MarcA
Posts: 1181
Joined: 3/2/2005 From: England Status: offline
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quote:
ORIGINAL: Helpless Hm.. you have huge amount of page faults. Page fault means that physical memory can not be accessed (no available) and virtual memory (disk) is used instead. No wonder it runs very slow. Does it appear that high when you start the game? If not, can you track when the page faults start growing? I have Windows XP laptop with 2G RAM, but never seen such memory anomalies. When I open the game it is on 520K used vs 275 Page faults When I load Road to Leningrad, I am on turn 9, it jumps to 588K used vs 348 page faults First time I scroll around it jumped to 605K used vs 450 Page faults Then any time I do anything, even get a pop up on the map, the page faults relentlessly start to build up. If I don't move the mouse then nothing happens. I tried ending the turn and running it, but no significant change in memory occurred, used or paged. When I call up a screen, the production screen for example, paged memory rises, but once the screen is up and I move the mouse around paged memory is stable. It would seem that page faults increase whenever I interact with the GUI, nothing else affects it. I recently increased memory from 512MB to 2GB. I am obviously accessing more than 512MB now, that can be seen from the task manager shots I posted. I wonder if there are any memory management settings that need adjusting?
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