Rainer
Posts: 1210
Joined: 11/21/2000 From: Neuching, Bavaria, Germany Status: offline
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If the Task Force will be attacked is decided by the program. This is based on a variety of factors: - there must be enough supply at the base (meaning the airplanes have enough gasoline and ammunition) - there must be a group assigned to Naval Attack - the group must be able to reach the target - the target had been identified so the group has a chance to find the target - the group is skilled enough to navigate to the target - the commander is aggressive enough and the group is skilled enough to attack that target - if the commander is not extremely aggressive fighter protection will be required or the group will not fly - the group is not too tired from missions before - the weather must be OK (they can't attack targets they don't see) and a lot (really: a LOT) of other factors, like enough planes in the group and enough pilots in the group. And even if the group attacks the target it still does not mean they will damage the target. In other words: make sure your bombers, pilots and commanders are well trained, are in good shape, the base is well supplied, there is some sort of Naval Search to discover the enemy. THEN and ONLY THEN your air groups will attack the target. The good news: they will attack ANY target in range if the above requirements are met. You do NOT have to set a target, and you can't.
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WitP/AE 1.7.11.26b Data base changes by Andy Mac October 16, 2012 Scen #1 Allied vs AI Level Hard Daily Turns Art Mods by TomLabel and Reg Topo Map by chemkid WitW / Torch 1.01.37 - 1.01.44 beta
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