Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

Spoke too soon

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [Current Games From Matrix.] >> [Science Fiction] >> Star Sentinel Tactics >> Spoke too soon Page: [1]
Login
Message << Older Topic   Newer Topic >>
Spoke too soon - 11/22/2010 4:28:27 PM   
beserko


Posts: 164
Joined: 2/10/2005
From: The United States Of America
Status: offline
Figured out the weapons were in the crate next to the starting position. Not the large crates next to the entrance! The game looks great. Shades of the 1st X-COM . I love it. Just a quick post before I imerse myself again!

_____________________________

as we know, there are known knowns; there are things we know that we know. There are known unknowns; that is to say, there are things that we now know we don't know. But there are also unknown unknowns—there are things we do not know we don't know."
Post #: 1
RE: Spoke too soon - 11/22/2010 5:40:09 PM   
Terl


Posts: 609
Joined: 6/1/2005
From: Charleston, WV
Status: offline
I am enjoying it as well. The main reason I got it was it seemed to favor the old X-Com tactical piece. It will be fun too when we get the tools to create missions. Phil, the developer mentioned that in another thread. I am happy with my purchase, quite happy in fact

(in reply to beserko)
Post #: 2
Page:   [1]
All Forums >> [Current Games From Matrix.] >> [Science Fiction] >> Star Sentinel Tactics >> Spoke too soon Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

0.797