ComradeP
Posts: 7192
Joined: 9/17/2009 Status: offline
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quote:
I got the idea - I read the manual - forming up corps would allow you to put on a single hex the equivalent of six divisions, wouldn't it? If I were the Axis player I would have amassed my reserves and reinforcements on the only axis of advance (not many options given the map size and terrain). So, yes, the Soviets would have needed to concentrate their forces to ensure success :) My comment wasn't meant as a criticism at all - I found the tutorial to be very useful! Didn't interpret it as criticism, I just felt the need to explain why it's in the tutorial. The Soviets can place the equivalent of 3x3=9 divisions in one hex as each Rifle corps has a theoretical maximum strength of 3 Rifle divisions, however that's highly theoretical as late war corps won't normally be higher than 75% TOE I'd wager. - BaronVonDuncs: I share your feelings about historical flags and symbols, but the position developers are in is rather tricky. For example, the Konrad scenario for SSG's Kharkov:DotD/ATD2 contains the swastika, so someone commented that it can't be sold in Germany. If I'd have photoshop skills, I'd be more than happy to make a historical flags mod, but sadly both my image editing software and skillset is limited to MS Paint.
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SSG tester WitE Alpha tester Panzer Corps Beta tester Unity of Command scenario designer
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