retire to Soerabaja.  Short term, this reminds Q-Ball that he needs to protect those of his transports on the margins of his expanding empire.  Long term, this means absolutely nothing as it will soon be forgotten.  I have, however, detailed three additional forces:  DD TFs from Soerabaja and Darwin will try for enemy shipping at Ambon, and a CL/DD force at Rabaul will pay Truk a visit.

Malaya:  No Mersing gambit.  Q-Ball's troops are just moving slowly, methodically down the peninsula.

Philippines:  Landings here and there have cut off two small Allied ground units around Lingayen, but most of the Allied troops are in position to make a stand at Clark Field.

Japanese Intentions:  It's far too early to discern Japanese intentions in the game, but I am most concerned about Hawaii and Australia.  The US Navy is about to mine Lihue harbor, where an ACM will take up residence, and a Marine parachute batallion is on the way to Midway.  A couple of small ground units are on the way to to the Amchitka area in the Aleutians.  Alot of early UK reinforcments will go to Ceylon and the Chittagong/Calcutta area.  In SoPac, I'll try to reinforce Pago Pago, Palmyra, and Christmas Island first, with some engineers going to Tahiti.  Suva, Noumea, and Auckland would be next if I got that much time, which I probably won't.

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RE: Here come the Rebels! (Canoe v. Q-Ball) - 7/13/2010 8:15:17 PM   
Capt. Harlock


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quote:

a CL/DD force at Rabaul will pay Truk a visit.


That could be interesting. What are the reports on Netties in the area?

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Post #: 44
RE: Here come the Rebels! (Canoe v. Q-Ball) - 7/13/2010 9:38:11 PM   
Canoerebel


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We don't have any reports on the Netty situation at Truk.

Q-Ball has spread his Netties around, however, as Allied shipping fled SE, E, and NE from the Philippines, taking them close to Babeldaob and other ports.  He's scored some hits, but alot of his missions failed over the past few days.

I'm counting on the nimbleness of DDs and CLs to avoid major problems.  Also, Truk is probably two or three days away from Rabaul, so I can scrub the mission if I don't continue to have a warm and fuzzy feeling.


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Post #: 45
RE: Here come the Rebels! (Canoe v. Q-Ball) - 7/14/2010 2:51:49 PM   
Canoerebel


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We're a week into the game.  Since this is my second Scenario Two game (the first being in November 1944 now), what am I going to do differently?

1.  Convoy System:  I'll use larger, escorted supply convoys.  In Game One, I started by using small, unescorted, low value TFs, but they got chewed alive by subs.

2.  No Rushing to the Front:  I won't push fuel to the front as hard as I did the first time.  My tankers were just torpedo magnets and there isn't really a need to stockpile large quantities early.

3.  Not Contesting Parts of the Front:  Q-Ball is going to push for Darwin, Port Headland, Noumea, and probably some of the islands like Suva, Pago Pago, Palmyra, and Midway.  I believe I can turn penetrations in those areas to my advantage later in the game, so I won't fight hard there.  Instead, I want to concentrate on beefing up the garrisons at Oz, Ceylon, and Hawaii to thwart the possibility of an auto-Victory by Q-Ball.  Early efforts will also go into strengthening some garrisons in the Aleutians, Diego Garcia, Addu, Tahiti, and Christmas Islands.

4.  Fake Major Axis of Advance:  Q-Ball knows I have used major invasions of the Kuriles, Sikhalin Island, and the DEI in previous games.  Consequently, he'll garrison these bases and see to their defense.  As we get well into 1942, the Allies will engage in activity suggesting a threat in these regions.

5.  Careful in Burma:  Q-Ball will at least consider invading northeast India.  I won't take a chance on having my Burma army too far forward and therefore isolated.  I will get them back far enough to see to the defenses of Calcutta, Chittagong, and (eventually) Akyab.

6.  Supplies and Fuel:  Supplies have never been a problem in Game One, but fuel has been scarce from time to time.  I'll work on setting up a better infrastructure.  Pago Pago and Tahiti don't make great fuel dumps because their small port size restrict loading and unloading in quantity.  They should be employed, but I need to develop a better system.

7.  Pilot Training:  I'm trying to get a handle on this even though I don't enjoy it.  Q-Ball does enjoy it and, given the fact that this is something like his third game, he's got too much experience and talent to let him achieve a major advantage in this department.

(in reply to Canoerebel)
Post #: 46
RE: Here come the Rebels! (Canoe v. Q-Ball) - 7/14/2010 4:39:01 PM   
Chickenboy


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Whoops. Post in wrong thread. My apologies.

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Post #: 47
RE: Here come the Rebels! (Canoe v. Q-Ball) - 7/14/2010 5:17:46 PM   
witpqs


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quote:

ORIGINAL: Canoerebel

7.  Pilot Training:  I'm trying to get a handle on this even though I don't enjoy it.  Q-Ball does enjoy it and, given the fact that this is something like his third game, he's got too much experience and talent to let him achieve a major advantage in this department.


Be warned that it was discovered (mentioned in another thread) that the Attack Bombers (certain medium bombers AFAIK) always attack at low altitude no matter the altitude setting. Look at what planes a group will have when deciding whether to train on high or low altitude. The B-25C is just a medium bomber, while most B-25C groups upgrade to the B-25D1, which is a medium attack bomber! Make an informed choice about which way to train.

I'm sure you've already seen lots of advice on pilot training in general.

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RE: Here come the Rebels! (Canoe v. Q-Ball) - 7/14/2010 6:58:09 PM   
Canoerebel


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12/15/41
 
Another turn of relatively little pain for the Allies.

Japan's Conquests:  Ambon falls, enemy troops are landing at Singkawang, and Q-Ball is reinforcing his landing at Wake Island, which hasn't gone well for him to this point.

Stingers:  Allied CL and/or DD TFs will sniff around Ambon tonight with more to follow in a day; the small CL/DD force set to sniff around Truk will arrive tonight or tomorrow night.

Subs:  SS Swordfish put a TT into an xAK near Saigon (and B-17s scored one hit on an xAK near Vigan - a rare LBA success for the Allies to date).

Forlorn Hopes:  Overall, I think the exodus of Far East shipping went fairly well.  CA Houston is well on her way to Dutch Island; CL Boise is at Soerabaja; and the ships that headed east into the vastness of the Pacific are now beginning to close on Midway and vicinity.  From the DEI, ships are beginning to reach Perth to the east and Colombo to the west; other ships took on fuel or supplies and are lagging a bit.

Port Blair: I am using this as a way station for aicraft departing the DEI. In anticipation that Q-Ball might take the base by para-assault, I have a unit prepping aboard transports that have taken station about eight hexes to the west. Should he take the base I intend to retake it.

< Message edited by Canoerebel -- 7/14/2010 6:59:04 PM >

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Post #: 49
RE: Here come the Rebels! (Canoe v. Q-Ball) - 7/15/2010 5:17:25 PM   
Canoerebel


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12/16/42
 
Wake Island:  Q-Ball is having some difficulty here - the CD unit has trashed a few small merchant vessels and he doesn't seem to have enough troops in good condition to take the base.  I'm sending a DD TF and some subs from Pearl to lend a hand, though I doubt they can arrive in time.

Midway:  I-171 sank an AP at Midway (I don't know where this AP came from or what it was doing - I think it began the game ordered to head to Midway and I overlooked it in the mass of shipping on the map).  I have an xAP carrying a Marine 'chutes batallion escorted by three DDs perhaps five or six days away from Midway, so I'll cross my fingers and hope for the best.

Stingers:  The small Aussie CL/DD force should hit Truk tonight.  All IJ shipping left Ambon, so the "stingers" from Soerabaja and Darwin came up emtpy.  They'll try for some IJ shipping close to Lautem.  That might be another invasion force, or it could be the Mini-KB, or it could be both.  At this point, I'm willing to sacrifice some CL/DD in order to keep the enemy "honest."

Stung-ers:  And the enemy returned the favor.  A small IJN CL/DD force sank five xAKL near Ternate.

Subs:  O-20 put a TT into an xAK near Sorong.  To this point in the game, the Allies are getting perhaps 33% hit rates on torps and both sides have scored about equal, I'd say, in sub warfare.  Thus far this aspect of the game feels much more "right" than it did between Miller and I early on.  Miller's subs were uber in the extreme.

Expansion:  The Japanese take Georgetown and land at Tarakan.  The Japanese have landed north and south of Manila and the Allies are trying to retreat in good order to "fortress" Clark Field.  A couple of units got hung up and may not make it.  As for Malaya, the Japanese are advancing slowly down the peninsula and the Allies are retreating in good order.

Achilles Heal:  Did you know that Japan begins the game with 18 CA on the map and don't get any more?  Since cruisers are so important to carrier TFs, each one is "gold."  Therefore, each "kill" of an IJN CA will be significant, though the first may be a long, long time in coming.  Brad knows how to use 'em.

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RE: Here come the Rebels! (Canoe v. Q-Ball) - 7/15/2010 8:16:19 PM   
Capt. Harlock


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quote:

Did you know that Japan begins the game with 18 CA on the map and don't get any more?


That is an interesting historical fact. The IJN gets more of every other type of ship -- but not CA's. (Granted, there are very few additional BB's.) I would have thought that CA's were more valuable than CL's, but apparently the Japanese high command thought differently.

_____________________________

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--Victor Hugo

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Post #: 51
RE: Here come the Rebels! (Canoe v. Q-Ball) - 7/15/2010 8:56:09 PM   
Canoerebel


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12/17/43
 
Stingers!:  Finally, some Allied combat "stingers" get to sting.  The action occurred near Lautem where it turned out Brad had an invasion TF accompanied by a strong combat TF that included CAs Haguro and Myoko.  An Allied DD force came in and engaged the IJN combat TF sharply, losing three DDs, setting two IJN DDs afire, doing a little damage to the CAs, and probably causing the enemy vessels to run low on ammo.  Then another Allied DD TF (Alden, Edwards, Edsell, and Whipple) came in and got to mix it up with the amphibious TF, which included CS Mizuko.  The Japanese suffered severe and perhaps mortal damage to two PB and six xAKL.  CS Mizuko took 18 shells and was seen afire.  Two xAK were also damaged.

Let's Try Again:  The Mini-KB is just north of Ceram and I think Brad will send it sprinting south to try to hit the Allies; but the Allies have a CL/DD force just a few hexes from Lautem and a two-DD force down at Derby.  So they'll go in to continue stirring the pot.  For some reason, my little CL/DD force set to hit Truk is just sitting there and not going in.  Not sure what's happening there, but I'll give it one more night.

Subs:  KVIII put a TT into BB Fuso in the Makassar Strait.  That's two capital ship scores to date (the other being a TT to CVE Hosho a few days back).  Allied subs also notched several hits, but the ordinance didn't detonate.  At least my subs seem to be parked in good positions.

The Enemy Advance:  Tarakan falls and Brunei will in a day or two.

(in reply to Capt. Harlock)
Post #: 52
RE: Here come the Rebels! (Canoe v. Q-Ball) - 7/16/2010 8:16:54 AM   
JeffroK


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Stingers!:  Finally, some Allied combat "stingers" get to sting.  The action occurred near Lautem where it turned out Brad had an invasion TF accompanied by a strong combat TF that included CAs Haguro and Myoko.  An Allied DD force came in and engaged the IJN combat TF sharply, losing three DDs, setting two IJN DDs afire, doing a little damage to the CAs, and probably causing the enemy vessels to run low on ammo.  Then another Allied DD TF (Alden, Edwards, Edsell, and Whipple) came in and got to mix it up with the amphibious TF, which included CS Mizuko.  The Japanese suffered severe and perhaps mortal damage to two PB and six xAKL.  CS Mizuko took 18 shells and was seen afire.  Two xAK were also damaged.

Interesting in the size of your DD TF's, I'm reading through Morrison's "Bismark Breakthrough" and note the use of smallish Tf with a CA/CL or two and 4-8 DD. Would having 2-3 smaller TF attacking give you a better chance at slipping one through without a surface battle??

Have a great game, learn from your other games and be aware Q-Ball will have read your AARs, a knowledge which can be used against him!


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Post #: 53
RE: Here come the Rebels! (Canoe v. Q-Ball) - 7/16/2010 2:52:09 PM   
Canoerebel


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Thanks, Jeffk.  Q-Ball and I are very familiar with each other's style. We've followed each other's AARs pretty carefully.  He knows my preference to engage in very large amphibious operations in unexpected places (Kuriles, Sikhalin Island, DEI, China), so I feel sure he will give close attention to defense of vital areas around his perimeter.  This will make it harder to surprise him, but I hope it results in a more dispersed defense that is somewhat weaker at whatever point or points I ultimately attack.

On the flip side, I don't think I have any specific knowledge about Q-Ball's tendencies that will assist me on the operational or tactical levels, but I do know that he's a careful, meticulous, capable player that will be very tough to beat.  From a strategic standpoint I can nearly guarantee that he will move on Darwin, Port Headland, Noumea, and Midway.  He'll also choose another major attack vector - could be anywhere, but I am most concerned about Oz and Hawaii for no particular reason yet.

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Post #: 54
RE: Here come the Rebels! (Canoe v. Q-Ball) - 7/16/2010 3:57:09 PM   
Canoerebel


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12/18/41
 
Oh, that there were more days like these early in the war.  Nothing major, but small things went right:

Stingers:  CL Maritius led a small combat TF to Lautem and finished off two previously damaged xAK.  Then, CL Perth and DD Voyager raided Truk.  Brad saw them coming and had a nice CL/DD force waiting, but the Allies were more than equal to the task.  If the combat report is to be believed (and I think it is judging from Q-Ball's email), the Allied force sank CL Kinu, CL Kiso, and DD Ariake at cost of Voyager.  Not bad!  Perth is hot-footing it back to the Coral Sea and deserves to make it.

IJA Setback at Wake:  The Japanese invasion of Wake is a complete mess.  The invaders attacked and suffered 1322 casualties (27 infantry squads destroyed).  The Allies will counterattack tomorrow.  I'm also diverting AG Canopus to Wake (it fled Philippines and is carrying about 1600 supplies).  The Allied DD force is probably three or four days away. 

IJA Setback at Lautem:  The demolition of the Japanese amphibious fleet left a puny force ashore that couldn't take this lightly-garrisoned base.  The Dutch will transport by air some infantry from Makassar to bolster the defenses just a bit.

IJA Advances:  Alor Star falls.  Forts at Hong Kong reduced to zero.  The Japanese are making good time enveloping the Allied army on Luzon.  The Allies have (mostly) succeeded in withdrawing to Clark Field, with just one infantry unit cut off.  The Japanese are invading Billiton Island.

Subs:  S-36 put a TT in DD Yamuguro near Vigan.

Stingers - The Next Generation:  An idea occurred to me in the deep recesses of the night - let's raid Sikhalin Island; no, not with carriers, but with DDs!  I already have a four-DD force at Kodiak and I"m sending a five-DD force north from Pearl.  Fuel will be an issue, so an AO escorted by another DD will move to the western Aleutians from Pearl.  This is a low risk raid that might catch some merchant vessels.

Strategic Assessment:  The Japanese are making good progress in the Philippines and DEI, and routinely slow progress down the Malay Peninsula.  The debacle on December 7 (and follow up) is the one thing that has really hurt the Allies (not having PoW and Repulse in the DEI makes Brad's job alot easier).  The success of several small Allied attacks won't have gone unnoticed in the enemy camp.  Make them be extra careful and cautious!

(in reply to Canoerebel)
Post #: 55
RE: Here come the Rebels! (Canoe v. Q-Ball) - 7/16/2010 6:58:57 PM   
Canoerebel


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12/19/41
 
She Deserved a Better Fate...:  The KB showed up 200 miles north of Kaeving and sank CL Perth.  Even in death, though, Perth helped the Allied cause by revealing the enemy carriers' location.

Japanese Advances:  Hong Kong barely held and should fall tomorrow; Taiping and Billiton Island fell.

Wake Island:  The Allied deliberate attack did some damage to the Japanese defenders, but couldn't extinquish them.

Port Blair:  A British unit some 60-AV strong has reinforced this island to ensure that it doesn't fall to a "cheap and easy" para-assault.

American Carriers:  Lexington and Yorktown are between Noumea and Sydney.  I'm not sure where I'm sending them, yet.  Saratoga is at the Panama Canal.

(in reply to Canoerebel)
Post #: 56
RE: Here come the Rebels! (Canoe v. Q-Ball) - 7/16/2010 11:45:08 PM   
Canoerebel


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12/20/41 and 12/21/41
 
The war is two weeks old and the tentacles of the Yellow Octopus are spreading across the Pacific.

China:  Chengchow fall to a Japanese cross-river assault despite forts and a decent garrison (four divisions and three mixed brigades did the dirty work).  Just to the south, a lone Japanese division crossed a river and faced a larger Chinese force, but the Chinese suffered massive casualties.  The fall of Chengchow is an ominious development since neither Nanyang or Loyang can hold long.  So the Chinese are mostly pulling back to those two cities, but I'm already eyeing Sian (and Kienko).  A few Chinese units are moving well behind enemy lines, but I doubt that will trouble Q-Ball in the least.  Hong Kong is still holding, but should fall any day now.

SEAC:  The Japanese advance in Malaya is slow but steady.  No sign of a push in Burma yet.

DEI:  Brad has positioned combat TFs in choke points and the Mini-KB between Ceram and Timor, thus guarding any routes Allied combat ships might take to hit behind the lines.  Kates finished off DD Pillsbury while DD Whipple suffered massive lack of damage control and went under.  The KB is off the eastern tip of New Guinea - in all likelihood providing cover to Japanese moves on the Solomons.

Philippines:  Manila fell to four regiments on the 21st.  The Allies have a decent but low-experience garrison at Clark Field.

CenPac/NoPac:  Supplies and destroyers have reached Wake, so Brad will have to reinforce to wrest this base from the Allies.  The Marine 'chutes batallion landed at Midway and the DD escorts duked it out with I-171.  I'll guarantee that the sub would have claimed the transporting AP had she not been strongly escorted.  Up to the north, a DD force took on fuel from CA Houston at Attu Island and is heading for Shikuka.  Another DD force is on the way to the Aleutians and will follow suit.  It is possible that some of the DDs will raid further toward Hokkaido.  The Japanese took Ocean Island. 

(in reply to Canoerebel)
Post #: 57
RE: Here come the Rebels! (Canoe v. Q-Ball) - 7/17/2010 1:58:45 PM   
desicat

 

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CR, Your plan to retake Port Blair is a good one and has the potential of really disrupting any plans QB has in the area. Depending upon what you have available it may be a good choice to dig in and fight, especially if he is not expecting it. Of course any units used for this will have to be expendable - mostly. A battle here combined with Singapore holding for as long as it can could really help.

On the down side if he has to put together a major force to grind Port Blair down, once finished he will have a strong TF available for operations to either interdict OZ or to invade parts of India.

Can you make him pay for failing to take Wake? Any plans to interdict the reinforcing assets?

(in reply to Canoerebel)
Post #: 58
RE: Here come the Rebels! (Canoe v. Q-Ball) - 7/17/2010 2:59:19 PM   
Canoerebel


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Wake:  I have subs around the island and a DD force present at least temporarily.  Since the KB is down in the Coral Sea, he'll have to send a stronger combat TF to deal with that.

Port Blair:  I went ahead and landed most of an Indian unit here (rather than holding it nearby to re-invade if the Japanese took the base; the ships were set to "transport" rather than "amphibious," so I elected to go ahead and unload).  The rest of this unit is going to Addu Atoll, so the loss of Port Blair won't mean anhihilation of the unit.

Singapore:  I'm not sure Q-Ball has committed a really large force to Malaya, yet.  I think he's just herding my troops down the peninsula.  So I'm going to halt in one of the forested hexes north of Singapore and see if he has enough to push me back.

(in reply to desicat)
Post #: 59
RE: Here come the Rebels! (Canoe v. Q-Ball) - 7/18/2010 12:51:02 AM   
JeffroK


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Joined: 1/26/2005
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quote:

ORIGINAL: BrucePowers

I know it sounds funny and it is, but that is why I like this game. You now have to come up with a different way to beat the enemy. I know people think of this as a simulation. However I like to think of it as a game. With a game we do not have to simulate real world possibilities. We can put in out own "what if" hypothesis'.


Quite reasonable Bruce, except 1 side is time to an historical simulation, the other can play it as a game and play its own what ifs.

_____________________________

Interdum feror cupidine partium magnarum Europae vincendarum

(in reply to BrucePowers)
Post #: 60
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