Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

Force Morale on Bridge maps

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> Close Combat Series >> Close Combat: Last Stand Arnhem >> Force Morale on Bridge maps Page: [1]
Login
Message << Older Topic   Newer Topic >>
Force Morale on Bridge maps - 7/18/2010 6:39:01 PM   
stolidog


Posts: 76
Joined: 11/1/2008
From: Virginia
Status: offline
Playing a GC with force morale on, line vs line, appears that when the battle ends due to force morale on bridge maps, and if the allies have not taken the bridge vls and if there is still time left on the demo clock, the remainder/balance of this time is transfered to the next battle on this map.

Eg, was attacking St odenrode, line vs line, germans get 10 min to blow the bridge, battle ended due to force morale before the allies could grab the vls with about 4:50 min, next battle the allies had about 5:10 left to take the bridge. This seems reasonable, if the battle ends due to german FM the allies should get the balance of the time the next battle to take the bridge before demolition.

However, went back and played another test operation, this appears to happen as well even if the germans cause the battle to end due to allied force morale, and even if Allies get kicked off the map, when they come back to attack again they had the balance of time left. Not sure about this, seems like if the allies attack a bridge and are forced to retreat or regroup, any time left on the demo timer should go to zero in favor of the german player, The element of suprise would be gone and give the germans the time/option to blow the bridge while the allies reorganize/regroup to try and retake the bridge.

Granted this will probably not occur very often on maps like Son and best where the timer is short, but could make a difference on the bridges that have longer time limits.
Post #: 1
Page:   [1]
All Forums >> [New Releases from Matrix Games] >> Close Combat Series >> Close Combat: Last Stand Arnhem >> Force Morale on Bridge maps Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

0.859