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RE: 1941 Campaign all 255turns! Bob vs Trey

 
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RE: 1941 Campaign all 255turns! Bob vs Trey - 10/4/2010 8:28:24 PM   
karonagames


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T24. The Rumanian mountain men start climbing their mountains.





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RE: 1941 Campaign all 255turns! Bob vs Trey - 10/4/2010 8:54:44 PM   
karonagames


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T24 Losses:




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RE: 1941 Campaign all 255turns! Bob vs Trey - 10/6/2010 3:39:02 PM   
karonagames


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T25 Logistics: So you capture 1/3 of Moscow and your reward? You get the sack!!!





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RE: 1941 Campaign all 255turns! Bob vs Trey - 10/6/2010 3:41:21 PM   
karonagames


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T25 Production: 600 aircraft gone missing due to bug And my HQ Buildup decisions has really reduced my vehicle pool with a knock on effect to the supplies my units have.






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RE: 1941 Campaign all 255turns! Bob vs Trey - 10/6/2010 3:46:11 PM   
karonagames


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T25 Moscow. While XXXX1 panzer korps are nice and warm in the Moscow B&Bs the rest of the army freezes it bollocks in level 7 ice. There is a slight salient so Trey will no doubt go for the shoulders, so I move a panzer corps to the north and the south.





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RE: 1941 Campaign all 255turns! Bob vs Trey - 10/6/2010 3:52:30 PM   
karonagames


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T25 Voronezh. Linebacker in place and panzers moving back to winter quarters.





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RE: 1941 Campaign all 255turns! Bob vs Trey - 10/6/2010 3:55:40 PM   
karonagames


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T25 Kharkov. Weakest sector of the front. 6th Army has no linebackers yet and no panzers on their way to winter quarters.




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RE: 1941 Campaign all 255turns! Bob vs Trey - 10/6/2010 4:00:35 PM   
karonagames


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T25 Rostov. The Paras and Rumanian armoured are the sacificial Lambs to allow 1st Panzer to escape. The armour may have to stay in the front line for longer than I usually like. Retreat losses for panzers are horrible - usual 25% of afvs for each hex retreated.






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RE: 1941 Campaign all 255turns! Bob vs Trey - 10/6/2010 4:04:13 PM   
karonagames


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T25 Crimea. The First turn of Blizzard and the Rumanians start deciding they don't want to fight!





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RE: 1941 Campaign all 255turns! Bob vs Trey - 10/6/2010 4:27:04 PM   
ComradeP

 

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Bob, where are your garrisons?

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RE: 1941 Campaign all 255turns! Bob vs Trey - 10/6/2010 4:53:58 PM   
karonagames


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I don't worry about cities in front of my rail net as there is nothing for the partisans to Hit, but everything behind the lines is covered. The Panzers will be there soon.





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RE: 1941 Campaign all 255turns! Bob vs Trey - 10/6/2010 4:58:55 PM   
karonagames


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A little bit of activity in the North but the net is well developed there.





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RE: 1941 Campaign all 255turns! Bob vs Trey - 10/7/2010 4:36:09 PM   
karonagames


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T26. Lost the casualty screen, but at 84k they were almost identical to the AI test on normal settings:

As expected, Trey is going for the shoulders, and it looks like Rzhev needs a garrison!





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RE: 1941 Campaign all 255turns! Bob vs Trey - 10/7/2010 4:37:34 PM   
karonagames


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T26. You Capture Rostov and what's your reward? You get the sack. Bock loses his job for the second or is this the third time?





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RE: 1941 Campaign all 255turns! Bob vs Trey - 10/7/2010 4:40:14 PM   
karonagames


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T26. I recapture 4 out 6 hexes in this sector.





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RE: 1941 Campaign all 255turns! Bob vs Trey - 10/7/2010 4:41:50 PM   
karonagames


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And 4 out of 6 here.





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RE: 1941 Campaign all 255turns! Bob vs Trey - 10/7/2010 4:43:47 PM   
karonagames


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And 4 re-takes here. Of course the rumanians routed and are now refitting in Stalino.




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< Message edited by BigAnorak -- 10/7/2010 4:44:18 PM >

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RE: 1941 Campaign all 255turns! Bob vs Trey - 10/7/2010 4:47:44 PM   
karonagames


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T26 2/3 of Rumanian 4th Army decides it does not want to fight.





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RE: 1941 Campaign all 255turns! Bob vs Trey - 10/7/2010 4:49:49 PM   
karonagames


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Thankfully the Mountain troops are not affected by the Blizzard and continue to fight, as do the slovaks. looks like I will have to Bail out the Rumanians.






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RE: 1941 Campaign all 255turns! Bob vs Trey - 10/7/2010 5:02:48 PM   
karonagames


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T26 from my AI (challenging) Test for comparison:





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< Message edited by BigAnorak -- 10/7/2010 5:04:37 PM >

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RE: 1941 Campaign all 255turns! Bob vs Trey - 10/7/2010 5:04:03 PM   
karonagames


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And in the south. Note the Double attacks.





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< Message edited by BigAnorak -- 10/7/2010 5:05:29 PM >

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RE: 1941 Campaign all 255turns! Bob vs Trey - 10/7/2010 6:07:17 PM   
Helpless


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quote:

600 aircraft gone missing due to bug


What bug?

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Post #: 202
RE: 1941 Campaign all 255turns! Bob vs Trey - 10/7/2010 6:31:01 PM   
karonagames


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In the current campaign aircraft move from production to the pool correctly ( apart from the export stuff noted elsewhere) But in my game with Trey, production didn't move to the pool correctly. As you can see from the screen shot there are no units using the equipment so they are not going to them as replacements. The bf109F4 unit, for example, is a schwarm of 4 planes so it can't be swallowing all the production.

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Post #: 203
RE: 1941 Campaign all 255turns! Bob vs Trey - 10/7/2010 6:42:00 PM   
Helpless


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quote:

In the current campaign aircraft move from production to the pool correctly ( apart from the export stuff noted elsewhere) But in my game with Trey, production didn't move to the pool correctly. As you can see from the screen shot there are no units using the equipment so they are not going to them as replacements. The bf109F4 unit, for example, is a schwarm of 4 planes so it can't be swallowing all the production.



I found a bug (which is still here), when inactive air group consume aircraft. It could be related to issue you saw.

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RE: 1941 Campaign all 255turns! Bob vs Trey - 10/7/2010 8:20:14 PM   
karonagames


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T27: Start with losses - again about in line with my normal setting AI test.





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RE: 1941 Campaign all 255turns! Bob vs Trey - 10/7/2010 8:24:15 PM   
karonagames


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T27 Logistics. Net loss of 22k in replacement phase and nobody got the sack.





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Post #: 206
RE: 1941 Campaign all 255turns! Bob vs Trey - 10/7/2010 8:27:14 PM   
karonagames


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T27. Moscow. Still preventing Trey from making attacks from 3 hexsides wherever I can. I call these attacks "crumbling attacks", as if you can start one and cause a retreat, you can cause a whole line to crumblewith subsequent attacks from 3 hexsides.







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RE: 1941 Campaign all 255turns! Bob vs Trey - 10/7/2010 8:30:02 PM   
karonagames


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T27 The Sturm division seems tougher than other divisions for some reason. Is it treated like a mountain division?






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RE: 1941 Campaign all 255turns! Bob vs Trey - 10/7/2010 8:32:29 PM   
karonagames


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T27 when reserves don't cause a command penalty they can make a difference.





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RE: 1941 Campaign all 255turns! Bob vs Trey - 10/7/2010 8:34:40 PM   
karonagames


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T27. Reinforcements arrive to stiffen the defences of 6th Army in front of Belgorod.





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< Message edited by BigAnorak -- 10/7/2010 8:35:17 PM >

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