Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

Unit counters values??

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> Gary Grigsby's War in the East Series >> Unit counters values?? Page: [1]
Login
Message << Older Topic   Newer Topic >>
Unit counters values?? - 12/11/2010 3:36:41 AM   
cdcool


Posts: 660
Joined: 1/25/2005
From: United States
Status: offline
What do the numbers represent om the unit counters 23-16, 0-50 ect?

I cant find it in the manual?

Thanks
Post #: 1
RE: Unit counters values?? - 12/11/2010 3:45:52 AM   
Erik Rutins

 

Posts: 37503
Joined: 3/28/2000
From: Vermont, USA
Status: offline
If it looks like this:

10-16

That's Attack Strength - Movement

If it looks like this:

10=20

That's Attack Strength = Defense Strength

You can toggle those by using the "Z" key. I'm pretty sure the manual covers this, though the tutorial may not.

Regards,

- Erik


_____________________________

Erik Rutins
CEO, Matrix Games LLC




For official support, please use our Help Desk: http://www.matrixgames.com/helpdesk/

Freedom is not Free.

(in reply to cdcool)
Post #: 2
RE: Unit counters values?? - 12/11/2010 3:47:42 AM   
cdcool


Posts: 660
Joined: 1/25/2005
From: United States
Status: offline
Thanks, I did'nt see that stated anywhere.

(in reply to Erik Rutins)
Post #: 3
RE: Unit counters values?? - 12/12/2010 12:22:24 PM   
solops

 

Posts: 814
Joined: 1/31/2002
From: Central Texas
Status: offline
Thanks. I could not find this either.

_____________________________

All that is necessary for the triumph of evil is that good men do nothing.-Edmund Burke
Liberty lies in the hearts of men and women; if it dies there, no constitution, no law, no court can save it.-Judge Learned Hand

(in reply to cdcool)
Post #: 4
RE: Unit counters values?? - 12/12/2010 1:55:27 PM   
nukkxx5058


Posts: 2932
Joined: 2/3/2005
From: France
Status: offline
why not a pop-up message to recall it to us ?

(in reply to solops)
Post #: 5
RE: Unit counters values?? - 12/12/2010 1:58:37 PM   
Templer_12


Posts: 1700
Joined: 1/5/2009
From: Germany
Status: offline
Check the manual (page 32)...

_____________________________


(in reply to nukkxx5058)
Post #: 6
RE: Unit counters values?? - 12/12/2010 4:19:28 PM   
WilliePete

 

Posts: 265
Joined: 8/27/2010
Status: offline

quote:

ORIGINAL: Templer

Check the manual (page 32)...



page 32 explains nothing about how to read the unit counters...

_____________________________

- They That Sow The Wind, Shall Reap The Whirlwind -

(in reply to Templer_12)
Post #: 7
RE: Unit counters values?? - 12/12/2010 4:21:37 PM   
WilliePete

 

Posts: 265
Joined: 8/27/2010
Status: offline

quote:

ORIGINAL: WilliePete


quote:

ORIGINAL: Templer

Check the manual (page 32)...



page 32 explains nothing about how to read the unit counters... I'm still a little confused on how to read what the unit counter numbers are. Can someone be more specific please?


_____________________________

- They That Sow The Wind, Shall Reap The Whirlwind -

(in reply to WilliePete)
Post #: 8
RE: Unit counters values?? - 12/12/2010 4:22:02 PM   
Redmarkus5


Posts: 4456
Joined: 12/1/2007
From: 0.00
Status: offline
It's there in the manual somewhere, but not prominent  - read it for sure.  I recall reading also that the displayed values are only 'estimates' and the values used in combat may be different.  So there's some good FoW there as well.

_____________________________

WitE2 tester, WitW, WitP, CMMO, CM2, GTOS, GTMF, WP & WPP, TOAW4, BA2

(in reply to WilliePete)
Post #: 9
RE: Unit counters values?? - 12/12/2010 4:37:40 PM   
Dukemourn

 

Posts: 50
Joined: 6/11/2004
Status: offline
Explanation is on page 34 of the manual....not page 32.

(in reply to Redmarkus5)
Post #: 10
RE: Unit counters values?? - 12/12/2010 4:41:21 PM   
karonagames


Posts: 4712
Joined: 7/10/2006
From: The Duchy of Cornwall, nr England
Status: offline
Unit Values Display Type: This sets whether numerals, graphic bars, or neither will be
displayed on the unit counters reflecting the combat strength and/or movement points of the
unit. This can be set to Numeral, Graphic or None by selecting the box to the right of the “Unit
Values Display Type” text. Numerals will only be displayed at the Max-In and In (levels 1-2)
zoom levels, and graphic bars will only be displayed at the Max-In, In and Medium zoom levels
(levels 1-3). The default setting is Numeral.

Unit Counter Info: This sets the specific information displayed on the unit counters regarding
a unit’s combat strength and movement points. This preference works together with the
Unit Values Display Type preference. This preference can be set to CV-Move or COMBAT by
selecting the box to the right of the “Unit Counter Info” text. If CV-Move is selected while the
Unit Values Display is set to Numeral, then the counters will display the CV and Movement
Points remaining. If CV-Move is selected while the Unit Values Display is set to Graphic, then
the counters will display a graphic bar indicating the movement points remaining. If COMBAT
is selected while the Unit Values Display is set to Numeral, then the counters will display the CV
value followed by another CV value that accounts for the fortification defense modifier (15.3).
35

If COMBAT is selected while the Unit Values Display is set to Graphic, then the counters will
display a graphic bar indicating the CV value. In all cases the CV displayed is the total for all
units in the hex and the MPs displayed is the most MPs remaining by any unit in the hex. The
default setting is CV-Move. Note: Regardless of the Unit Counter Info setting, enemy units will
always be displayed on the map as if the setting is COMBAT; i.e. with the CV value followed by
the CV value with the fortification defense modifier.

(in reply to Dukemourn)
Post #: 11
RE: Unit counters values?? - 12/12/2010 4:50:56 PM   
WilliePete

 

Posts: 265
Joined: 8/27/2010
Status: offline
quote:

ORIGINAL: BigAnorak

Unit Values Display Type: This sets whether numerals, graphic bars, or neither will be
displayed on the unit counters reflecting the combat strength and/or movement points of the
unit. This can be set to Numeral, Graphic or None by selecting the box to the right of the “Unit
Values Display Type” text. Numerals will only be displayed at the Max-In and In (levels 1-2)
zoom levels, and graphic bars will only be displayed at the Max-In, In and Medium zoom levels
(levels 1-3). The default setting is Numeral.

Unit Counter Info: This sets the specific information displayed on the unit counters regarding
a unit’s combat strength and movement points. This preference works together with the
Unit Values Display Type preference. This preference can be set to CV-Move or COMBAT by
selecting the box to the right of the “Unit Counter Info” text. If CV-Move is selected while the
Unit Values Display is set to Numeral, then the counters will display the CV and Movement
Points remaining. If CV-Move is selected while the Unit Values Display is set to Graphic, then
the counters will display a graphic bar indicating the movement points remaining. If COMBAT
is selected while the Unit Values Display is set to Numeral, then the counters will display the CV
value followed by another CV value that accounts for the fortification defense modifier (15.3).
35

If COMBAT is selected while the Unit Values Display is set to Graphic, then the counters will
display a graphic bar indicating the CV value. In all cases the CV displayed is the total for all
units in the hex and the MPs displayed is the most MPs remaining by any unit in the hex. The
default setting is CV-Move. Note: Regardless of the Unit Counter Info setting, enemy units will
always be displayed on the map as if the setting is COMBAT; i.e. with the CV value followed by
the CV value with the fortification defense modifier.



Thank you! I read the manual by skipping around and missed this important section. I'm playing with the setting now, but I have to admit it's still a little confusing. Trying to figure out what setting works best for me...

< Message edited by WilliePete -- 12/12/2010 4:51:07 PM >


_____________________________

- They That Sow The Wind, Shall Reap The Whirlwind -

(in reply to karonagames)
Post #: 12
Page:   [1]
All Forums >> [New Releases from Matrix Games] >> Gary Grigsby's War in the East Series >> Unit counters values?? Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

0.766