Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

RE: Here we go again! tc464 (A) vs. Mike (J) - No tc464

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> War in the Pacific: Admiral's Edition >> After Action Reports >> RE: Here we go again! tc464 (A) vs. Mike (J) - No tc464 Page: <<   < prev  24 25 [26] 27 28   next >   >>
Login
Message << Older Topic   Newer Topic >>
RE: Here we go again! tc464 (A) vs. Mike (J) - No tc464 - 10/8/2010 9:34:43 PM   
Mac Linehan

 

Posts: 1484
Joined: 12/19/2004
From: Denver Colorado
Status: offline
Mike!

Your Back!

The Master Speaks, the student listens..

Faithful Grasshopper Mac

_____________________________

LAV-25 2147

(in reply to Mike Solli)
Post #: 751
RE: Here we go again! tc464 (A) vs. Mike (J) - No tc464 - 10/8/2010 9:54:34 PM   
Mike Solli


Posts: 15792
Joined: 10/18/2000
From: the flight deck of the Zuikaku
Status: offline
Thanks Mac. I'm waiting to hear from my opponent. He's been out of town all week, and he has the turn. I can't even do anything, just look. More turns should happen this weekend with a 3 day weekend for both of us.

_____________________________


Created by the amazing Dixie

(in reply to Mac Linehan)
Post #: 752
RE: Here we go again! tc464 (A) vs. Mike (J) - No tc464 - 10/10/2010 7:18:42 AM   
Mike Solli


Posts: 15792
Joined: 10/18/2000
From: the flight deck of the Zuikaku
Status: offline
9 Apr 42

Ted's back in town and we're pumping out turns. Three done today, which I think is a record.

Reinforcements:

14 Ku T-1 - 18 Mavis - 21 Air Flotilla - Destined for Southern SRA
14 Ku T-1 Det - 2 Emily - 21 Air Flotilla - Southern SRA
14 Ku S-1 - 9 Rufe - 21 Air Flotilla - Southern SRA, but I'm not sure what they'll do yet.

China

I took Loyang, trashing a nice sized Chinese Army. They're now on the run to Sian. This also opens the door to surround Nanyang. I'll at least feint toward that, hoping Ted pulls out of there. If he does that, then I can reinforce 1 Army with some of 12 Army to go after Sian. My goal is the oil there.

Noumea

I have a few subs in this area. The I-171 sank an xAKL 3 hexes south of Noumea. She probably was delivering supply somewhere, or returning from a delivery. I've seen several DDs in the area. My subs keep taking potshots at them without luck. They haven't had any luck depth charging me either. It gave me an idea that I'll discuss below.

Palembang

The remainder of the Allied "fleet" at Palembang sortied in an attempt to get away. I had some Bettys on naval attack and they sank the "fleet" - 4 HDMLs.

KB

You may have noticed that I haven't mentioned KB lately. It's been in port doing nothing. That's about to change. Akagi and Kaga are still at Kwajalein waiting to ambush any fleet Ted sends out that way. Nothing so far. They're staying. Baby KB is currently at Balikpapan. No mission yet. They reccived replacement aircraft after their little excursion off Java. The other 4 fleet carriers have been at Babeldaob for a while now. I just sent them to Truk where they will refuel. The fast Replenishment fleet is accompanying them. They'll head south and look for shipping between Noumea and Brisbane. I don't expect to find any capital ships there. Ted is hiding them. But, I'd like to kill half a dozen or so DDs. Lack of escorts is a great thing. Anyway, it's a 3 day trip to Truk. Probably another week before they are in position.

Something that dawned on me that I just thought to mention. Small bases are limited in the amount of fuel and supply they can stock. The magic number is 9 - that's a combination of 9 levels of port and/or airfield. Many of my critical bases (especially in the SRA) need to be able to house large amounts of fuel (and supply on occasion). It's mainly the small bases that have refineries. I usually max out the port and then build up the airfield to get to the magic 9 levels. Yeah, it uses a lot of supply, but supply is one thing that's been increasing steadily.

Edit:

Pt. Moresby

I forgot to mention about Ted's new tactic. He'd been bombing Horn Island daily with about a dozen B-17Es for little or no effect for about a month. Today he sent 22 B-26s at Pt. Moresby. I have an elite Zero daitai there. 15 didn't make it home.

< Message edited by Mike Solli -- 10/10/2010 7:23:41 AM >


_____________________________


Created by the amazing Dixie

(in reply to Mike Solli)
Post #: 753
RE: Here we go again! tc464 (A) vs. Mike (J) - No tc464 - 10/10/2010 7:29:57 AM   
Mike Solli


Posts: 15792
Joined: 10/18/2000
From: the flight deck of the Zuikaku
Status: offline
10 Apr 42

Home Islands

That damn S class sub around Sapporo took out another xAK on the resource run and got away. I still want to get a DesDiv up there but there are none to be had anywhere in the Home Islands. A few will complete upgrades in a few days. I might be able to scare up some by then.

One of his fleet subs got lucky and sank an xAKL off Sendai, also on the resource run. April is a month where a lot of escorts are eligible to be upgraded. I sent too many at once. Things were quiet. Ah well....

Pt. Moresby

Ted sent 11 B-17s and remaining B-26s (2) at Pt. Moresby. The B-26s were both shot down but I couldn't touch the B-17s. He's sending them in at 30k ft so they aren't doing any damage either. I have flak at Pt. Moresby, but the B-17s are too high. Stalemate.

Other Stuff

The Ha-60 engine was advanced a month.

_____________________________


Created by the amazing Dixie

(in reply to Mike Solli)
Post #: 754
RE: Here we go again! tc464 (A) vs. Mike (J) - No tc464 - 10/10/2010 7:49:26 AM   
Mike Solli


Posts: 15792
Joined: 10/18/2000
From: the flight deck of the Zuikaku
Status: offline
11 Apr 42

Reinforcement: A Gozan class xAK at Saigon.

I forgot to mention that I pulled out a bunch of pilots from training units a couple of days ago. I decided to pull out all pilots that have >50 exp and >70 in the stat they're training, with the exception of the best pilot in the unit and the unit commander. The IJA increased by 130 pilots and the IJN increased by 60.

Sub War

My subs retaliated today. One hex east of Laysan (which is SE of Midway) the I-1 put a torpedo into the TK Gulfland. I doubt that she sank but she's at least out of the war for awhile. The I-1 is on her way to the US west coast along with the rest of her division.

The I-165 sank the xAP Ormiston a couple hexes east of Adak. She was empty so I suspect she just dropped off a load of troops on Adak. Ted has this fascination for Adak. In our WitP game, he packed that place full of troops. I may have to visit that place with some BBs once they are freed up from the SRA. Unfortunately, the BBs are preparing for the invasion of Northern Australia. I may have to invade an island on either side of Adak and bomb Adak into the stone age. Gotta check to see if there are any suitable islands (with airfields) in the area.

Tankers

My Palembang assault force is going to take the base next to Palembang next turn. I should have Palembang within a week. I've been allocating TKs to all of the oil/fuel producing bases and I don't think I have enough. I can't wait for Jun so I can convert the Std- class xAKs to TKs. I have about 20 of them sitting in Maizuru waiting to be able to convert. It'll all depend on how much damage the Palembang oilfields take when I attack it. So far I've been incredibly lucky. All of the oil fields are currently maxed out with the exception of Miri (which starts with 150 oil fields automatically damaged) and Soerabaja. Miri is down to about 30 damaged fields and Soerabaja has about 40 damaged. Both places have enough supply to repair all the damage.

Other Stuff

I'm going to increase the HI factorys in Java more than I have. I need to calculate how much resources are produced there daily and then increase the HI to use it. I have the supply to spare and want to bump up my HI production as much as possible. Right now I produce an excess of about 2k HI a day. Not enough. My current HI pool is 204k.

_____________________________


Created by the amazing Dixie

(in reply to Mike Solli)
Post #: 755
RE: Here we go again! tc464 (A) vs. Mike (J) - No tc464 - 10/10/2010 6:42:39 PM   
Mike Solli


Posts: 15792
Joined: 10/18/2000
From: the flight deck of the Zuikaku
Status: offline
Now that I control all of Java, I've been playing around with the numbers. I know I need to increase HI production for the future and Java is in a nice isolated area that is unlikely to be attacked any time soon. Currently, I will have 70 HI factories when repairs are completed. If I repair just about everything in Java (Resources, oil, refineries), but not LI, I can increase the HI factories to 140. That'll give me an additional 140 HI per day, 4200 per month or 50400 per year. Here's the cost:

Resources: +28 (28k supply)
Refineries: +34 (24k supply)
HI: +70 (70k supply)

I'm already going to repair the Oil and HI (to 70) so that's not necessary to factor.

The total cost is 122k supply. I figure that'll all have to be brought in because what's there and the small monthly production (~19k) will be needed for other purposes. Assuming sufficient supply at all times, it should be completed in 54 days. That's how long it'll take to build 54 HI in Soerabaja.

Edit:

With everything repaired and 140 HI, here's the monthly surplus:

Resources: -1800 (not a problem with the current surplus and all the areas around there that produce resources)
Oil: +7500
Fuel: +45,600
Supply: +19,320 (doesn't factor in support costs, so it's probably a wash)

< Message edited by Mike Solli -- 10/10/2010 6:45:13 PM >


_____________________________


Created by the amazing Dixie

(in reply to Mike Solli)
Post #: 756
RE: Here we go again! tc464 (A) vs. Mike (J) - No tc464 - 10/10/2010 6:49:23 PM   
Mike Solli


Posts: 15792
Joined: 10/18/2000
From: the flight deck of the Zuikaku
Status: offline
Something else I've been thinking about. Resources. I'm not convinced that we shouldn't be shipping them from the SRA. Honshu uses HUGE amounts of the stuff. When the Allies control the area around Japan in the late game, those resources will be needed. I'm shipping them now and still can't raise the surplus in Honshu by more than 5-6 days each month. My fuel is dropping each day, but we'll see how things change when I take Palembang.

_____________________________


Created by the amazing Dixie

(in reply to Mike Solli)
Post #: 757
RE: Here we go again! tc464 (A) vs. Mike (J) - No tc464 - 10/10/2010 7:05:00 PM   
seille

 

Posts: 2134
Joined: 6/19/2007
From: Germany
Status: offline
Mike,
It might be VERY late for Palembang now. In my game vs the AI i took it in turn 117,must be late march
and it had terrible damage. 80% of the oil and refinieries were destroyed.
When i posted the problem some guys had the opinion it was either very bad luck or the late capturing.
I hope it was the first and you get it in better condition. Otherwise you´ll have a problem...

(in reply to Mike Solli)
Post #: 758
RE: Here we go again! tc464 (A) vs. Mike (J) - No tc464 - 10/10/2010 7:57:43 PM   
CapAndGown


Posts: 3206
Joined: 3/6/2001
From: Virginia, USA
Status: offline
If you want to build up the resource stockpile, you are going to need to turn off some of the LI factories at some point. Turning off Tokyo and Osaka will help you get your resource pool up very nicely.

(in reply to seille)
Post #: 759
RE: Here we go again! tc464 (A) vs. Mike (J) - No tc464 - 10/11/2010 2:49:32 AM   
Mike Solli


Posts: 15792
Joined: 10/18/2000
From: the flight deck of the Zuikaku
Status: offline
That's a thought. I may do that a bit to see what it does for the HI stockpile and how much it affects supply.

12 Apr 42

Palembang

I took Praboemoelih (the base next to Palembang) unopposed. I've been bombing the airfield to prevent Ted from building up the fort levels. Still a few days before the main body arrives. It's marching from Osthaven.

China

I attacked Nanyang getting 3:1 odds and reducing the fort level from 2 to 1. I'll continue to attack to see if I can push the Chinese out. Farther north, my victorious army is pursuing the evicted Chinese from Loyang.

Malaya

With the liberation of Singapore, I've suddenly got lots of forces to play with. Here's what's available:

25 Army:
18 Div
5 Div
IG Div
56 Div - this division is still broken down into it's component units. 148 In Reg is trashed (16% strength) and will sit in Singapore to rebuild. 146 In Reg is still on Mindinao. The 113 In Reg is the Singapore garrison. The recon, engineers and artillery are sitting in Singapore as well.

16 Army:
2 Div

Southern Area Army:
21 Div
30 Div (-) - It's composed of the 41, 74 and 77 In Regs. I pulled it out out Kwantung. The rest of the division (recon, engineers and artillery) are due as reinforcements in about 1.5 years.

The 30 Div regiments are going to take Summatra north of Malacca along the east Summatra coast. Basically, it'll take the two oil facilities there as well as the other bases. It'll then become the garrison with 1 regiment in Sabang, Medan and Bengkalis.

The 21 Division is going to clear out Mindinao and the two occupied islands south of Luzon. Then it'll become the SRA reserve with 18 kt xAKs.

The 25 Army (minus the 56 Div) with the 2 Div attached are going to prepare for a little excursion. The objective and goals will be discussed later.

Burma

I've run out of forces there. Those rotten garrisons are sucking me dry. I'm sending the 124 In Reg there to garrison as much as possible to free up the 15 Army for offensive missions. In addition, the 15 Army has been reinforced with 2 tank regiments as well as some artillery and AAA from 25 Army.

Australia

The invasion forces are getting there. The 14 Army is just about ready to go. A few more units are still enroute to Koepang. The 16 Army is loaded out of Soerabaja and starting to head toward Koepang. Baby KB will sail from Balikpapan tomorrow, as will a surface group of 4 BBs.

I've decided to land the 14 Army at Wyndham and have them move overland to cut off Darwin. I think a direct invasion of Darwin would be too costly.

KB

KB has arrived at Truk and has refueled. They are heading south and will rendezvous with the Replenishment Fleet a few hexes east of Rabaul. Then they will head south to see what trouble they can stir up. Hopefully, they'll catch some shipping between Noumea and Brisbane.

_____________________________


Created by the amazing Dixie

(in reply to CapAndGown)
Post #: 760
RE: Here we go again! tc464 (A) vs. Mike (J) - No tc464 - 10/11/2010 4:06:07 AM   
Chickenboy


Posts: 24520
Joined: 6/29/2002
From: San Antonio, TX
Status: offline

quote:

ORIGINAL: cap_and_gown

If you want to build up the resource stockpile, you are going to need to turn off some of the LI factories at some point. Turning off Tokyo and Osaka will help you get your resource pool up very nicely.


Or you could leave 'em on and dump as many resources as you can into the home islands. I've been able to keep all LI and HI on and grow my resource cushion in the home islands through the first 10 months of the war. Obviously this will require a more concerted effort to import resources home.

_____________________________


(in reply to CapAndGown)
Post #: 761
RE: Here we go again! tc464 (A) vs. Mike (J) - No tc464 - 10/11/2010 12:51:05 PM   
Mike Solli


Posts: 15792
Joined: 10/18/2000
From: the flight deck of the Zuikaku
Status: offline

quote:

ORIGINAL: Chickenboy


quote:

ORIGINAL: cap_and_gown

If you want to build up the resource stockpile, you are going to need to turn off some of the LI factories at some point. Turning off Tokyo and Osaka will help you get your resource pool up very nicely.


Or you could leave 'em on and dump as many resources as you can into the home islands. I've been able to keep all LI and HI on and grow my resource cushion in the home islands through the first 10 months of the war. Obviously this will require a more concerted effort to import resources home.


Ideally, that's what I'd like to do. The goal is to increase the resource stockpile without shutting off industry.

_____________________________


Created by the amazing Dixie

(in reply to Chickenboy)
Post #: 762
RE: Here we go again! tc464 (A) vs. Mike (J) - No tc464 - 10/11/2010 7:40:29 PM   
Mike Solli


Posts: 15792
Joined: 10/18/2000
From: the flight deck of the Zuikaku
Status: offline
13 Apr 42

Reinforcements: Lots of stuff today.

13 Air Flotilla HQ - This is a training HQ in Japan. A lot of air units are already here and they're all frantically training pilots.
26 Air Flotilla HQ - Part of the 11 Air Fleet. No air units are currently attached. I'm not sure if any come at all. Not sure where I'm going to use it. I'm thinking maybe at Paramushiro Jima?
13 Mortar Bn - 5 Army, Kwantung
11 Ind Hvy Art Bn - Kwantung
12 Ind Hvy Art Bn - Kwantung
18 Naval Guard - SE Fleet
85 Naval Guard - SE Fleet
86 Naval Guard - SE Fleet
87 Naval Guard - SE Fleet
88 Naval Guard - SE Fleet
89 Naval Guard - SE Fleet
I/19 Naval Guard - SE Fleet - Elite unit.
II/19 Naval Guard - SE Fleet - Elite unit.
III/19 Naval Guard - SE Fleet - Elite unit.
3 Ind SNLF Co - Elite unit.
6 Ind SNLF Co - Elite unit.

Those Naval Guard units will come in handy in the SE Fleet area. I want to expand a bit but don't have any infantry available.

China

I took Nanyang today. At a cost of 1k troops, I took out 16k Chinese. That pretty much trashed that army, taking out a third of their strength. They ran into a clear area surrounded by woods, a river and my troops. I'm chasing them to mess them up some more. Then I'll move the bulk of those troops up toward Sian. Things have finally broken open in that area after a lot of stalemate.

Palembang

I took Lahat unopposed. It's the dot hex next to Palembang. Soon I'll have Palembang surrounded on 3 sides and will move in for the kill.

Noumea/Brisbane

The I-10 caught an Allied xAKL and blasted her to splinters with 3 torpedo hits one hex to the east of Noumea.

Between Noumea and Brisbane, I have a few subs patrolling. One of them is being chased by several Allied ASW TFs. They include some DDs, KVs and some other stuff. I'm trying to keep them busy until KB arrives. I'd love to sink it all.

KB

KB arrived at it's rendvezvous to the east of Rabaul. When the Replenishment group arrives (a couple of days), KB will top off and head south for a little excursion. It'll be a quick in and out to clean up any shipping in the area. Escort ships are the priority. I may do a quick port attack on Brisbane or Noumea if it appears there are ships in either of those ports. Then KB will do it's vanishing act again. I'm hoping to surprise him.

_____________________________


Created by the amazing Dixie

(in reply to Mike Solli)
Post #: 763
RE: Here we go again! tc464 (A) vs. Mike (J) - No tc464 - 10/11/2010 7:48:26 PM   
Q-Ball


Posts: 7336
Joined: 6/25/2002
From: Chicago, Illinois
Status: offline
I prefer a direct invasion on Darwin. That is a very long overland march from Wyndham, and you'll have to send a couple units to double back and take out the CD unit at Darwin from behind, even if he abandons the base.

The CD guns at Darwin aren't that great; just embed a KATORI CL or two with the invasion transports, and you'll be fine. You'll lose a couple, but that's alot better than wasting 3 weeks on an overland march. You probably have BBs to spare also, a few salvoes on that CD unit will blunt it's impact. Australian Militia units are paper tigers, VERY weak in combat and fall apart quickly, so clearing Darwin is easy if it's not reinforced.

Good luck, but I would have gone straight in myself.

RE: RESOURCES, I do the same thing C & G does; turn off Osaka and Tokyo LI. I find there are ample supplies anyway, more than you really need at both spots, particularly Tokyo. I'll turn them on again if I ever find myself short of supplies in the Home Islands, but that hasn't happened yet. I would rather build a stockpile of RESOURCES and save it for the Heavy Industry.

Alot of resources come through the Sea of Japan and Yellow Sea, so it's 1945-ish anyway before you have RESOURCE problems. FUEL/OIL figure to be a problem first.

< Message edited by Q-Ball -- 10/11/2010 7:51:38 PM >


_____________________________


(in reply to Mike Solli)
Post #: 764
RE: Here we go again! tc464 (A) vs. Mike (J) - No tc464 - 10/11/2010 8:22:05 PM   
Mike Solli


Posts: 15792
Joined: 10/18/2000
From: the flight deck of the Zuikaku
Status: offline
You're swaying me (as usual) Q-Ball. My forces are still congegrating at Koepang. Three more days until they launch. I have a BB TF (4 BBs) for support as well as ~6-7 CAs. Do you recommend I put the CAs and BBs together and bombard or not? Baby KB will be hovering in the area as well, in case of enemy naval interference.

_____________________________


Created by the amazing Dixie

(in reply to Q-Ball)
Post #: 765
RE: Here we go again! tc464 (A) vs. Mike (J) - No tc464 - 10/11/2010 10:33:35 PM   
Cribtop


Posts: 3890
Joined: 8/10/2008
From: Lone Star Nation
Status: offline
I'm no Q-Ball, but I'd allocate 2/3rds of those surface assets, including 3BBs, to bombardment and put the balance, including 1BB, into the invasion TF itself.

PS - Of course, ideally you'd have a third SCTF to protect against surface threats, but at some point you run out of heavies. You can't count on heavies in the invasion TF to protect from surface attack as they have to get underway. The purpose of the organic ships is to protect from CDs during the invasion support actions.

< Message edited by Cribtop -- 10/11/2010 10:36:43 PM >


_____________________________


(in reply to Mike Solli)
Post #: 766
RE: Here we go again! tc464 (A) vs. Mike (J) - No tc464 - 10/12/2010 1:33:45 AM   
Mike Solli


Posts: 15792
Joined: 10/18/2000
From: the flight deck of the Zuikaku
Status: offline
That sounds like a plan Cribtop. I just counted and have 9 CAs in addition to the 4 BBs. I'm thinking the following:

Surface TF 1: 3 BB, 3 CA
Surface TF 2: 4 CA
Amphib TF: 1 BB, 2 CA

They all go into the hex together. On the invasion turn, TF 1 is surface and TF 2 is bombardment. Next turn when the attack happens, switch them. My reasonng:

I want some bombardment when everyone goes in. I use CAs because they have much more ammo. Next turn, I use the BB TF because it'll cause more damage. But, it'll also use 2/3 of the BB ammo. TF 2 will still have plenty of ammo left to repel a surface attack.

_____________________________


Created by the amazing Dixie

(in reply to Cribtop)
Post #: 767
RE: Here we go again! tc464 (A) vs. Mike (J) - No tc464 - 10/12/2010 1:45:58 AM   
Mike Solli


Posts: 15792
Joined: 10/18/2000
From: the flight deck of the Zuikaku
Status: offline
14 Apr 42

Reinforcements:

CHa-32
5 Ku S-1 - 9 Rufes - 13 Air Flotilla (Training)
38 Sentai - 27 Ki-26-II - 1 Air Division (Training)
94 Sentai - 27 Ki-21-Ic - 1 Air Division (Training)
203 Sentai - 27 Ki-43-Ic - 2 Air Division (Training)
171 Cav Reg - 71 Division (Kwantung)
71 Mtn Gun Reg - 71 Division (Kwantung)
71 Eng Reg - 71 Division (Kwantung)
49 JNAF AF Unit - Southern Army

The 3 ground units from the 71 Div rounded out that division (3 infantry regiments started the game present). Early on, I bought the infantry for 5 Fleet for defense. I bought the 3 above units for 5 Fleet today. They'll go to reinforce the infantry. Later I'll use them in an offensive capacity. I can't let Ted have the Aleutians without a fight.

Not much other than in the air today. In Burma, over Magwe Ted sent fighters to try to take control of the air from me. I have a Sentai of Oscars and a reduced Chutai of Tojos in Magwe. The Tojos are from the chutai that starts the war with Tojos. It had 6 remaining at the beginning of the turn. Overall, he lost 7 Hurricanes of various flavors and one Warhawk in return for 1 Tojo.

In Pt. Moresby, Ted sent his B-17s again, at 30k ft. My Zeros are flying at 32k ft (their max height). Unfortunately, their maneuverability is only 10. Ouch! A few days ago he was sending 11, now it's down to 9. Either operational losses or just damage is taking it's toll. So far, I've lost 2 Zeros (but no pilots) to no B-17 losses. I finally shot one down today. Banzai!

< Message edited by Mike Solli -- 10/12/2010 1:47:32 AM >


_____________________________


Created by the amazing Dixie

(in reply to Mike Solli)
Post #: 768
RE: Here we go again! tc464 (A) vs. Mike (J) - No tc464 - 10/12/2010 1:47:25 AM   
Mynok


Posts: 12108
Joined: 11/30/2002
Status: offline

I'd go 2 BBs + 2 CA in 3 TFs then have a 3 CA TF for surface action and amphib support. Those first 3 will have a lot of firepower and you can bring it to bear easier because you can withdraw for replenishment while others take over the bombardment.

Get 3 TFs going in a Bombard--Replenish--Move cycle and you can bring the hurt repeatedly.

_____________________________

"Measure civilization by the ability of citizens to mock government with impunity" -- Unknown

(in reply to Mike Solli)
Post #: 769
RE: Here we go again! tc464 (A) vs. Mike (J) - No tc464 - 10/12/2010 1:50:11 AM   
Mike Solli


Posts: 15792
Joined: 10/18/2000
From: the flight deck of the Zuikaku
Status: offline
Clever idea Mynok. I have a 4900 ton AKE in Koepang for BB ammo replenishment. Should the 3 CAs be in the amphib TF or in a separate surface TF?

_____________________________


Created by the amazing Dixie

(in reply to Mynok)
Post #: 770
RE: Here we go again! tc464 (A) vs. Mike (J) - No tc464 - 10/12/2010 1:52:58 AM   
Mynok


Posts: 12108
Joined: 11/30/2002
Status: offline

Well, if you believe the rumors that having CAs in the amphib TF helps with CD suppression, then put a CA or two in there and the others in the SC TF. You absolutely want a surface TF around to cover the landing. This was a Witp lesson and from the AARs I've read, applies even more so to AE.

You could probably get by with 1 CA in the bombardment TFs if you wanted more punch in the surface/amphib group.


_____________________________

"Measure civilization by the ability of citizens to mock government with impunity" -- Unknown

(in reply to Mike Solli)
Post #: 771
RE: Here we go again! tc464 (A) vs. Mike (J) - No tc464 - 10/12/2010 2:02:48 AM   
Cribtop


Posts: 3890
Joined: 8/10/2008
From: Lone Star Nation
Status: offline
I concur with Mynok's dispositions and would put the 3CAs in the invasion TF. I've done this in my own PBEM and it seems to help. At a minimum, the CD guns spend more time shooting at the CAs and less at the invasion TFs, IMHO.


_____________________________


(in reply to Mynok)
Post #: 772
RE: Here we go again! tc464 (A) vs. Mike (J) - No tc464 - 10/12/2010 2:03:05 AM   
Mike Solli


Posts: 15792
Joined: 10/18/2000
From: the flight deck of the Zuikaku
Status: offline
Yeah, a surface TF is necessary. How about 4 TFs each with 1 BB & 2 CA. One is always surface and the other 3 can rotate bombardment. I'll put Tanaka in the surface group. That leaves 1 CA for the amphib group.

I also have 45 Nells that can hit from Ambon and 36 Oscars that can just barely make it from Koepang with drop tanks at extended range. My intel shows 45 bombers and 50+ auxillary craft but no fighters. Not sure I believe it.

I'm trying a night Nell attack against the airfield, just to see what I hit.

_____________________________


Created by the amazing Dixie

(in reply to Mynok)
Post #: 773
RE: Here we go again! tc464 (A) vs. Mike (J) - No tc464 - 10/12/2010 2:05:11 AM   
Cribtop


Posts: 3890
Joined: 8/10/2008
From: Lone Star Nation
Status: offline
Remember to put a few float planes on night recon from the bombardment TF as it has been shown to really improve accuracy of the shoot.

_____________________________


(in reply to Mike Solli)
Post #: 774
RE: Here we go again! tc464 (A) vs. Mike (J) - No tc464 - 10/12/2010 2:05:37 AM   
Mike Solli


Posts: 15792
Joined: 10/18/2000
From: the flight deck of the Zuikaku
Status: offline
I'll figure out something. I really like the idea of 3 bombardment groups. Only I'd like more than 1 CA in the amphib group though. I'll see what other surface forces I can scrounge.

_____________________________


Created by the amazing Dixie

(in reply to Mike Solli)
Post #: 775
RE: Here we go again! tc464 (A) vs. Mike (J) - No tc464 - 10/12/2010 2:05:41 AM   
Mynok


Posts: 12108
Joined: 11/30/2002
Status: offline

That's better. For some reason I counted six BBs in your original setup. With four, 1 BB, 2 CA is exactly what you want. Useful for both bombardment and surface action. The extra CA can go in the invasion TF.



_____________________________

"Measure civilization by the ability of citizens to mock government with impunity" -- Unknown

(in reply to Mike Solli)
Post #: 776
RE: Here we go again! tc464 (A) vs. Mike (J) - No tc464 - 10/12/2010 2:06:38 AM   
Mike Solli


Posts: 15792
Joined: 10/18/2000
From: the flight deck of the Zuikaku
Status: offline
Now there's another clever idea. Never thought of that. Thanks!

_____________________________


Created by the amazing Dixie

(in reply to Cribtop)
Post #: 777
RE: Here we go again! tc464 (A) vs. Mike (J) - No tc464 - 10/12/2010 2:11:08 AM   
Cribtop


Posts: 3890
Joined: 8/10/2008
From: Lone Star Nation
Status: offline
Very historical. You even get a combat replay message "Pete spotting for BB Kirishima" or words to that effect. Cool.


< Message edited by Cribtop -- 10/12/2010 2:25:02 AM >


_____________________________


(in reply to Mike Solli)
Post #: 778
RE: Here we go again! tc464 (A) vs. Mike (J) - No tc464 - 10/12/2010 2:16:31 AM   
Mike Solli


Posts: 15792
Joined: 10/18/2000
From: the flight deck of the Zuikaku
Status: offline
Very nice.

Here's the available surface fleet (not counting Baby KB's escort):

4 BB
9 CA
2 CL
12 DD
12 PB
2 DMS
1 E

Not a lot really. That's for everything including the amphib escort.

_____________________________


Created by the amazing Dixie

(in reply to Cribtop)
Post #: 779
RE: Here we go again! tc464 (A) vs. Mike (J) - No tc464 - 10/12/2010 2:29:53 AM   
Mynok


Posts: 12108
Joined: 11/30/2002
Status: offline

Ok...this is Darwin op. For some reason I had Palembang in mind......

Obviously your PB/DMS/E types are going to be in the amphib TF. Put 3 CA in their initially too.

Changing my suggestion, run a big bombardment TF in for the first round, then split and do the cycle stuff. You are gonna need a big whack at the start to keep things copacetic.

Or do 2 BBs/3 CAs in two TF and run them both in. Then retire to Koepang and start cycling them. 12 DD is really not enough to do it right with 3. But you can try.


_____________________________

"Measure civilization by the ability of citizens to mock government with impunity" -- Unknown

(in reply to Mike Solli)
Post #: 780
Page:   <<   < prev  24 25 [26] 27 28   next >   >>
All Forums >> [New Releases from Matrix Games] >> War in the Pacific: Admiral's Edition >> After Action Reports >> RE: Here we go again! tc464 (A) vs. Mike (J) - No tc464 Page: <<   < prev  24 25 [26] 27 28   next >   >>
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

1.594