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Gadget file Icon Limits

 
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All Forums >> [New Releases from Matrix Games] >> Close Combat Series >> Close Combat: Last Stand Arnhem >> Mods and Scenarios >> Gadget file Icon Limits Page: [1]
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Gadget file Icon Limits - 10/12/2010 3:55:54 AM   
Hoogley

 

Posts: 14
Joined: 8/16/2010
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Even though the data files such as Weapons, Teams, Vehicles, etc seem to have no determined limit to the files, does anybody know what limits the related gadget images have? I know it doesn't necessarily limit the teams, since you can use the same image for more than one team, but I'm interested to know.

I am trying to cheat a little here since I don't have access to gadgetmunger at the moment. I could easily wait, but I'll ask in case somebody has a quick and easy answer to this question.

Cheers for any answers.
Hoogs.

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"I have come here to kick arse and chew bubblegum... and I'm all out of bubblegum." - They Live
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RE: Gadget file Icon Limits - 10/12/2010 7:44:15 AM   
squadleader_id


Posts: 302
Joined: 10/29/2006
Status: offline
A quick check via gadgetmunger...

BG Unit Icons limit is 285.
BGUNIT_000.tga to BGUNIT_284.tga.

Weapons Icon limit is 256



(in reply to Hoogley)
Post #: 2
RE: Gadget file Icon Limits - 10/12/2010 8:06:34 AM   
Hoogley

 

Posts: 14
Joined: 8/16/2010
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:D squadleader_id, you're awesome!

Cool, that's nice work from S3T; lots of room for piccies. Still, with almost 200 units in the allied list alone... and probably looking at twice that in the axis list, what with the rag-tag bundle of German units in OMG... we will still have to be frugal, I think.

_____________________________

"I have come here to kick arse and chew bubblegum... and I'm all out of bubblegum." - They Live

(in reply to squadleader_id)
Post #: 3
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