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RE: [Release] Racial Troop Icons!

 
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RE: [Release] Racial Troop Icons! - 5/23/2010 12:15:49 AM   
Astax

 

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Yeah it's funny how they can weaponize lasers, but can't come up with a decent firearm. Anyways if u see most recent sci fi movies, they really gave up on the idea of laser weapons. Pretty sure for atmospheric warfare nothing beats good old kinetics, unless you are fighting an energy based life-form. Plus there is technology that is actually outlawed available today. Bullets that explode inside human flesh. Those are just nasty.

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Post #: 61
RE: [Release] Racial Troop Icons! - 5/23/2010 12:57:04 AM   
Shark7


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Yep, it is actually against the laws of war (that is an oxymoron in itself...the act of war is anything but lawful) that disallow the use of any projectiles that are not jacketed to prevent against splintering. In other words, your standard NATO or Soviet round would leave a clean wound. Even your standard lead hunting catridge is against the rules of the Geneva Convention....they are perfectly fine for hunting deer, but not for use in war.

It's basically trying to civilize that which is not civilized...

< Message edited by Shark7 -- 5/23/2010 12:58:14 AM >


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Post #: 62
RE: [Release] Racial Troop Icons! - 5/23/2010 7:25:06 AM   
taltamir

 

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they world is extremely civilized... too much so.
And war can be very lawful and good, it is most often evil and unlawful... but it CAN be lawful and it CAN be good.

< Message edited by taltamir -- 5/23/2010 8:56:45 AM >


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Post #: 63
RE: [Release] Racial Troop Icons! - 5/23/2010 8:41:09 AM   
Fishman

 

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quote:

ORIGINAL: taltamir

star-wars weapons are generally all crap... vastly inferior to the modern firearm... their blasters are harmless and you can actually dodge them... then you get into the melee weapons (lame) and things like the "bowcaster" (a crossbow)
I don't think the crossbows are actually intended as serious weapons of war, as opposed to personal weapons constructed in a garage. Plus, it makes for an awesome game mode where a team of players is mounted on tauntauns and hunts a single other player to the death with those crossbows.

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Post #: 64
RE: [Release] Racial Troop Icons! - 5/23/2010 7:05:26 PM   
Dadekster

 

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Star Wars has some pretty kick ass weapons imo. Verpine Shatter Gun anyone?

http://starwars.wikia.com/wiki/Verpine_shatter_gun

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Post #: 65
RE: [Release] Racial Troop Icons! - 5/24/2010 12:04:40 AM   
taltamir

 

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quote:

ORIGINAL: Dadekster

Star Wars has some pretty kick ass weapons imo. Verpine Shatter Gun anyone?

http://starwars.wikia.com/wiki/Verpine_shatter_gun


which begs the question... why wasn't everyone using those?

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Post #: 66
RE: [Release] Racial Troop Icons! - 5/24/2010 3:24:18 AM   
the1sean


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quote:

ORIGINAL: Astax
I wish DW added troop tech tree and allowed for different unit types. And so you can recruit different type as well, your choice. Certain Types would get bonus when fighting on certain planets. Like Aquamarines and stuff :)


Thats a really good point Astax. It would be nice if troops got bonuses in their native environments, and penalties in the ones that they cant endure. Also, it would be nice if weapon and defense tech levels were reflected as small equipment bonuses for an empire's troops.

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Post #: 67
RE: [Release] Racial Troop Icons! - 5/24/2010 3:48:46 AM   
taltamir

 

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building different troop types would be too cumbersome and micro-managy... why not just keep it to racial bonuses / penalties for terrain and tech bonuses?
A troop is, after all, an entire army comprised of many soldiers. Naturally it contains tanks, airplanes, etc etc.

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Post #: 68
RE: [Release] Racial Troop Icons! - 5/24/2010 5:45:24 PM   
Dadekster

 

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quote:

ORIGINAL: taltamir

quote:

ORIGINAL: Dadekster

Star Wars has some pretty kick ass weapons imo. Verpine Shatter Gun anyone?

http://starwars.wikia.com/wiki/Verpine_shatter_gun


which begs the question... why wasn't everyone using those?


The single biggest reason is that they are custom made from what I understand, thus making them very expensive, especially the sniping versions. I could see elite troops and or mercs/assassains using them but Verpine weaponry isn't something you arm your standard military soldier with. They'd get something more like-

http://starwars.wikia.com/wiki/E-11_blaster_rifle


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Post #: 69
RE: [Release] Racial Troop Icons! - 5/24/2010 11:12:56 PM   
taltamir

 

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quote:

ORIGINAL: Dadekster

quote:

ORIGINAL: taltamir

quote:

ORIGINAL: Dadekster

Star Wars has some pretty kick ass weapons imo. Verpine Shatter Gun anyone?

http://starwars.wikia.com/wiki/Verpine_shatter_gun


which begs the question... why wasn't everyone using those?


The single biggest reason is that they are custom made from what I understand, thus making them very expensive, especially the sniping versions. I could see elite troops and or mercs/assassains using them but Verpine weaponry isn't something you arm your standard military soldier with. They'd get something more like-

http://starwars.wikia.com/wiki/E-11_blaster_rifle


Ok, lets say for a second they are extremely expensive. (today we can already build coil guns and rail guns, but they have issues that make them not practical)

So why not use a real gun like we use today? its very cheap to manufacture, we know it works...
The richest would buy those super railgun, and the masses would use normal guns...

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Post #: 70
RE: [Release] Racial Troop Icons! - 5/26/2010 4:57:43 PM   
Dadekster

 

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Yeah, I just sort of said that I think.

I posted a link to the gun that the unwashed masses would use as well, at least in the Star Wars universe. I would imagine that in DW there would be a parallel unless we are going to get all Doctor Who on this.

Still looking forward to seeing the new artwork btw

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Post #: 71
RE: [Release] Racial Troop Icons! - 8/20/2010 7:17:54 PM   
ehsumrell1


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Fantastic job on the Troop images & png files Evildoer! You've added another great facet to the
Distant Worlds immersion factor!

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Post #: 72
RE: [Release] Racial Troop Icons! - 8/22/2010 7:17:17 AM   
DTFS

 

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this is some REALLY good art work friend non of my BS artwork (im a programer not an artist so...)

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Post #: 73
RE: [Release] Racial Troop Icons! - 8/22/2010 4:14:51 PM   
Foraven

 

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quote:

ORIGINAL: Shark7

Yep, it is actually against the laws of war (that is an oxymoron in itself...the act of war is anything but lawful) that disallow the use of any projectiles that are not jacketed to prevent against splintering. In other words, your standard NATO or Soviet round would leave a clean wound. Even your standard lead hunting catridge is against the rules of the Geneva Convention....they are perfectly fine for hunting deer, but not for use in war.

It's basically trying to civilize that which is not civilized...


There is a scale in war acts; the dirtier you fight it, the more likely the other side will do it too, and you end up with a lot more atrocities and harder it is to convince the other to end the war. There are clean wars where only war targets are attacked, prisoners treated fairly, no ransaking, no women harmed and no dirty weapons used... But the more casualties there are, the less civilized it gets.

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Post #: 74
RE: [Release] Racial Troop Icons! - 8/22/2010 4:32:11 PM   
Slyke57

 

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quote:

ORIGINAL: Foraven


quote:

ORIGINAL: Shark7

Yep, it is actually against the laws of war (that is an oxymoron in itself...the act of war is anything but lawful) that disallow the use of any projectiles that are not jacketed to prevent against splintering. In other words, your standard NATO or Soviet round would leave a clean wound. Even your standard lead hunting catridge is against the rules of the Geneva Convention....they are perfectly fine for hunting deer, but not for use in war.

It's basically trying to civilize that which is not civilized...


There is a scale in war acts; the dirtier you fight it, the more likely the other side will do it too, and you end up with a lot more atrocities and harder it is to convince the other to end the war. There are clean wars where only war targets are attacked, prisoners treated fairly, no ransaking, no women harmed and no dirty weapons used... But the more casualties there are, the less civilized it gets.

Very well put Foraven

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Post #: 75
RE: [Release] Racial Troop Icons! - 8/23/2010 4:50:40 AM   
Foraven

 

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Hum... Not sure what i do wrong but i can't get it to work using the customization directory. I don't want to overwrite the stock files, anyone can help?

Oh and thanks Slyke57.

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Post #: 76
RE: [Release] Racial Troop Icons! - 8/23/2010 12:30:31 PM   
Igard


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Sorry if this sounds obvious, Foraven, but make sure you're switching theme to the 'Racial Troop Icons' theme at the main menu.

The directory structure should look as follows: /Distant Worlds/Customization/Racial Troop Icons/troopImages. However, you can change the 'Racial Troop Icons' folder to whatever you want and include it with other mods.


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Post #: 77
RE: [Release] Racial Troop Icons! - 8/23/2010 1:09:43 PM   
Foraven

 

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quote:

ORIGINAL: Igard

Sorry if this sounds obvious, Foraven, but make sure you're switching theme to the 'Racial Troop Icons' theme at the main menu.

The directory structure should look as follows: /Distant Worlds/Customization/Racial Troop Icons/troopImages. However, you can change the 'Racial Troop Icons' folder to whatever you want and include it with other mods.


Well, i did not know yet we had to enable them too. Thanks.

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Post #: 78
RE: [Release] Racial Troop Icons! - 12/18/2010 11:23:58 AM   
ASHBERY76


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Bump.I think we need a few new one for the expansion.

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Post #: 79
RE: [Release] Racial Troop Icons! - 12/27/2010 5:02:16 PM   
hewwo

 

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awesome!

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Post #: 80
RE: [Release] Racial Troop Icons! - 12/30/2010 9:38:28 AM   
tofudog

 

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Hi taltamir,
seeing how *fail* Mr. Lucas is at anything but gorgeous special effects I think we should allow ourselves some leeway to imagine a star wars universe that works more like we would imagine it.
Try getting your hands on the "Republic Commando" game, for example . Still one of the best FPS out there imo.

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Post #: 81
RE: [Release] Racial Troop Icons! - 1/6/2011 12:54:36 PM   
Baleur


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quote:

ORIGINAL: ASHBERY76

Bump.I think we need a few new one for the expansion.


Indeed, 2 new :D

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Post #: 82
RE: [Release] Racial Troop Icons! - 1/7/2011 9:05:30 PM   
Tampa_Gamer


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Great troop images! and I do hope ground combat is given some TLC in upcoming patches - just a little more visual/audio feedback would be nice.

As to the images, the only problem I had was seeing them in the colony/troop transport screens due to size so I gave all the pics a light grey background. Now I can easily see at a glance whether or not the transport or colony has XX number of troops. Note - this is also probably caused by my aging monitor (Viewsonic P225f CRT) which has begun to have gamma/brightness/contract issues.

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Post #: 83
THUMBS UP! - 1/10/2011 6:40:20 AM   
James009


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Incredible work here! This stuff is essential and Matrix should just recruit you into their art department these are so good.

Thanks for having alternate models available, some of your alternate stuff is excellent too. I look forward to seeing what else you create!

:D


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Post #: 84
RE: THUMBS UP! - 4/10/2011 9:21:37 PM   
gijas17


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Is this mod or program compatable with DW ROTS 1.58?

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Post #: 85
RE: THUMBS UP! - 4/10/2011 9:30:01 PM   
Haree78


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Yes completely.

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RE: THUMBS UP! - 4/20/2011 11:20:16 AM   
MartialDoctor


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Great work on these.  Really enjoy them 

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Post #: 87
RE: THUMBS UP! - 4/20/2011 11:38:04 AM   
J HG T


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New troop icons for Ancients, Shakturi and robotics would be great too. Still, a must have "mod" for everybody.


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RE: THUMBS UP! - 4/24/2011 1:23:20 AM   
evildoer


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Hi, so it's been almost a year since my last update and no I haven't given up on this game. A few weeks ago I bought the expansion and insalled the latest patch and i've had several fairly bug free and wonderful games so far.

I haven't been forced to abandon my games due to various game-breaking issues! (currupt saved games, my entire fleet deciding THIS planet is a wonderful place to hang out or lets fly to the topmost corner of the map etc...) So good work with the patching Matrix!

Here is the update some of you have been requesting, it's a small one. One new old troop; the Ikkuro Strike Commando, see below, plus various minor tweeks and of course the two new races and a robotic troop i found somewhere, check it out.

I also noticed cookie monster put up some nice ones, basically the Shakturi in mine is the same as his and i'll probably use his Ancient Guardian troop in my games for now (I just used the race portrait there aswell, flipped horizontally )

cheers.


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Post #: 89
RE: THUMBS UP! - 4/24/2011 1:25:10 AM   
evildoer


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So here is the Ikkuro troop and also the robotic one i've been using, enyoj!




Attachment (1)

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