Redmarkus5
Posts: 4456
Joined: 12/1/2007 From: 0.00 Status: offline
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If the game is designed so that an Axis attempt to win outright in 1941 is almost doomed, but with a tiny chance of success, while the possibility of a win by Summer '42 (e.g. Moscow falls and Stalin is deposed, followed by a truce) has a fair chance of happening, I would regard that as playable and historically acceptable. This allows the German player to adopt the two year strategy actually proposed by the German General Staff, instead of driving on to Moscow through the snow. Winning against the Soviet Union was not merely a matter of time, space and materiel - the Soviets accepted 20 million casualties and in the face of such losses there was always a chance that they would simply sue for peace. In fact, I recall reading in "The Court of the Red Tzar" that Stalin tried to make peace overtures to Germany via a third party in 1941, but he was advised not to continue with this attempt to negotiate. The game could reflect that possibility with an event of some kind, triggered by an unknown set of conditions (losses plus territory) and random chance.
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WitE2 tester, WitW, WitP, CMMO, CM2, GTOS, GTMF, WP & WPP, TOAW4, BA2
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