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AI recruitment bug?

 
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All Forums >> [New Releases from Matrix Games] >> Close Combat Series >> Close Combat: Last Stand Arnhem >> Tech Support >> AI recruitment bug? Page: [1]
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AI recruitment bug? - 10/12/2010 10:25:12 PM   
emperor peter

 

Posts: 72
Joined: 11/18/2009
From: Genk, Belgium
Status: offline
I was manually selecting enemy teams and found some slots were assigned 2 teams. When you remove some teams from KG Hermann the team is returned to the force pool and the points are recovered, but the slot remains full with another team.

I noticed this before with a KG in the Eindhoven sector so it's not just this BG, I can't remember now which it was. I'm fairly sure it also had FJ troops available.

I hope I explained it well enough, you can try it yourself, I attached the save. Don't bother moving BGs, just click ahead to the battle at Mook and remove teams from KG Hermann.

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Post #: 1
RE: AI recruitment bug? - 10/13/2010 12:15:14 AM   
xe5

 

Posts: 783
Joined: 5/3/2009
Status: offline
Not only are there duplicate team types (with different soldiers) in the six slots for the 1st and 2nd Plts but those 6 duplicate teams also participate in the battle.
Use berndn's Save Editor or a hex editor to switch the player side to Axis.

Good catch on an unusual bug.

(in reply to emperor peter)
Post #: 2
RE: AI recruitment bug? - 10/13/2010 10:29:08 PM   
Andrew Williams


Posts: 6116
Joined: 1/8/2001
From: Australia
Status: offline
Gadzooks!




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Post #: 3
RE: AI recruitment bug? - 10/13/2010 11:21:56 PM   
SteveMcClaire

 

Posts: 4472
Joined: 11/19/2007
Status: offline
Yes, it's a bug.  Thanks very much for the saved game.  Makes it easy to reproduce.  We'll address it in the next update.


(in reply to Andrew Williams)
Post #: 4
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