davidss
Posts: 343
Joined: 12/10/2009 Status: offline
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Ground Tactics mod ver1.3 The Ground Tactics mod for TLD is an attempt to better simulate military tactics used by ground forces in Normandy. The removal of Medium Mortars enables more infantry movement, and better scouting abilities are present with the addition of Recon Teams. Also, MG Teams seem to function more effectively with reduced Team sizes. Heavy Support has been enabled in varying degrees for each side … all maps Allies, some maps Germans. BG 901 Pz.Gr./Panzer Lehr has been replaced with 130 Pz./Panzer Lehr, and includes the addition of Tiger I's. An extensive sound mod is also included, along with other changes and adjustments to various aspects of the game. readme file: TLD Ground Tactics mod ver1.3 Compatible with: TLD version 5.50.07 (Released: 4 NOV 2009) -Fixed after ver1.2: -Stratmap text file error fixed -Fixed/added after ver1.1: -Added missing Tiger GSUNIT icon -Removed .50 cal explosion animation -Fixed explosives sound, to throw sound -Added new main screen -Fixed after ver1.0: missing "Games" folder ver1.0: -Medium Mortars removed -5cm Mortar added to German BG's (limited quantities) -MMG and HMG changed to 3 and 4 man Teams -Recon Teams added. Most BG's have one in Active Roster -Naval support changed to Heavy support. Voice cues don't say "Naval" -Allied Heavy Support available for all maps -German Heavy Support available for (non beach) maps below Bayeux (on the Strategic map) ... in limited quantities (June 8,9). This represents Heavy support brought to Normandy -Support quantity values changed (Naval,Mortar,Air) -BG 901 Pz.Gr./Panzer Lehr replaced with 130 Pz./Panzer Lehr -Tiger I added to 130 Pz./ Panzer Lehr -130 Pz./Panzer Lehr arrives on June 9 -902/Panzer Lehr arrives on June 8 -2 inch Mortar smoke capabilities added, and new firing sound -M7 Spigot made into a new weapon, and new firing sound -Schiessbecher made into a new weapon -2 pzfaust 30 for German pzjäger teams (of all branches) -Spatrupp: replaced MP44 with MP40 -Light Mortar explosion animation size increased -Added a crew to the Füsiliere(MG) team -Grenade explosion animation size increased -Created separate GIR and PIR Platoon and Company HQ -Added another MG42 to FJ (MG) Team -Minor adjustments to some Allied Airborne BG's -Reduced number of Panzerschrecks in Active Roster of some BG's -Some Allied BG's arriving on June 7,8 will have three tanks instead of two in Active Roster -One less ATG for some German BG's -DD's replace 57mm ATG in Active Roster for 16/1 and 26/1 -Molotov added to Ost -Small Hedgerow, changed to: block Line of Sight -Other minor corrections/adjustments -OnGroundFX sound mod included Important notes about other settings: -Battle Groups have been set to: not return after being disbanded, due to a TLD "no cohesion" bug when disbanded BG's return, and also because the retreat option has a bug also. It may be best to uncheck "when force morale gets too low" ... in the Command screen options -German Heavy support has been enabled only in the Grand Campaign (The Longest Day).If wanted in other battles, operations,Campaigns ... you will have to enable it in the scenario editor for each specific one. Credits: Pzt_Kanov davidssfx Thanks bernd for: ModInstaller Thanks to editing tool creators, and to contributors of technical help, historical information, and comments. http://uploading.com/files/6fb84881/CCTLDModGroundTacticsv1.3.zip/
< Message edited by davidss -- 5/3/2010 11:42:21 PM >
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