Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

RE: Japanese LCU update

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> War in the Pacific: Admiral's Edition >> Scenario Design and Modding >> RE: Japanese LCU update Page: <<   < prev  11 12 [13] 14 15   next >   >>
Login
Message << Older Topic   Newer Topic >>
RE: Japanese LCU update - 8/29/2010 8:55:29 PM   
Mifune


Posts: 787
Joined: 4/28/2005
From: Florida
Status: offline
Excellent

_____________________________

Perennial Remedial Student of the Mike Solli School of Economics. One day I might graduate.

(in reply to Smeulders)
Post #: 361
Balao Class - Part 1 - 8/29/2010 10:05:33 PM   
Smeulders

 

Posts: 1879
Joined: 8/9/2009
Status: offline
So it's probably going to be in 3 parts, Balao class from nr 4732 to nr 4770. Just unzip and put the images in the AlliedPatch folder.

Attachment (1)

(in reply to Mifune)
Post #: 362
RE: Japanese LCU update - 8/30/2010 12:51:44 AM   
TOMLABEL


Posts: 5116
Joined: 1/27/2006
From: Alabama - ROLL TIDE!!!!!
Status: offline

quote:

ORIGINAL: Smeulders


quote:

ORIGINAL: TOMLABEL

Dang Halsey!!!!! I should recruit you in doing the USN!!!!!!
Thanks so much again!

TOMLABEL



There is some work being done again on the subs, Balao-class is in progress, but there are a lot of them. I might do an update when I get 1/3rd or 1/2nd of them ready.



Cool/Great news!!!!!

Thanks Smeulders!!!!

_____________________________


Art by the Rogue-USMC

WITP Admiral's Edition: Ship & Sub Art/Base Unit Art/Map Icon Art

"If destruction be our lot - it will come from within"...Abraham Lincoln

(in reply to Smeulders)
Post #: 363
RE: Art mods - 8/31/2010 7:10:10 PM   
Buck Beach

 

Posts: 1973
Joined: 6/25/2000
From: Upland,CA,USA
Status: offline
This one is for you Pop. 1919-2004.

Not sure the patch will show.

Buck




Attachment (1)

< Message edited by Buck Beach -- 8/31/2010 7:11:25 PM >

(in reply to michaelm75au)
Post #: 364
RE: Art mods - 9/3/2010 10:39:42 PM   
Smeulders

 

Posts: 1879
Joined: 8/9/2009
Status: offline
The second pack of patches for the Balao-class submarines. Nr. 4771 to Nr 4810


Attachment (1)

(in reply to Buck Beach)
Post #: 365
Allied AGP update - 9/4/2010 1:51:04 PM   
Halsey

 

Posts: 5069
Joined: 2/7/2004
Status: offline
Temporary break from doing Japanese LCU's.

Allied AGP update.
More of the Phillipine and restricted West Coast units, one update.




Attachment (1)

(in reply to Mifune)
Post #: 366
Allied AGP update - 9/5/2010 4:41:29 PM   
Halsey

 

Posts: 5069
Joined: 2/7/2004
Status: offline
KNIL AGP's, some Chinese, and Recon updates.

One in here for you Buck.



Attachment (1)

(in reply to Halsey)
Post #: 367
RE: Allied AGP update - 9/5/2010 6:28:28 PM   
Buck Beach

 

Posts: 1973
Joined: 6/25/2000
From: Upland,CA,USA
Status: offline
Thanks Halsey I appreciate it. I was wondering if any of you had visited these sites for USN ship patches


http://bluejacket.com/usn_ship_insig_ad-ap.html

http://bluejacket.com/usn_ship_insig_ar-av.html

There are other ships at the bluejacket.com site.


Also, the 8th Photo Sdrn art I submitted looks as it was a patch after the era, here is the one probably more applicable:






Attachment (1)

< Message edited by Buck Beach -- 9/5/2010 8:53:05 PM >

(in reply to Halsey)
Post #: 368
RE: Allied AGP update - 9/5/2010 9:18:42 PM   
Halsey

 

Posts: 5069
Joined: 2/7/2004
Status: offline
Art on the way...

That one is mucho better.
Here it is.
Edit it and save as a 24 bit bitmap.







Attachment (1)

(in reply to Buck Beach)
Post #: 369
RE: Allied AGP update - 9/5/2010 9:20:32 PM   
Halsey

 

Posts: 5069
Joined: 2/7/2004
Status: offline
Yep, been on them.


Very helpful.

(in reply to Buck Beach)
Post #: 370
RE: Allied AGP update - 9/7/2010 2:20:16 PM   
cantona2


Posts: 3749
Joined: 5/21/2007
From: Gibraltar
Status: offline
Excellent last updates Halsey. Much appreciated

_____________________________

1966 was a great year for English Football...Eric was born


(in reply to Halsey)
Post #: 371
RE: Allied AGP update - 9/8/2010 12:23:53 AM   
Halsey

 

Posts: 5069
Joined: 2/7/2004
Status: offline
Thanks cantona!

Got some updates coming soon...
Cleaned up the KNIL AGP's.
I didn't like the Lt Green ring around some of the wings.

I've also got some IJAAF, IJNAF and Soviet pilot wings to use in place of insignias.
It just takes time doing all the renaming of the bitmaps.

Anyone want to tackle these?
I've got the bitmap protege's, and I'll gladly share the workload.
They just have to be copied and renamed for the airgroups.

Any takers?

(in reply to cantona2)
Post #: 372
RE: Allied AGP update - 9/8/2010 10:26:58 AM   
Reg


Posts: 2787
Joined: 5/26/2000
From: NSW, Australia
Status: offline

Halsey, I used the following MS-DOS code in a batch file to create the 546 correctly named bitmaps in about 15 seconds for the IJN ship patch placeholders from the original file "SHP_0000-16.bmp". There is no need to do this by hand.

Give me a few minutes and I'll whip you up a batch file that should do what you want.....

@REM initialize test value to be "true"
@SET intCounter=1

:while

@REM test condition
@IF %intCounter% GTR 546 (GOTO wend)

@REM procedure where condition is "true"
@echo %intCounter%

@SET pre=000
@IF %intCounter% GTR 99 (@SET pre=0)
@IF %intCounter% GTR 99 (@goto cont)

@IF %intCounter% GTR 9 (@SET pre=00)

:cont
@echo %pre%
@copy SHP_0000-16.bmp SHP_%pre%%intCounter%.bmp

@REM set new test value
@SET /a intCounter=intCounter+1

@REM loop
@GOTO while

:wend

@PAUSE


_____________________________

Cheers,
Reg.

(One day I will learn to spell - or check before posting....)
Uh oh, Firefox has a spell checker!! What excuse can I use now!!!

(in reply to Halsey)
Post #: 373
AGP/SHP/LCU Patch Replication Tool - 9/8/2010 11:20:52 AM   
Reg


Posts: 2787
Joined: 5/26/2000
From: NSW, Australia
Status: offline
Well that didn't take long.

Attached below is a small tool that will create a series of sequentially numbered placeholder bitmap files in the format required for AGP/SHP/LCU patches from a single master file. This should save you heaps of time renaming files.

Instructions:

  • Download and unzip the attached batch file into a convenient location.
  • Copy the master bitmap file into the same folder location.
  • Open a MS-DOS shell (Command Prompt window) and use the CD command to navigate to the folder the batch file and the master bitmap files are located.

    Now for the good bit.

  • Type "makebmp.bat masterfile.bmp type 1 2"

    Where:
    makebmp.bat is the batchfile name (as supplied)
    masterfile.bmp is the name of the bitmap image file to be duplicated (in this case your pilot wing files)
    Type is the prefix of the new file name ie AGP or SHP or LCU etc
    1 is the number of the first image (no leading zeros)
    2 is the number of the last image (no leading zeros) - maximum of 9999

  • Look in the current folder for the new image files.


For example:

makebmp.bat master.bmp AGP 45 48

Creates the following files which are all identical to master.bmp:
AGP_0045.bmp
AGP_0046.bmp
AGP_0047.bmp
AGP_0048.bmp


Just be careful when you enter the command line as I didn't include any error checking.

Have fun and let me know how you get on.



Attachment (1)

< Message edited by Reg -- 11/20/2010 2:53:42 AM >


_____________________________

Cheers,
Reg.

(One day I will learn to spell - or check before posting....)
Uh oh, Firefox has a spell checker!! What excuse can I use now!!!

(in reply to Reg)
Post #: 374
RE: Allied AGP update - 9/9/2010 12:29:30 AM   
Halsey

 

Posts: 5069
Joined: 2/7/2004
Status: offline
Thanks Reg!

This will help a lot.

Now I just need the time to do it.

(in reply to Reg)
Post #: 375
RE: Allied AGP update - 9/10/2010 7:26:13 PM   
TOMLABEL


Posts: 5116
Joined: 1/27/2006
From: Alabama - ROLL TIDE!!!!!
Status: offline
Does anyone have a blank ship emblem background bitmap that you could put in a zip file and post it here? Blank meaning the screen background less the emblem.

Thanks!

_____________________________


Art by the Rogue-USMC

WITP Admiral's Edition: Ship & Sub Art/Base Unit Art/Map Icon Art

"If destruction be our lot - it will come from within"...Abraham Lincoln

(in reply to Halsey)
Post #: 376
Allied AGP update - 9/10/2010 10:47:08 PM   
Halsey

 

Posts: 5069
Joined: 2/7/2004
Status: offline
All you need is a 60x60 pixel shaded olive green Tom.


KNIL AGP update.
Cleaned up the Dutch, so these are strictly updates.
No new ones, sorry.






Attachment (1)

(in reply to TOMLABEL)
Post #: 377
RE: Allied AGP update - 9/11/2010 4:41:58 AM   
stuman


Posts: 3907
Joined: 9/14/2008
From: Elvis' Hometown
Status: offline
Thx for all of these mods , they add a lot to the game.

_____________________________

" Gentlemen, you can't fight in here! This is the War Room. " President Muffley


(in reply to Halsey)
Post #: 378
RE: Allied AGP update - 9/11/2010 6:17:43 AM   
Halsey

 

Posts: 5069
Joined: 2/7/2004
Status: offline
Started a new game soI'm a little behind on more insignia updates.

A few thousand more and we'll have it all wrapped up!

(in reply to stuman)
Post #: 379
RE: Allied AGP update - 9/11/2010 1:19:41 PM   
Mifune


Posts: 787
Joined: 4/28/2005
From: Florida
Status: offline
quote:

A few thousand more and we'll have it all wrapped up!


Alright, whats that means you should have it wrapped up by tomorrow.

_____________________________

Perennial Remedial Student of the Mike Solli School of Economics. One day I might graduate.

(in reply to Halsey)
Post #: 380
RE: Allied AGP update - 9/11/2010 1:47:35 PM   
Smeulders

 

Posts: 1879
Joined: 8/9/2009
Status: offline

quote:

ORIGINAL: TOMLABEL

Does anyone have a blank ship emblem background bitmap that you could put in a zip file and post it here? Blank meaning the screen background less the emblem.

Thanks!


Here is what I use, it is only 60x60 instead of 70x70 though, as I only use that.It's pretty easy to make yourself if you want a larger one, just take a screenshot of a ship-screen without an emblem and crop out the part you want.




Attachment (1)

(in reply to TOMLABEL)
Post #: 381
RE: Allied AGP update - 9/11/2010 11:24:58 PM   
TOMLABEL


Posts: 5116
Joined: 1/27/2006
From: Alabama - ROLL TIDE!!!!!
Status: offline

quote:

ORIGINAL: Halsey

All you need is a 60x60 pixel shaded olive green Tom.


quote:

ORIGINAL: Smeulders
Here is what I use, it is only 60x60 instead of 70x70 though, as I only use that.It's pretty easy to make yourself if you want a larger one, just take a screenshot of a ship-screen without an emblem and crop out the part you want.



Thanks guys! I'll try both suggestions!

Thanks also for the continuing emblem artwork!!!!!

TOMLABEL

_____________________________


Art by the Rogue-USMC

WITP Admiral's Edition: Ship & Sub Art/Base Unit Art/Map Icon Art

"If destruction be our lot - it will come from within"...Abraham Lincoln

(in reply to Halsey)
Post #: 382
Japanese LCU update - 9/12/2010 11:10:25 AM   
Halsey

 

Posts: 5069
Joined: 2/7/2004
Status: offline
Up to the Kwangtung Army.

Japanese LCU update 13 14 and 15.





Attachment (1)

(in reply to Mifune)
Post #: 383
Japanese LCU update - 9/18/2010 10:46:25 PM   
Halsey

 

Posts: 5069
Joined: 2/7/2004
Status: offline
Japanese LCU update 16-25.
Doing these a little bit differently, so feel free to modify any of them.

This takes it up to the Southern Army in the editor.



Attachment (1)

(in reply to Mifune)
Post #: 384
More Rotating Aircraft Art - 9/19/2010 3:31:19 AM   
Reg


Posts: 2787
Joined: 5/26/2000
From: NSW, Australia
Status: offline

After a bit of a break, here's a another aircraft rotating art file.

This is a GM FM-2 in USN Gloss Blue livery plus a bonus SO3C-2 with blue Stars'n'Bars.

I did it from scratch so I'm afraid it's not up to Cathartes' usual standards.

Download file is in the next post.




Attachment (1)

_____________________________

Cheers,
Reg.

(One day I will learn to spell - or check before posting....)
Uh oh, Firefox has a spell checker!! What excuse can I use now!!!

(in reply to Halsey)
Post #: 385
RE: More Rotating Aircraft Art - 9/19/2010 3:35:47 AM   
Reg


Posts: 2787
Joined: 5/26/2000
From: NSW, Australia
Status: offline
Download file for FM-2 in USN Gloss Blue livery plus a bonus SO3C-2.
===================================================================
Installation:

Just unzip into your game folder making sure the "Use Folders" option is set.
(The archive contains the art and appropriate sub-folders)

The updated images will appear after June'44 game time.

Enjoy,




Attachment (1)

< Message edited by Reg -- 9/19/2010 3:46:52 AM >


_____________________________

Cheers,
Reg.

(One day I will learn to spell - or check before posting....)
Uh oh, Firefox has a spell checker!! What excuse can I use now!!!

(in reply to Reg)
Post #: 386
RE: More Rotating Aircraft Art - 9/19/2010 6:19:50 PM   
Rainer

 

Posts: 1210
Joined: 11/21/2000
From: Neuching, Bavaria, Germany
Status: offline
Thanks a lot, Reg.
Keep em coming

_____________________________

WitP/AE
1.7.11.26b
Data base changes by Andy Mac October 16, 2012
Scen #1 Allied vs AI Level Hard Daily Turns
Art Mods by TomLabel and Reg
Topo Map by chemkid

WitW / Torch
1.01.37 - 1.01.44 beta

(in reply to Reg)
Post #: 387
RE: More Rotating Aircraft Art - 9/21/2010 1:17:11 PM   
Galahad78

 

Posts: 386
Joined: 9/28/2009
Status: offline
Wow, this is truly impressive!!  I'll try it, that way perhaps I'm able to remember individual squadrons 

Is there any link with all the pictures released until now? I can take the time to go post by post, but would like to speed things up

(in reply to Rainer)
Post #: 388
RE: More Rotating Aircraft Art - 9/21/2010 11:15:54 PM   
Halsey

 

Posts: 5069
Joined: 2/7/2004
Status: offline

quote:

ORIGINAL: Galahad78

Wow, this is truly impressive!!  I'll try it, that way perhaps I'm able to remember individual squadrons 

Is there any link with all the pictures released until now? I can take the time to go post by post, but would like to speed things up




I have all the artwork insigia to date,except the naval and Regs work.

Email me with your email address, and I'll send them to ya.

(in reply to Galahad78)
Post #: 389
RE: More Rotating Aircraft Art - 9/22/2010 10:15:00 AM   
Reg


Posts: 2787
Joined: 5/26/2000
From: NSW, Australia
Status: offline
quote:

ORIGINAL: Galahad78

Wow, this is truly impressive!!  I'll try it, that way perhaps I'm able to remember individual squadrons 

Is there any link with all the pictures released until now? I can take the time to go post by post, but would like to speed things up



The index to the rest of the Aircraft Rotating Art is here....

Unfortunately it's still a work in progress .... though there is enough done to keep you happy until I get through the rest!!


< Message edited by Reg -- 9/22/2010 11:39:23 AM >


_____________________________

Cheers,
Reg.

(One day I will learn to spell - or check before posting....)
Uh oh, Firefox has a spell checker!! What excuse can I use now!!!

(in reply to Galahad78)
Post #: 390
Page:   <<   < prev  11 12 [13] 14 15   next >   >>
All Forums >> [New Releases from Matrix Games] >> War in the Pacific: Admiral's Edition >> Scenario Design and Modding >> RE: Japanese LCU update Page: <<   < prev  11 12 [13] 14 15   next >   >>
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

1.969