Alpha77
Posts: 2116
Joined: 9/24/2010 Status: offline
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quote:
Very much so. You haven't played to the end yet, but by 1944 logistics will be 70+% of your job, not fighting. I don't know if you use Tracker, but if you do look ahead in the very bottom tab at total forces in the game for each side. You'll be managing several thousand ships. A lot of Japanese players complain about how much work the economy is--and they're right--but the Allies have a lot more labor in total. Every base you take back has to be managed; after the first year the Japanese player's duties there get smaller and easier. And the number of LCUs, planes, and ships the Allied player gets dwarfs the total Japanese OOB. By mid-1945 you might have 300 merchants or more just sitting, waiting for someplace that needs servicing. Then, after VE Day, you have to haul all of the European theater troops and gear across 5000 miles of water. Moving a million tons of supplies will happen a couple of times a week. If 1945 is the major leagues, by comparison 1942 is single-A ball. I am beginning to think that this "game" is so time consuming even now (I am now at the 1st of May 42) but if this is true what you write I probably cannot play this one very far. Are there any more tipps (or a forum link) for logistics also in later stages ? I know the auto convoi system and CS, but there should be some more, or ? Anyway, I just assembled most of my US fleet to make a stand finally in the Fiji/NG area. Maybe it will be a disaster all carriers sunk, then problem solved - guess I am not hard enough to see the rest of my fleet go down and the Japs conquer AU + India. However this also might be fun, maybe in a 2nd live I can restart the game with better experience as Allies. And in the 3rd live I can play the Japs I have now 2 huge convois for Perth (guess over 100000 fuel) is there danger of spoilage in Perth? Also send some of the AKs from Perth to Capetown, if they really should draw the fuel toPerth. But as you explained already the rail line isn´t the biggest one in reality, so probably is this transport problem in the game realistic.
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