pat.casey
Posts: 393
Joined: 9/10/2007 Status: offline
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quote:
ORIGINAL: Xxzard I think that especially after a Japanese victory at sea, concentrating forces for some big decisive push is a very bad idea. That is exactly what the Japanese player wants. If you concentrate your push, then the Japanese player concentrates their defenses, and you will surely encounter the KB and have your fleets sunk again. The Japanese counteroffensive, even if you do take some ground, can be devastating at this point of the war, and you may end up losing a lot more than you would ever gain. Focus on causing attrition to Japanese forces instead. One of the best ways to do this is to take smaller bases that are a thorn in the side of the Japanese player. He will either a) not respond, which means you get a free gain, or he will b) counterattack, and since you should be able to plan for this, and set up something of a defense/trap, you will have the advantage. I think it depends entirely where he fights. If he tries to do something big in centpac, then, yes, he runs a high likelyhood of running into KB and he'll be forced to fight with his weaker arm (his navy). If, on the other hand, he can get massively ashore someplace in the japanese perimeter and use his army and army air pilots (of which he has many), then the situation is going to favor the allies a lot more. The tricky bit, of course, is trying to arrange that sort of outcome, but that's why we play the game :)
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