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44 Campaign - Command Structure

 
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44 Campaign - Command Structure - 12/25/2010 1:36:04 PM   
Korzun


Posts: 126
Joined: 11/18/2005
From: Frankfurt, Germany
Status: offline
I was just trying to find the best settings for the Russian AI to get a good 1944 campaign started as the Axis. I tested various settings using the AI for both sides. After 9 turns I stopped the game and reviewed the situation. The german command structure is a bit of a mess. 101st Jäger Division still attached to 4th Rum Army (Rumania has already surrendered and 4th Rum Army HQ sits idle near Krasnodar now a Soviet unit). Lots of combat units being more than 20 hexes away from their HQ's although the Axis has more than 300 AP's left to clean up this mess. Moreover, I've seen combat units being attached to Air Group HQ's. A made a save of this situation.

Anyway, thanks to everybody that has been involved in making this great game. I really enjoy it especially now that I have some time to play it.


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