Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

GC Campaign Scen 1

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> War in the Pacific: Admiral's Edition >> Opponents Wanted >> GC Campaign Scen 1 Page: [1]
Login
Message << Older Topic   Newer Topic >>
GC Campaign Scen 1 - 8/8/2010 3:45:23 PM   
Zigurat666


Posts: 374
Joined: 9/26/2008
Status: offline
I will play either side 1 turn a day and sometimes more.
Normal HR

Settings: Historical First turn - off
Surprise - on
Damage Control - on
Realistic subs - on
fog of war - on
advanced weather - on
no unit withdrawl - off
auto subs - off
expand all at start - off
realistic R&D - off

Player defined upgrades - on

Turn 1 rules
Allied cannot make new TFs
Allied existing TFs can be moved
No Chasing of allied CVs

Post #: 1
deleted - 8/8/2010 4:59:32 PM   
indy58

 

Posts: 6
Joined: 8/7/2010
Status: offline
deleted

< Message edited by indy58 -- 8/8/2010 6:28:12 PM >

(in reply to Zigurat666)
Post #: 2
RE: GC Campaign Scen 1 - 8/8/2010 6:21:53 PM   
Zigurat666


Posts: 374
Joined: 9/26/2008
Status: offline
just a bump.last reply makes this thread look closed

(in reply to Zigurat666)
Post #: 3
RE: GC Campaign Scen 1 - 8/10/2010 12:15:47 AM   
Zigurat666


Posts: 374
Joined: 9/26/2008
Status: offline
bump

(in reply to Zigurat666)
Post #: 4
Page:   [1]
All Forums >> [New Releases from Matrix Games] >> War in the Pacific: Admiral's Edition >> Opponents Wanted >> GC Campaign Scen 1 Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

1.453