heliodorus04
Matrix Elite Guard

Posts: 1647
Joined: 11/1/2008 From: Nashville TN Status: offline
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One thing to read between the lines in ALL of these answers: none of the answers are telling you that they find it tedious, regardless of the way they micromanage (or don't). In the end, you'll do it to the level that's enjoyable for you. The menus and interface are pretty elegant. Once you know what information matters to you, it's one-click away. The Road to Leningrad is indeed a great teacher. I have found that as I evolve as a player, I learn more of the nuance that micromanagement can produce, and I've slowly delved more and more into it, always finding it more fun than not. Most people who play vs. the AI (and I'm one of them) get good enough (quickly) that as the German they have to turn the difficulty up one notch from Normal, and as the Soviet, one or two notches. Another aspect of turn duration is how much detail you want in your combat resolution detail. Set it to 9 accidentally one time, and go take a nap... (note that if you accidentally set it to 9, you can adjust mid-combat to shorten it). I have never cared for step-by-step combat results. Just tell me who won/lost.
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Fall 2021-Playing: Stalingrad'42 (GMT); Advanced Squad Leader, Reading: Masters of the Air (GREAT BOOK!) Rulebooks: ASL (always ASL), Middle-Earth Strategy Battle Game Painting: WHFB Lizardmen leaders
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